Dungeon Sprint DCSS version 0.31-a0-437-g7cee417757 (console) character file. Game seed: 8494369917414916175 0 Lexodia the Gusty (level 1, -1/10 HPs) Began as a Tengu Air Elementalist on Aug 2, 2023. Constricted to death by Ijyb (2 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:47 (10 turns). Lexodia the Gusty (Tengu Air Elementalist) Turns: 10, Time: 00:00:48 Health: -1/10 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 1/4 EV: 9 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no teleportation @: grasped by roots, very slightly contaminated, hasted, constricted, very quick A: beak, talons 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 2 potions of magic c - a potion of curing d - a potion of heal wounds f - a potion of berserk rage Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting + Level 1.3 Conjurations + Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 2-3/arc 11% 2 Swiftness Air 13% N/A 13% 3 Airstrike Air 6% 2d(1-17) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Press: ? - help, Shift-Dir - straight line The zap misses Ijyb. The zap hits Ijyb. Ijyb is heavily wounded. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Ijyb. Ijyb is severely wounded. The zap misses Ijyb. Ijyb hits you with a +0 dagger. Huge Dmg: -40%(-4hp) hp: 60%(6hp) Magic courses through your body. Ijyb completely misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses Ijyb. The zap hits Ijyb. Ijyb is severely wounded. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Ijyb hits you with a +0 dagger. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Huge Dmg: -50%(-5hp) hp: 10%(1hp) Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Ijyb. Ijyb is severely wounded. The zap hits Ijyb. Ijyb is almost dead. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. You die... #### ## #<.#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Lexodia the Tengu Air Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 2 | D | Noticed Ijyb 7 | D | Huge Dmg: 4 dmg 10 | D | Huge Dmg: 5 dmg 10 | D | Constricted to death by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Cast: Shock || 6 Use: Potion || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | Dungeon | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 7 daAuts