Limaeva Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 8, D:1) a +0 leather armour (1, -6, D:1) a stone (2, -8, D:1) a stone (2, -5, D:1) a stone (3, -5, D:1) a +0 dagger (3, 13, D:1) a stone (3, 19, D:1) 2 tomahawks (22, 5, D:1) a +0 leather armour (24, 30, D:1) 26 stones (25, 18, D:1) a stone (27, 17, D:1) a +0 short sword 4 stones (27, 23, D:1) 29 bolts (33, 16, D:1) a +0 club (34, -9, D:1) a +0 robe (41, 13, D:1) a +0 ring mail (54, 11, D:1) 16 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (3, -15, D:2) a +0 club (15, 6, D:2) a scroll of noise (17, -4, D:2) a +1 cloak (19, -2, D:2) a +0 club (20, -17, D:2) a stone (24, -10, D:2) a +0 club (32, 0, D:2) 20 stones (35, 6, D:2) a stone (36, 6, D:2) a +0 club (38, 12, D:2) 21 bolts (43, -3, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -25, D:3) a +0 shortbow 6 arrows (3, -23, D:3) an arrow (4, -22, D:3) 3 arrows (6, -22, D:3) an arrow (6, -21, D:3) an arrow (10, -27, D:3) 14 sling bullets (27, -24, D:3) a +0 plate armour (30, -42, D:3) a cursed -1 club (31, -31, D:3) a +0 trident (33, 17, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 14 bolts (5, -5, D:4) 8 stones (12, 14, D:4) a +0 hand axe (13, 12, D:4) a +0 chain mail (14, 19, D:4) the cursed +1 spear of Armageddon {freeze, Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It has a curse placed upon it. (19, 23, D:4) a +0 robe (24, -2, D:4) a +0 war axe (24, 12, D:4) a +0 giant spiked club (25, 6, D:4) a -1 spear a +0 trident a +0 ring mail (26, -6, D:4) a +0 leather armour (26, 7, D:4) a +0 robe a +0 dagger (26, 8, D:4) a +0 war axe (28, 9, D:4) a +0 robe a +0 scythe (31, -5, D:4) a +0 leather armour (37, 21, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 whip (3, -7, D:5) a +0 ring mail (10, 5, D:5) a +0 robe (27, 3, D:5) the +1 pair of gloves "Areczom" {MR+} It affects your resistance to hostile enchantments. (29, -5, D:5) a +0 dagger (32, 0, D:5) 11 arrows (41, 6, D:5) 20 stones (43, -21, D:5) a +0 ring mail a +0 dagger a +0 robe (43, -20, D:5) a +0 short sword (44, -21, D:5) a +0 dagger a +0 robe (47, 25, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a book of Cantrips (0, 24, D:6) a cursed +0 leather armour a +0 whip a +0 mace (0, 25, D:6) a +0 giant club (1, 20, D:6) a +1 vampiric rapier a potion of lignification (1, 21, D:6) a +0 robe a +0 dagger (2, 23, D:6) a cursed +0 leather armour a +0 falchion a +0 hand axe (17, 0, D:6) a +0 whip of electrocution (17, 13, D:6) a +0 scale mail (20, 25, D:6) a +1 dagger of protection (22, 7, D:6) 26 arrows (28, 2, D:6) a +2 shortbow of freezing 22 arrows (30, 1, D:6) an arrow (30, 28, D:6) a cursed -1 giant club (31, 1, D:6) an arrow (31, 26, D:6) a +0 robe a +0 dagger (34, -1, D:6) a +0 giant club (38, 1, D:6) a +0 chain mail a cursed -1 club (39, 13, D:6) a +0 scale mail (40, 4, D:6) a +0 chain mail a +0 halberd (41, 2, D:6) a +0 leather armour a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (5, 20, D:7) a +0 falchion (6, 21, D:7) a +0 leather armour a +0 club (6, 25, D:7) a +0 leather armour (7, 21, D:7) a +0 robe a +0 dagger (8, 21, D:7) a +0 hand axe (13, 10, D:7) a potion of lignification (19, 15, D:7) a +0 robe (20, 7, D:7) a +0 flail (21, 7, D:7) a +0 leather armour a +0 club a +0 leather armour (21, 8, D:7) a +0 mace a +0 ring mail (21, 22, D:7) a +0 quarterstaff (24, 33, D:7) a +0 flail (25, 33, D:7) a +0 club a +0 mace (27, 19, D:7) a +0 leather armour (28, 16, D:7) 19 stones (29, 5, D:7) a +0 dagger a +0 robe (31, 1, D:7) a +0 giant club (31, 8, D:7) a +0 dagger a +0 dagger a +0 robe (32, 6, D:7) a +0 whip (34, 19, D:7) a +0 flail (35, 18, D:7) an uncursed staff of power (36, 32, D:7) a cursed +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (7, 0, D:8) a +0 dagger a +0 robe (8, 1, D:8) a +0 whip a +0 ring mail (8, 16, D:8) a +0 giant club a +0 giant club (10, 37, D:8) a +0 mace (10, 48, D:8) a +0 giant club (12, -1, D:8) a +0 dagger a +0 robe (13, 29, D:8) a +0 ring mail (20, 38, D:8) a +0 ring mail (26, 12, D:8) a +0 dagger a +0 robe (26, 14, D:8) a +0 short sword (40, 12, D:8) a tomahawk (45, 13, D:8) a +2 morningstar of protection (45, 14, D:8) a +0 leather armour a +0 short sword (45, 15, D:8) a tomahawk (45, 16, D:8) a +0 robe a +0 dagger (46, 14, D:8) a +0 flail (46, 16, D:8) a +0 short sword (47, 43, D:8) 21 stones (48, 33, D:8) a +0 club (49, 13, D:8) a +0 scale mail (51, 18, D:8) a +0 rapier (55, 34, D:8) a cursed -3 mace Level 9 of the Dungeon (1, -16, D:9) a +0 short sword (2, -18, D:9) a +0 quarterstaff (2, 8, D:9) a +0 trident (4, -32, D:9) a +0 long sword a +0 ring mail a +0 shield (4, -29, D:9) 16 bolts (6, -10, D:9) a +0 leather armour (11, -34, D:9) the +1 robe of Desaitesa {*Corrode +Blink rElec Str+4} It affects your strength (+4). It insulates you from electricity. It lets you blink. It may corrode you when you take damage. (12, -36, D:9) a +0 dagger (13, -7, D:9) a +0 whip (14, -34, D:9) a +0 ring mail (16, -21, D:9) 30 stones (26, -31, D:9) an arrow (27, -34, D:9) an arrow (28, -32, D:9) 2 arrows (29, -33, D:9) a +0 hand axe (30, -33, D:9) a +0 dagger a +0 robe an arrow (30, -32, D:9) a +1 dagger of draining a +0 robe (31, -33, D:9) a +0 short sword (31, -32, D:9) a +0 shortbow 4 arrows (31, 3, D:9) 23 arrows (43, -7, D:9) a +0 dagger a +0 robe (45, -6, D:9) a +0 whip (48, 1, D:9) a +0 dagger (49, -8, D:9) a +0 rapier (51, 7, D:9) a potion of lignification Level 10 of the Dungeon (0, 0, D:10) a scroll of amnesia (0, 1, D:10) 8 gold pieces (0, 2, D:10) 21 arrows (1, 0, D:10) 11 gold pieces (1, 1, D:10) an uncursed staff of earth (1, 2, D:10) 13 gold pieces (2, 0, D:10) a potion of curing (2, 1, D:10) 9 gold pieces (2, 2, D:10) 8 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (5, 11, Lair:1) an electric eel skeleton (6, 2, Lair:1) a spiny frog skeleton (29, 11, Lair:1) a +0 plate armour (36, -5, Lair:1) 18 stones (37, 15, Lair:1) 20 arrows (51, 17, Lair:1) a +0 leather armour