Lexodia Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 7, D:1) an orb of mayhem (3, 2, D:1) a +0 short sword (13, -3, D:1) a +0 spear (28, 8, D:1) a +0 dagger (31, -10, D:1) a +0 club 5 stones (51, -20, D:1) a +0 club (53, -12, D:1) a +0 plate armour (55, -11, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) 7 stones (4, 23, D:2) a +0 short sword 2 stones (17, -4, D:2) a +0 dagger 3 stones (22, 15, D:2) a +0 ring mail (24, 17, D:2) a +0 ring mail (29, -4, D:2) a +0 dagger (40, 0, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Dyaw Zesch's General Store the +8 flail "Rytasah" {flame, Fly Will+ Dex+4} (971 gold) Dex: It affects your dexterity (+4). Fly: It grants you flight. Will: It increases your willpower. 2 potions of curing (84 gold) 3 stones (4 gold) 6 poisoned darts (50 gold) a +0 rapier (56 gold) 3 atropa-tipped darts (37 gold) 6 stones (8 gold) [Shop] Beadioph's Armour Shoppe a scarf of shadows (156 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) a +1 ring mail of cold resistance (208 gold) a +0 leather armour (26 gold) a +0 robe of resistance (360 gold) a +0 ring mail (52 gold) a +2 robe (165 gold) [Shop] Ihaomarph's Jewellery Shoppe an amulet of reflection (360 gold) a blade talisman (480 gold) an amulet of guardian spirit (360 gold) a ring of resist corrosion (240 gold) an amulet of the acrobat (360 gold) a ring of fire (300 gold) a serpent talisman (480 gold) a +5 ring of evasion (432 gold) an amulet of faith (480 gold) (19, 24, D:3) a +0 whip (23, 1, D:3) a +0 dagger (26, -3, D:3) a scroll of immolation (30, 5, D:3) a +0 club (32, 5, D:3) a +0 whip (33, 8, D:3) a +0 robe (34, 4, D:3) a +0 whip (36, 10, D:3) a +2 mace of draining (37, 10, D:3) a +0 robe a +0 dagger a +0 flail (43, -12, D:3) a +0 club (44, 1, D:3) a +0 chain mail (45, -12, D:3) a +0 club (51, -3, D:3) a +0 club (52, -8, D:3) a +0 mace Level 4 of the Dungeon [Shop] Bododi's Weapon Shop a +0 rapier (48 gold) a +0 whip (30 gold) 4 stones (4 gold) a +1 short sword of electrocution (174 gold) a +0 short sword (36 gold) a +2 long sword of distortion (248 gold) a +4 flail of protection (314 gold) a +0 dagger (24 gold) a +0 halberd (48 gold) (0, 0, D:4) a +0 halberd a +0 flail (0, 1, D:4) a +0 flail (0, 18, D:4) a +0 dagger 3 stones (5, 13, D:4) a +0 club (8, 5, D:4) an iguana corpse (skeletalised by now) (8, 10, D:4) a +0 spear (10, -17, D:4) 2 stones (12, -5, D:4) a +0 whip (18, 6, D:4) a +0 rapier (18, 18, D:4) a +0 leather armour a +0 flail (18, 19, D:4) a +0 short sword (23, 23, D:4) a +0 flail (25, 22, D:4) a +0 flail (34, 20, D:4) a +0 halberd a +0 flail (35, 20, D:4) a +0 quarterstaff Level 5 of the Dungeon (6, 9, D:5) a +0 club a +0 leather armour (7, -2, D:5) a +0 hand axe (14, 12, D:5) a +0 hand axe a boomerang a +0 leather armour (14, 13, D:5) a +0 short sword a +0 chain mail (15, 8, D:5) a +0 whip (15, 13, D:5) a +0 mace (30, -10, D:5) a dragon-blood talisman (32, 3, D:5) a storm talisman (41, -16, D:5) a +0 robe (43, -18, D:5) a +0 robe (still there?) a +3 spear (still there?) (45, 2, D:5) 7 stones