Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 18244965141228405940 56 Linkola the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Dec 25, 2022. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:28 (1243 turns). Linkola the Conjurer (Deep Elf Conjurer) Turns: 1243, Time: 00:02:28 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 69% Magic: 1/9 EV: 12 Int: 24 God: Gold: 105 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn f - ring of willpower MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a ring of willpower (left hand) Potions b - a potion of magic c - a potion of degeneration {unknown} d - a potion of resistance {unknown} e - a potion of lignification {unknown} g - a potion of might {unknown} h - a potion of brilliance {unknown} Skills: + Level 2.7 Dodging + Level 2.6 Stealth + Level 3.3 Spellcasting + Level 5.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Dazzling Flash Conj/Hex 34% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dispersal Tloc 2% N/A 100% 6 Disjunction Tloc 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the adder. The adder is heavily wounded. The searing ray hits the adder. You kill the adder! The searing ray hits the gnoll. The gnoll is lightly wounded. You finish channelling your searing ray. A gnoll comes into view. It is wielding a +0 halberd. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. The gnoll barely misses you. The gnoll closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. Found 8 gold pieces. The gnoll attacks as you move away! The gnoll hits you with a +0 club! The gnoll attacks as you move away! The gnoll closely misses you. You don't have enough magic to cast this spell. Unknown command. The gnoll attacks as you move away! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 club. You die... #######.### #.# .#### #)# .....# .#######.# ......# .........# #..... ########.### #..).. #..........# ##...g.##.#####..#.# .......g#.##.g@.##.# #.#.##.#####.# #g#.##.# #<# #....#g# ### .###g.g.#######. $..^...>.......... ....##.#.######### ... #.#.# .. #.#.# You could see a gnoll. Vanquished Creatures 2 gnolls An adder (D:2) 2 endoplasms A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 5 jackals (D:1) A quokka (D:1) 3 ball pythons A bat (D:2) 3 kobolds 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Linkola the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 126 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 129 | D:1 | Learned a level 2 spell: Searing Ray 297 | D:1 | Reached skill level 5 in Conjurations 817 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 821 | D:1 | Learned a level 3 spell: Dazzling Flash 1243 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_loops_corners D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.7 Stealth | | 2.6 Spellcasting | | 3.3 Action || total -------------------------++------- Cast: Magic Dart || 42 Searing Ray || 3 Use: Scroll || 2 Armor: Robe || 1 Dodge: Dodged || 5