Version: Dungeon Crawl Stone Soup 0.10.4 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.10 -name Lightli -rc /dgldir/rcfiles/crawl-0.10/Lightli.rc -macro /dgldir/rcfiles/crawl-0.10/Lightli.macro -webtiles-socket /crawl-master/webserver/sockets/Lightli:dcss-0.10.sock -morgue /dgldir/morgue/Lightli/ RC options: restart_after_game = false Crash caused by signal #8: Floating point exception Obtained 11 stack frames. /usr/games/crawl-0.10(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5c0cd3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.10(_Z13do_crash_dumpv+0x25a) [0x5c594a]: do_crash_dump() /usr/games/crawl-0.10() [0x5c0f23] /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f31ec9f5060]: /usr/games/crawl-0.10(_Z16get_exp_progressv+0x3f) [0x89e6bf]: get_exp_progress() /usr/games/crawl-0.10(_Z11print_statsv+0x171) [0x885491]: print_stats() /usr/games/crawl-0.10() [0x75043b] /usr/games/crawl-0.10() [0x75b6ad] /usr/games/crawl-0.10(main+0x2c3) [0x4eadc3]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f31ec9e22e1]: /usr/games/crawl-0.10() [0x5411f9] Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Jun 8 2013 at 20:19:35 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CLFAGS: -O2 -pipe -Wall -Wformat-security -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Icontrib/install/x86_64-linux-gnu/include -Iutil -I. -I/usr/include/lua5.1 -I/usr/include -Irltiles -I/usr/include/ncursesw -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.10/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.10/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.10/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: absdepth0 = 0, branch = 0, level_type = 0, type_name = Level id: D:1 level build method = random_map_for_place build_rooms level layout type = rooms Level extras: Level vaults: eino_entry_tree_alley [1]: (19,40) (5,17) orient: 10 lev: 0 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (31, 11): position (46,38) Marker 1 at (56, 46): position (61,48) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Lightli the Yak Fighter. The destiny of this world depends on the Orb of Zot. Go down and get it! Press ? for a list of commands and other information. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Lightli] Species: Yak Job: Fighter class_name: Fighter HP: 18/18; mods: 0/13 MP: 0/0; mods: 0/-1 Stats: 16 (16) 8 (8) 12 (12) Position: (21, 48), god:No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: staircase leading out of the dungeon Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 29 | 0 | 301 | 301/1600 Short Blades | | 1 | 0 | 0 | 0 | 0/1600 Long Blades | | 1 | 0 | 0 | 0 | 0/1600 Axes | X | 1 | 15 | 0 | 151 | 151/1600 Maces & Flails | | 1 | 0 | 0 | 0 | 0/1600 Polearms | | 1 | 0 | 0 | 0 | 0/1600 Staves | | 1 | 0 | 0 | 0 | 0/1600 Slings | | 1 | 0 | 0 | 0 | 0/1600 Bows | | 1 | 0 | 0 | 0 | 0/1600 Crossbows | | 1 | 0 | 0 | 0 | 0/1600 Throwing | X | 1 | 0 | 0 | 0 | 0/1600 Armour | X | 1 | 28 | 0 | 301 | 301/1600 Dodging | X | 1 | 0 | 0 | 0 | 0/1600 Stealth | X | 1 | 0 | 0 | 0 | 0/1280 Stabbing | X | 1 | 0 | 0 | 0 | 0/1600 Shields | X | 1 | 28 | 0 | 301 | 301/1600 Traps & Doors | X | 1 | 0 | 0 | 0 | 0/1600 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/1600 Spellcasting | X | 1 | 0 | 0 | 0 | 0/2080 Conjurations | | 1 | 0 | 0 | 0 | 0/1600 Hexes | | 1 | 0 | 0 | 0 | 0/1600 Charms | | 1 | 0 | 0 | 0 | 0/1600 Summonings | | 1 | 0 | 0 | 0 | 0/1600 Necromancy | | 1 | 0 | 0 | 0 | 0/1600 Translocations | | 1 | 0 | 0 | 0 | 0/1600 Transmutations | | 1 | 0 | 0 | 0 | 0/1600 Fire Magic | | 1 | 0 | 0 | 0 | 0/1600 Ice Magic | | 1 | 0 | 0 | 0 | 0/1600 Air Magic | | 1 | 0 | 0 | 0 | 0/1600 Earth Magic | | 1 | 0 | 0 | 0 | 0/1600 Poison Magic | | 1 | 0 | 0 | 0 | 0/1600 Invocations | | 1 | 0 | 0 | 0 | 0/1280 Evocations | | 1 | 0 | 0 | 0 | 0/1280 Spell bugs: Durations: Attributes: Mutations: Demon mutations: Inventory bugs: Equipment: eq slot #0, inv slot #0: +0,+0 hand axe {=f} eq slot #5, inv slot #2: +0 shield eq slot #6, inv slot #1: +0 scale mail }}}}}}}}}}} Screenshot: ... ♣.♣ ♣.♣ ♣.♣ ♣.♣ #♣.♣# #♣<♣# #♣.♣# #♣@♣# #♣.♣# #♣<♣# #♣.♣# ♣.♣ ♣.♣ ♣.♣ ♣.♣ ... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>