Dungeon Crawl Stone Soup version 0.28-a0-578-g717728bcc0 (webtiles) character file. Game seed: 17184668094424036140 22 Liado the Magician (level 3, -1/26 HPs) Began as a Djinni Fire Elementalist on Oct 2, 2021. Slain by Terence (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:20 (1184 turns). Liado the Magician (Djinni Fire Elementalist) Turns: 1184, Time: 00:06:20 Health: -1/26 AC: 3 Str: 8 XL: 3 Next: 7% Gold: 45 EV: 13 Int: 16 God: SH: 0 Dex: 20 rFire + + + SeeInvis . b - +4 war axe (vorpal) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois ∞ Reflect . (no helmet) rElec . Harm . f - scarf {rC+ rF+} rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn c - ring of protection from cold MPRegen 0.00/turn g - ring "Kualirof" {Dex+7 Slay+4} @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons b - a +4 vorpal war axe (weapon) e - a +0 dagger Armour a - a +1 robe (worn) f - a scarf of resistance (worn) Jewellery c - a ring of protection from cold (left hand) g - the ring "Kualirof" (right hand) {Dex+7 Slay+4} (You acquired it on level 1 of the Dungeon) [ring of slaying] Dex: It affects your dexterity (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). Potions d - a potion of curing {unknown} Skills: * Level 0.7 Fighting + Level 0.2 Axes + Level 2.4 Dodging + Level 1.8 Stealth + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Scorch Fire 22% 2d6 9% 2 c - Conjure Flame Conj/Fire 11% 6-21 19% 3 d - Inner Flame Hex/Fire 11% N/A 19% 3 e - Flame Wave Conj/Fire 11% 3d4 52% 4 f - Beastly Appendage Tmut 22% N/A 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History A worm comes into view. The helpless worm fails to defend itself. You slash the worm! You kill the worm! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 16, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. The power to cast Beastly Appendage wells up from within. Spell assigned to 'f'. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Terence the Incautious comes into view. He is wielding a +0 trident. You see here a worm corpse. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence shouts! Terence is lightly wounded. Terence's fire resistance burns away. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is heavily wounded. Terence barely misses you. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is severely wounded. Terence hits you from afar with a +0 trident! A goblin comes into view. It is wielding a +0 dagger. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You see here a worm corpse. You hit Terence. Terence is almost dead. Terence misses you. Terence hits you with a +0 trident! You die... ###### #....# #.##<######## #.##......... # #.##########. #####.#.### ..........# #####.###@# #. #.@...g.. # #.##.#### ..# # ... .### . .. You could see Terence and a goblin. Vanquished Creatures A worm (D:2) 2 bats (D:1) An endoplasm (D:1) 3 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 18 creatures vanquished. Vanquished Creatures (others) 13 foxfires (D:1) 13 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Liado the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 251 | D:1 | Identified a scroll of acquirement 252 | D:1 | Acquired a +4 vorpal war axe 285 | D:1 | Reached XP level 2. HP: 11/22 MP: 0/0 980 | D:1 | Acquired the ring "Kualirof" {Dex+7 Slay+4} 1177 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/0 1177 | D:2 | Learned a level 1 spell: Beastly Appendage 1178 | D:2 | Noticed Terence 1184 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_loops_ring, chequers_serial_rivers_micro_c D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse, basic_altar, guppyfry_early_lair_pool, uniq_terence Action || total -------------------------++------- Melee: War axe || 22 Cast: Foxfire || 9 Scorch || 3 Use: Scroll || 5 Stab: Sleeping || 5 Armor: Robe || 8 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1191 | 1164 | 27 | 0 | 954 | 2 | 595.5 | Dungeon | 1191 | 1164 | 27 | 0 | 954 | 2 | 595.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1169 daAuts D:2: 22 daAuts