Dungeon Sprint DCSS version 0.31-a0-437-g7cee417757 (console) character file. Game seed: 17684909513619057459 0 Lexodia the Vexing (level 1, -3/7 HPs) Began as a Felid Enchanter on Aug 2, 2023. Slain by Ijyb ... wielding a +0 dagger (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:21 (19 turns). Lexodia the Vexing (Felid Enchanter) Turns: 19, Time: 00:00:22 Health: -3/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no teleportation @: confused, on berserk cooldown, slowed, slow A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions a - 2 potions of invisibility b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: + Level 2.6 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 11% 3 Tukima's Dance Hex 15% N/A 11% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You are too berserk! You are too berserk! You bump into the rock wall. Ijyb barely misses you. You closely miss Ijyb. Your bite misses Ijyb. Ijyb is heavily wounded. Ijyb closely misses you. There is an open door here. You're too confused to move! You feel a strong urge to attack something. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. You bump into the rock wall. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. You miss Ijyb. You bite Ijyb, but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Huge Dmg: -50%(-5hp) hp: 10%(1hp) You miss Ijyb. Ijyb is heavily wounded. You feel less confused. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. Your will is overpowered! You are confused. You miss Ijyb. Your bite misses Ijyb. Ijyb is heavily wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb zaps a wand. Your will is overpowered! You are more confused. You scratch Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. Ouch! That really hurt! You die... ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Lexodia the Felid Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 7/7 MP: 4/4 1 | D | Noticed Ijyb 5 | D | Huge Dmg: 4 dmg 16 | D | Huge Dmg: 5 dmg 19 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 11 Bite || 2 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts