Lichfox Level 1 of the Dungeon (0, 0, D:1) 24 stones (6, 1, D:1) a +0 robe (7, 17, D:1) a +0 club (12, 30, D:1) a stone (16, -1, D:1) a stone (16, 0, D:1) a stone (18, 27, D:1) 4 stones (26, 8, D:1) a +0 hunting sling (30, 24, D:1) a stone (31, 24, D:1) a +0 club (38, -10, D:1) 20 bolts (45, 0, D:1) 23 stones (54, 26, D:1) 20 arrows (59, 28, D:1) 20 arrows (61, 8, D:1) 3 javelins (67, -12, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) a stone (8, 0, D:2) a stone (13, -1, D:2) 15 arrows (13, 2, D:2) a +0 club (15, 4, D:2) a +0 mace (22, 10, D:2) a +0 ring mail (36, 14, D:2) a +0 dagger (41, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 flail (0, 3, D:3) a +0 club (0, 47, D:3) a +0 hand axe (1, 53, D:3) a +1 short sword an uncursed ring of loudness (2, 9, D:3) a +0 dagger (3, 39, D:3) a +0 short sword (4, 2, D:3) a +0 ring mail (8, 2, D:3) 13 stones (12, 2, D:3) a +0 chain mail a +0 short sword a +0 leather armour a +0 club a +0 ring mail (16, 56, D:3) a +0 mace (19, 45, D:3) a +0 ring mail (21, 11, D:3) a +0 chain mail (27, 41, D:3) 22 sling bullets (32, 42, D:3) a stone (42, 29, D:3) a -2 short sword (54, 42, D:3) 5 tomahawks (56, 4, D:3) a +0 dagger (56, 40, D:3) a +0 robe (58, 45, D:3) a +0 club (59, 4, D:3) a +0 dagger (59, 18, D:3) a cursed -2 robe (60, 43, D:3) a -2 helmet a +0 trident a +0 animal skin Level 4 of the Dungeon [Shop] Tyruw's Assorted Antiques a book of the Sky (2015 gold) a wand of iceblast (5/15) (279 gold) a wand of flame (22/48) (372 gold) the +1 plate armour of the Merchant {rC+ rN+} (1432 gold) It protects you from cold. It protects you from negative energy. a scroll of identify (62 gold) a +0 chain mail (139 gold) a book of Frost (1085 gold) a scroll of identify (62 gold) [Shop] Guzac's Weapon Shoppe 16 arrows (35 gold) a +0 hand axe (33 gold) a +0 spear (33 gold) 17 stones (18 gold) a +0 whip (27 gold) a cursed +0 blowgun (1 gold) a +0 short sword (33 gold) a +0 whip (27 gold) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} (709 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 hunting sling (16 gold) the +12 halberd "Oxkotir" {elec, Stlth+} (877 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you more stealthy. (0, 0, D:4) 11 bolts (1, -24, D:4) a +0 dagger (2, -41, D:4) a +0 club (2, -1, D:4) a +0 spear (4, -50, D:4) 14 stones (4, -44, D:4) a +0 club (4, -43, D:4) a +0 ring mail a +0 spear (5, -45, D:4) a +0 dagger (5, -44, D:4) a +0 spear (unseen) (6, -55, D:4) a +0 hand axe a +0 hand axe a +0 hand axe a cursed -1 scale mail (8, -12, D:4) 14 stones (9, -21, D:4) a +0 dagger (9, -6, D:4) a +0 giant club (9, -5, D:4) 27 stones (10, -11, D:4) a tomahawk (10, -10, D:4) a +0 hand axe a +0 scale mail a +0 short sword a +0 trident (10, -9, D:4) a cursed -3 club a +0 leather armour (10, -5, D:4) a cursed -2 club (12, -11, D:4) a cursed -1 club (12, -9, D:4) a +0 scale mail (13, -19, D:4) a +0 long sword (13, -16, D:4) a +0 giant club (13, -11, D:4) a +0 dagger (14, -15, D:4) a +0 club (15, -5, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (16, -13, D:4) a +0 dagger a cursed +0 robe (16, -5, D:4) a +0 trident (21, -16, D:4) 7 javelins (21, 0, D:4) a +0 plate armour (23, -37, D:4) a +0 club (24, -43, D:4) a -3 dagger (27, -44, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) 22 arrows (24, 12, D:5) 4 bolts (28, 0, D:5) a +0 falchion (30, 28, D:5) a cursed +0 robe (32, -1, D:5) 27 stones (32, 33, D:5) a cursed -2 war axe (33, 22, D:5) 18 sling bullets (34, 15, D:5) 22 stones (34, 17, D:5) a +0 halberd (35, 32, D:5) a +0 quarterstaff (36, 33, D:5) a +0 chain mail (38, 19, D:5) a +0 club (39, -12, D:5) a +0 buckler a +0 scale mail a +0 spear (39, -6, D:5) a +0 plate armour a +0 morningstar (39, -5, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (39, -4, D:5) a +0 ring mail a +0 flail (40, -4, D:5) a +0 dagger (43, 10, D:5) a +0 giant club (44, 30, D:5) 22 stones (44, 31, D:5) 16 stones (47, -5, D:5) a +0 dagger (53, 15, D:5) a +0 spear (54, 30, D:5) a +0 ring mail (55, 17, D:5) a +0 spear (69, 26, D:5) a +0 spear Level 6 of the Dungeon [Shop] Emmyiz's Eclectic Emporium a book of the Earth (715 gold) a +0 executioner's axe (110 gold) a manual of Earth Magic (1214 gold) a book of Enchantments (550 gold) a wand of enslavement (11/24) (143 gold) (0, 0, D:6) a +0 dagger (5, -11, D:6) a tomahawk (6, -11, D:6) 2 tomahawks (7, -11, D:6) a tomahawk (11, -11, D:6) a +0 flail (14, 9, D:6) a +0 robe (15, -16, D:6) a +0 hunting sling (17, -4, D:6) a +0 dagger a +0 robe a +0 flail (18, -2, D:6) a +0 leather armour (22, 13, D:6) a +0 robe (22, 15, D:6) a +0 plate armour (23, -16, D:6) a +0 trident (25, 6, D:6) a +0 trident (25, 9, D:6) a +0 scale mail (27, 0, D:6) an arrow (27, 1, D:6) an arrow (28, 2, D:6) an arrow (29, 2, D:6) an arrow a +0 hand axe a +0 ring mail (30, 4, D:6) an arrow (31, 4, D:6) 2 arrows (32, 0, D:6) a stone (32, 4, D:6) 2 arrows (34, -4, D:6) a +0 club (35, -7, D:6) a +0 rapier (35, 12, D:6) a +0 club a +0 ring mail (36, 10, D:6) a +0 hand axe (37, 2, D:6) a +0 dagger a +0 club a +0 hand axe 17 stones a +0 leather armour (37, 4, D:6) an arrow (37, 18, D:6) a +0 flail (38, 3, D:6) a +0 shortbow an arrow (38, 12, D:6) a +0 trident (41, 20, D:6) a +0 giant club (44, 6, D:6) a +0 shortbow 16 arrows (45, -1, D:6) a +0 quarterstaff (45, 7, D:6) a +0 dagger (45, 8, D:6) an arrow (45, 19, D:6) a +0 dagger (46, 10, D:6) an arrow (47, 10, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) 12 stones (0, 18, D:7) a +0 hunting sling (7, 23, D:7) a hound corpse