Linkola Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (13, -30, D:1) a +0 mace (13, -13, D:1) a +0 mace (14, -27, D:1) a +0 short sword (15, 17, D:1) 7 stones (18, -17, D:1) a +0 short sword (18, -12, D:1) 4 stones (19, 22, D:1) a +0 whip (20, 3, D:1) a +0 sling (21, 20, D:1) a +0 dagger (35, -2, D:1) a +0 whip (43, 0, D:1) a staff of earth (46, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 5, D:2) a +0 trident a +0 ring mail (6, -2, D:2) a +0 whip (7, -1, D:2) a +0 spear (8, -29, D:2) a +0 dagger 3 stones (8, -2, D:2) a +0 club (10, -5, D:2) a +0 sling (10, 12, D:2) a +0 spear (23, -26, D:2) a +0 dagger (25, -26, D:2) a +0 club a +0 dagger a +0 club a +0 dagger a +0 club a +0 animal skin a +2 helmet a +0 club a +0 club (29, -5, D:2) a +0 flail a +0 scale mail (36, -9, D:2) a +2 dagger of speed (39, -22, D:2) a +0 cloak (45, 1, D:2) a +0 cloak (51, -20, D:2) a +0 whip (51, -11, D:2) 4 stones Level 3 of the Dungeon [Shop] Tusir's Jewellery Boutique a +4 ring of evasion (468 gold) the ring of Woru Rul Its {Ice rElec} (507 gold) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. a ring of wizardry (390 gold) a +4 ring of evasion (468 gold) a ring of willpower (325 gold) a ring of willpower (325 gold) an amulet of regeneration (390 gold) the amulet "Plog" {Spirit Will+ Str+4} (663 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+4). Will: It increases your willpower. an amulet of the acrobat (390 gold) [Shop] Rotihat's Weapon Emporium a +0 whip (32 gold) a +0 hand axe (39 gold) a +0 mace (39 gold) the +1 rapier of Fate {vorpal, rElec} (325 gold) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. 5 atropa-tipped darts (39 gold) a +0 flail (45 gold) 5 stones (6 gold) (0, 0, D:3) a +0 robe (5, -7, D:3) a +0 morningstar (9, -26, D:3) a +0 ring mail (10, -1, D:3) 7 stones (13, -2, D:3) 5 stones (17, -20, D:3) a +0 dagger (19, 4, D:3) a +0 dagger a +0 leather armour (39, -14, D:3) a +0 spear (47, -33, D:3) a ring of magical power (59, -42, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a +2 short sword of venom (2, 24, D:4) a +0 robe (3, -18, D:4) a +0 dagger (3, 1, D:4) a +0 morningstar a stone (6, 8, D:4) a +0 club 3 stones (7, -13, D:4) a +0 dagger (8, 0, D:4) a +0 falchion (12, 33, D:4) a +0 giant club (15, 10, D:4) a +0 dagger (16, 15, D:4) 5 stones (16, 26, D:4) a +0 pair of boots (23, -13, D:4) a +0 rapier a +0 leather armour (23, 15, D:4) a +0 flail (23, 16, D:4) a +0 club a +0 dagger a +0 ring mail (24, 14, D:4) a +0 flail (24, 15, D:4) a +0 dagger a +0 robe (25, -8, D:4) a +0 dagger a +2 robe of willpower (25, 10, D:4) a +0 hand axe (27, 9, D:4) a +0 trident (30, 9, D:4) a +0 mace (31, 10, D:4) a +2 vampiric short sword (33, -14, D:4) the +1 leather armour of Mezcal {rF+ rN+} rF: It protects you from fire. rN: It protects you from negative energy. (34, 10, D:4) a +0 club a +0 club a +0 hand axe a +0 short sword 4 stones (35, 10, D:4) a +0 club (39, 1, D:4) 7 stones (49, 0, D:4) a potion of degeneration (49, 25, D:4) a +0 leather armour Level 5 of the Dungeon (7, 5, D:5) a +2 dagger of venom 3 boomerangs a +0 leather armour (23, 25, D:5) a +0 flail (23, 26, D:5) a +0 whip (23, 39, D:5) 2 stones (34, 36, D:5) a +2 vorpal mace a +1 robe of fire resistance (43, 28, D:5) 3 stones (49, 35, D:5) the +6 mace "Qecs" {spect, Int+7} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+7). Level 6 of the Dungeon (15, 11, D:6) 5 stones (16, 11, D:6) a +0 quarterstaff (26, 1, D:6) 4 stones (29, 1, D:6) a +0 flail (29, 2, D:6) +0 steam dragon scales (30, 2, D:6) a +0 whip a +0 shortbow (31, 0, D:6) a +0 spear (31, 2, D:6) a +0 spear (35, 2, D:6) a +0 buckler a +2 trident of venom a +0 scale mail (36, -6, D:6) a +0 short sword a +0 ring mail (37, -7, D:6) a +0 trident (37, -6, D:6) a +0 whip (43, 20, D:6) +0 steam dragon scales (58, -7, D:6) a +0 war axe +0 acid dragon scales (58, -5, D:6) a +0 hand axe (59, 5, D:6) 5 stones Level 7 of the Dungeon [Shop] Jops's Book Shoppe a book of Beasts (418 gold) a book of the Warp (352 gold) Gyluc's Omnibus of the Inferno and Malediction (506 gold) Spells Type Level a - Slow Hexes 1 b - Fireball Conjuration/Fire 5 c - Starburst Conjuration/Fire 6 d - Enfeeble Hexes 7 a book of the Moon (440 gold) Aria's Exposition on the Crypt and the Entourage (264 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Anguish Hexes/Necromancy 4 c - Corpse Rot Necromancy/Poison/Air 4 a book of Misfortune (396 gold) the Verses on Malediction (418 gold) Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Discord Hexes 8 a book of Touch (286 gold) a book of Flames (330 gold) (2, -42, D:7) 6 stones (12, -3, D:7) 6 stones (19, -36, D:7) a scroll of amnesia a potion of mutation a potion of brilliance a potion of attraction (21, -57, D:7) a +0 dagger a +4 dagger a +0 scale mail a +0 dagger a +0 robe (21, -56, D:7) a +0 falchion (21, -20, D:7) 5 stones (22, -23, D:7) a +0 shortbow (22, -20, D:7) 5 stones (23, -61, D:7) a +0 dagger (23, -27, D:7) a +0 club +0 steam dragon scales (23, -21, D:7) a +0 flail (38, -30, D:7) a +0 robe (39, -46, D:7) a +0 war axe (50, -18, D:7) 3 stones Level 8 of the Dungeon (0, 0, D:8) a +0 spear (0, 1, D:8) a +0 spear (0, 2, D:8) a +0 spear (1, 2, D:8) a +0 spear (8, 13, D:8) a +0 flail (8, 15, D:8) a +0 leather armour a +0 whip a +0 robe a +0 dagger (9, 15, D:8) a +0 shortbow a +0 chain mail a +0 mace (9, 16, D:8) a +0 whip (24, -1, D:8) a +0 shortbow (25, 1, D:8) a +0 shortbow (35, -2, D:8) a +0 leather armour (42, 26, D:8) a +0 battleaxe a +0 robe a +0 mace a +0 robe a +4 falchion a +0 robe (54, 19, D:8) a +0 robe (59, 3, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 robe (2, -13, D:9) a +3 halberd a +0 robe (3, -11, D:9) a +0 dagger a +0 robe a +5 halberd a +0 robe a +0 halberd a +0 robe a +3 spear a +0 robe (3, -3, D:9) 4 stones (7, -17, D:9) a stone (11, -4, D:9) a potion of degeneration (20, -13, D:9) a +0 halberd (20, -12, D:9) a +0 flail (20, 3, D:9) a +0 flail (21, -14, D:9) a +0 flail a +0 flail (21, -12, D:9) a +0 spear a +0 scale mail (22, -3, D:9) a staff of earth (24, 4, D:9) a +0 leather armour (27, -7, D:9) a scroll of immolation (29, 20, D:9) a +0 whip a +0 dagger a +0 robe a +0 spear a +0 ring mail a +0 kite shield a +0 dagger a +0 robe a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe (30, 19, D:9) a +0 halberd (39, -28, D:9) 8 stones (39, 11, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (40, -28, D:9) a +0 sling (41, 23, D:9) a +0 leather armour (62, 14, D:9) 4 stones Level 10 of the Dungeon (0, 0, D:10) a potion of heal wounds (2, 12, D:10) a ring of wizardry (3, 12, D:10) a poisoned dart (4, 10, D:10) 17 gold pieces (5, 15, D:10) a potion of heal wounds (6, 8, D:10) 21 gold pieces (7, 13, D:10) a staff of fire (unseen) (9, 11, D:10) 4 atropa-tipped darts