Dungeon Sprint DCSS version 0.31-a0-437-g7cee417757 (console) character file. Game seed: 1149257030649883731 0 Lexodia the Vexing (level 1, -4/7 HPs) Began as a Felid Enchanter on Aug 2, 2023. Constricted to death by Ijyb (6 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:10 (10 turns). Lexodia the Vexing (Felid Enchanter) Turns: 10, Time: 00:00:11 Health: -4/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 14 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no teleportation @: grasped by roots, constricted, invisible, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions a - a potion of invisibility b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: - Level 2.6 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 11% 3 Tukima's Dance Hex 15% N/A 11% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, Lexodia the Felid Enchanter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Sorry, you're not good enough to have a special ability. You fade into invisibility! You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of roots. There is an open door here. You open the door. An ogre comes into view. It is wielding a +0 giant club. There is an open door here. You pounce on the unaware helpless Ijyb! You claw Ijyb! Ijyb is heavily wounded. Ijyb barely misses you. Ijyb zaps a wand. The roots erupt in riotous growth! Ijyb is unaffected. The grasping roots grab you! The grasping roots constrict you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The ogre shouts! You barely miss the ogre. You bite the ogre, but do no damage. The ogre misses you. The grasping roots constrict you. Ouch! That really hurt! You die... ########## #<.#..g@.# #..'..#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre (unable to see you) and Ijyb (unable to see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Lexodia the Felid Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 7/7 MP: 4/4 2 | D | Noticed Ijyb 7 | D | Noticed an ogre 10 | D | Constricted to death by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 2 Bite || 1 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts