Dungeon Crawl Stone Soup version 0.33-a0-9-g5a015b80b9 (webtiles) character file. Game seed: 8838835934252366883 7 Likvidate the Grave Robber (level 1, -2/10 HPs) Began as a Vampire Necromancer on Aug 25, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:10 (260 turns). Likvidate the Grave Robber(Vampire Necromancer) Turns: 260, Time: 00:02:10 Health: -2/10 AC: 5 Str: 7 XL: 1 Next: 83% Magic: 3/3 EV: 9 Int: 17 God: Gold: 12 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . g - +0 flail rCold + + . (no shield) rNeg + + + e - +0 ring mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +0 flail (weapon) Missiles f - 3 stones Armour b - a +0 robe e - a +0 ring mail (worn) Scrolls d - a scroll of blinking {unknown} Potions c - 2 potions of magic Skills: + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 34% 2d9 14% 2 Vampiric Draining Necr 17% 2d7 28% 3 Animate Dead Necr 17% N/A 67% 4 Curse of Agony Necr 17% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History e - a +0 ring mail You see here 3 stones. f - 3 stones Okay, then. You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. An endoplasm and a bat come into view. Found a flail. The helpless bat fails to defend itself. You bite the bat, and draw its blood! You puncture the bat! You kill the bat! You see here a +0 flail. g - a +0 flail g - a +0 flail (weapon) A jackal comes into view. A jackal comes into view. A jackal comes into view. The jackal barks! x2 A jackal comes into view. A rat comes into view. The endoplasm quivers. The rat squeaks loudly. The jackal barks! x2 You hit the endoplasm. You kill the endoplasm! The jackal bites you but does no damage. The jackal bites you. You closely miss the jackal. The jackal closely misses you. The jackal bites you. You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ..♣ .#. ..♣ #.... ..♣ ##..... ..♣ ....... .P♣.#... .♣h.r ♣♣hh# #.@h# .## #...# ..# ##..# #.########..# #.##........# # #.##.#####..# ## #.##.# #..# .## ##.##.# ♣.♣# ..####...#.##♣♣♣.♣ You could see 4 jackals and a rat. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) A bat (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Likvidate the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 260 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring, serial_forest, infiniplex_forest_clump_large, infiniplex_forest_straight_4, infiniplex_forest_lined_room_2, infiniplex_forest_clump_cross, infiniplex_forest_clump_tiny, infiniplex_forest_end_double, infiniplex_forest_split Action || total ---------------------------++------- Melee: Flail || 4 Dagger || 4 Ability: Exsanguinate || 1 Stab: Sleeping || 4 Armour: Ring mail || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 260 | 76 | 184 | 0 | 0 | 1 | 260.0 | Dungeon | 260 | 76 | 184 | 0 | 0 | 1 | 260.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 260 daAuts