Version: Dungeon Crawl Stone Soup 0.11.3 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.11 -name Lightli -rc /dgldir/rcfiles/crawl-0.11/Lightli.rc -macro /dgldir/rcfiles/crawl-0.11/Lightli.macro -webtiles-socket /crawl-master/webserver/sockets/Lightli:dcss-0.11.sock -morgue /dgldir/morgue/Lightli/ RC options: restart_after_game = false Crash caused by signal #8: Floating point exception Obtained 11 stack frames. /usr/games/crawl-0.11(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5ce023]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.11(_Z13do_crash_dumpv+0x25a) [0x5d3efa]: do_crash_dump() /usr/games/crawl-0.11() [0x5ce274] /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f7a96f10060]: /usr/games/crawl-0.11(_Z16get_exp_progressv+0x43) [0x8b29e3]: get_exp_progress() /usr/games/crawl-0.11(_Z11print_statsv+0x171) [0x899f51]: print_stats() /usr/games/crawl-0.11() [0x76564b] /usr/games/crawl-0.11() [0x770d0d] /usr/games/crawl-0.11(main+0x2e1) [0x4ed9a1]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f7a96efd2e1]: /usr/games/crawl-0.11() [0x54d975] Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Jun 8 2013 at 20:07:28 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Icontrib/install/x86_64-linux-gnu/include -Iutil -I. -I/usr/include/lua5.1 -I/usr/include -Irltiles -I/usr/include/ncursesw -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.11/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.11/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.11/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place build_rooms, level layout type = rooms, absdepth0 = 0 Level vaults: tarquinn_simple_flora_water_e: (46,24) (6,7) orient: 10 lev: 0 nemelex_altar_shiori: (39,48) (19,17) orient: 10 lev: 0 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 2 at (48, 27): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< There exists a save by that name but it appears to be invalid. (Error: The save file (/crawl-master/crawl-0.11/saves/Lightli.cs) is empty!). Do you want to delete it? Welcome, Lightli the Yak Chaos Knight. The destiny of this world depends on the Orb of Zot. Go down and get it! Xom says: A new plaything! Press ? for a list of commands and other information. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Lightli] Species: Yak Job: Chaos Knight class_name: Chaos Knight HP: 16/16; mods: 0/11 MP: 1/1; mods: 0/0 Stats: 12 (12) 12 (12) 12 (12) Position: (48, 27), god:Xom (5), turn_is_over: 0, banished: 0 Standing on/in/over feature: staircase leading out of the dungeon Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 43 | 0 | 301 | 301/1600 Short Blades | X | 1 | 43 | 0 | 301 | 301/1600 Long Blades | | 1 | 0 | 0 | 0 | 0/1600 Axes | | 1 | 0 | 0 | 0 | 0/1600 Maces & Flails | | 1 | 0 | 0 | 0 | 0/1600 Polearms | | 1 | 0 | 0 | 0 | 0/1600 Staves | | 1 | 0 | 0 | 0 | 0/1600 Slings | | 1 | 0 | 0 | 0 | 0/1600 Bows | | 1 | 0 | 0 | 0 | 0/1600 Crossbows | | 1 | 0 | 0 | 0 | 0/1600 Throwing | X | 1 | 0 | 0 | 0 | 0/1600 Armour | X | 1 | 12 | 0 | 151 | 151/1600 Dodging | X | 1 | 2 | 0 | 51 | 51/1600 Stealth | X | 1 | 0 | 0 | 0 | 0/1280 Stabbing | X | 1 | 0 | 0 | 0 | 0/1600 Shields | | 1 | 0 | 0 | 0 | 0/1600 Traps & Doors | X | 1 | 0 | 0 | 0 | 0/1600 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/1600 Spellcasting | X | 1 | 0 | 0 | 0 | 0/2080 Conjurations | | 1 | 0 | 0 | 0 | 0/1600 Hexes | | 1 | 0 | 0 | 0 | 0/1600 Charms | | 1 | 0 | 0 | 0 | 0/1600 Summonings | | 1 | 0 | 0 | 0 | 0/1600 Necromancy | | 1 | 0 | 0 | 0 | 0/1600 Translocations | | 1 | 0 | 0 | 0 | 0/1600 Transmutations | | 1 | 0 | 0 | 0 | 0/1600 Fire Magic | | 1 | 0 | 0 | 0 | 0/1600 Ice Magic | | 1 | 0 | 0 | 0 | 0/1600 Air Magic | | 1 | 0 | 0 | 0 | 0/1600 Earth Magic | | 1 | 0 | 0 | 0 | 0/1600 Poison Magic | | 1 | 0 | 0 | 0 | 0/1600 Invocations | | 1 | 0 | 0 | 0 | 0/1280 Evocations | | 1 | 0 | 0 | 0 | 0/1280 Spell bugs: Durations: Attributes: Mutations: Demon mutations: Inventory bugs: Equipment: eq slot #0, inv slot #0: +2,+2 short sword eq slot #6, inv slot #1: +2 leather armour }}}}}}}}}}} Screenshot: ### ##<### #♣.≈P# +.@≈P# #♣.≈P# ##<### ### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (43, 52): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 9 size_max: 9 pow_max: 20 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 10 type: turn delay_min: 10 buildup_turns: 0 delay_max: 10 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 0 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: flame pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 1 at (43, 60): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 9 size_max: 9 pow_max: 20 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 10 type: turn delay_min: 10 buildup_turns: 0 delay_max: 10 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 0 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: foul pestilence pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 3 at (53, 52): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 9 size_max: 9 pow_max: 20 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 10 type: turn delay_min: 10 buildup_turns: 0 delay_max: 10 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 0 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: foul pestilence pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 4 at (53, 60): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 9 size_max: 9 pow_max: 20 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 10 type: turn delay_min: 10 buildup_turns: 0 delay_max: 10 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 0 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: flame pow_rolls: 3 walk_dist: 1 props: }}}} >>>>>>>>>>>>>>>>>>>>>>