Dungeon Crawl Stone Soup version 0.30-a0-1093-gcfb1e0cf12 (console) character file. Game seed: 7562049402660974142 1827 Lipa the Jinx (level 8, 0/33 (37) HPs) Began as a Spriggan Enchanter on Apr 17, 2023. Slain by a wight ... wielding a +2 halberd (5 damage) ... on level 6 of the Dungeon. The game lasted 00:24:46 (4502 turns). Lipa the Jinx (Spriggan Enchanter) Turns: 4502, Time: 00:24:47 HP: 0/33 (37) AC: 3 Str: 10 XL: 8 Next: 86% MP: 14/19 EV: 18 Int: 17 God: Gold: 200 SH: 0 Dex: 17 Spells: 9/20 levels left rFire . . . SeeInvis + b - +4 dagger rCold . . . Faith . A - orb {guile} rNeg . . . Spirit . Q - +0 robe rPois . Reflect . (helmet restricted) rElec . Rampage . p - +0 cloak rCorr . (gloves unavailable) Will ..... (boots unavailable) Stlth +++ C - amulet of regeneration HPRegen 1.05/turn B - ring of willpower MPRegen 0.16/turn P - +6 ring of strength @: heavily drained, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 200 gold pieces. Inventory: Hand Weapons a - a +2 dagger of draining (You took it off an orc on level 3 of the Dungeon) b - a +4 dagger (weapon) (You took it off a wight on level 5 of the Dungeon) z - a +1 dagger J - a +3 falchion (You took it off a wight on level 5 of the Dungeon) K - a +1 dagger (You took it off a wight on level 5 of the Dungeon) L - a +2 dagger (You took it off a wight on level 5 of the Dungeon) M - a +0 dagger of venom (You took it off an orc on level 6 of the Dungeon) N - a +0 dagger of speed (You took it off an orc wizard on level 6 of the Dungeon) Missiles e - a boomerang h - 10 poisoned darts j - 6 curare-tipped darts o - 3 throwing nets r - 37 stones (quivered) v - 3 atropa-tipped darts Armour p - a +0 cloak (worn) (You found it on level 2 of the Dungeon) x - a scarf of shadows (You found it on level 3 of the Dungeon) A - an orb of guile (worn) (You found it on level 3 of the Dungeon) I - an orb of mayhem (You found it on level 5 of the Dungeon) Q - a +0 robe (worn) Jewellery B - a ring of willpower (left hand) (You found it on level 4 of the Dungeon) C - an amulet of regeneration (around neck) (You found it on level 4 of the Dungeon) P - a +6 ring of strength (right hand) (You found it on level 6 of the Dungeon) Wands u - a wand of digging (7) (You found it on level 3 of the Dungeon) y - a wand of mindburst (8) (You took it off an orc on level 3 of the Dungeon) D - a wand of iceblast (9) (You found it on level 5 of the Dungeon) F - a wand of paralysis (7) (You found it on level 5 of the Dungeon) Scrolls d - 4 scrolls of teleportation {unknown} f - a scroll of vulnerability {unknown} i - 9 scrolls of identify {unknown} k - 2 scrolls of poison {unknown} m - a scroll of summoning {unknown} t - a scroll of enchant armour {unknown} w - a scroll of fog {unknown} G - 2 scrolls of blinking {unknown} H - a scroll of amnesia {unknown} Potions c - 3 potions of invisibility g - a potion of degeneration {unknown} l - 3 potions of might {unknown} n - a potion of brilliance {unknown} q - a potion of haste {unknown} s - a potion of mutation {unknown} E - a potion of curing {unknown} O - a potion of attraction {unknown} Skills: - Level 1.0 Fighting * Level 6.1 Short Blades - Level 3.0 Dodging - Level 6.0 Stealth + Level 6.8 Spellcasting * Level 8.7 Hexes + Level 2.0 Translocations + Level 3.0 Ice Magic + Level 1.0 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 50% N/A 1% 2 b - Confusing Touch Hex 35% N/A 1% 3 c - Blink Tloc 24% N/A 8% 2 d - Passage of Golubria Tloc 12% N/A 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 35% N/A 1% 3 Portal Projectile Hex/Tloc 48% N/A 4% 3 Dazzling Flash Conj/Hex 40% N/A 6% 3 Summon Guardian Golem Hex/Summ 20% N/A 6% 3 Lesser Beckoning Tloc 24% N/A 8% 2 Ozocubu's Armour Ice 16% N/A 10% 3 Momentum Strike Conj/Tloc 18% 3d8 12% 2 Leda's Liquefaction Hex/Erth 10% N/A 21% 4 Metabolic Englaciation Hex/Ice 12% N/A 28% 5 Call Canine Familiar Summ 5% N/A 34% 3 Yara's Violent Unravell Hex/Tmut 10% 3d6 50% 5 Simulacrum Ice/Necr 5% N/A 100% 6 Orb of Destruction Conj 2% 9d5 100% 7 Spellforged Servitor Conj/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Trog Uskayaw Annotations: D:3 exclusion: wizard Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The wight completely misses you. You hit the wight but do no damage. The wight appears confused. The wight hits you from afar with a +3 halberd! You hit the wight. The wight is lightly damaged. Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The wight hits you with a +4 dagger. You feel drained. The wight misses you. The wight hits you from afar with a +2 halberd! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The wight completely misses you. The wight misses you. You climb upwards. There is a stone staircase leading down here. You start resting. Your hands stop glowing. You start resting. HP restored. You start resting. Magic restored. Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. You climb downwards. There is a stone staircase leading up here. The wight barely misses you. The wight misses you. The wight hits you from afar with a +2 halberd! You feel drained. The wight hits you from afar with a +3 halberd! * * * LOW HITPOINT WARNING * * * The wight hits you from afar with a +2 halberd. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You start resting. Your hands stop glowing. You start resting. Magic restored. You start resting. HP restored. Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. You climb downwards. The wight closely misses you. There is a stone staircase leading up here. The wight barely misses you. x2 You climb upwards. There is a stone staircase leading down here. You hit the wight but do no damage. The wight appears confused. The wight barely misses you. You hit the wight. The wight is moderately damaged. You hit the wight. The wight is heavily damaged. You barely miss the wight. The wight is heavily damaged. The wight closely misses you. The wight hits itself with a +4 dagger. You hit the wight. The wight is almost destroyed. You hit the wight but do no damage. The wight is almost destroyed. You strike the helpless wight from behind! You impale the wight!! You destroy the wight! Your life force feels restored. Things that are here: a +4 dagger; a +0 robe Q - a +4 dagger Adjust (i)tems, (s)pells, or (a)bilities? z - a +2 dagger of draining (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +2 dagger of draining (weapon); z - a +1 dagger Adjust (i)tems, (s)pells, or (a)bilities? Q - a +4 dagger Adjust to which letter? (? for menu, Esc to quit) b - a +4 dagger; Q - a +0 robe (worn) b - a +4 dagger (weapon) There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The wight misses you. The wight barely misses you. There is a stone staircase leading up here. The wight misses you. You climb upwards. There is a stone staircase leading down here. Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. You climb downwards. There is a stone staircase leading up here. You hit the wight but do no damage. The wight appears confused. The wight closely misses you. Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The wight hits you with a +3 halberd. The wight hits you with a +2 halberd! You feel drained. You hit the wight but do no damage. The wight appears confused. The wight hits you with a +3 halberd! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight hits you with a +2 halberd. You die... ##........##..###.........#...........)#...### ##.......#........###.................#....# #.....#......#....# #...##............#.....# ###...##.......#. ##....................#..## ##..###........ ..........#).........##..# ##.#.....................#.......##...#.. ###......#..............##... ..... #. # ### ####...####.#..............# #.. #.....## #..#.###....>....## .. #..#.## ##....#.#......#. ##.######...........#.... #.†..................# #..................# ##.#..............#### ###.............)...##. ##................... #................... #..........###....... .....#.....#........# #.#.####.<.$......... #.####.....z.....##.. ###<.@..###.# .. #...z..##.## ##.##......# #..$##....# #......#[.#..>.. #............... #####........... #.#......... #.#......... .....#...... # ...#...... You could see 2 wights. Vanquished Creatures 3 water moccasins (D:4 D:6) A black bear (D:6) An ice beast (D:6) 2 ogres (D:4 D:6) A centaur (D:6) 3 scorpions (D:4 D:5 D:6) 7 wights (D:6 D:5) 3 hounds (D:4 D:5) A jelly (D:5) An orc priest (D:6) A gnoll bouda (D:5) An orc wizard (D:6) 2 iguanas (D:5 D:6) 9 gnolls (D:4 D:5 D:6) 10 adders (D:2 D:3 D:4) A shadow imp (D:5) 3 worms (D:2) 7 dart slugs (D:1 D:3) 8 orcs (D:3 D:4 D:5 D:6) 7 endoplasms (D:1 D:2 D:3 D:4) 2 giant cockroaches (D:2) 7 goblins (D:1 D:2 D:3 D:4) 6 hobgoblins (D:1 D:3 D:4) 2 jackals (D:3) 3 quokkas (D:2 D:4 D:5) 10 ball pythons (D:1 D:2 D:3 D:4) 6 bats (D:1 D:2) A frilled lizard (D:2) 9 kobolds (D:1 D:2 D:3 D:4) 4 rats (D:1 D:2 D:3) 122 creatures vanquished. Vanquished Creatures (others) A wizard (D:3) 1 creature vanquished. Grand Total: 123 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lipa the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 120 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 123 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 176 | D:1 | Reached skill level 4 in Hexes 471 | D:2 | Reached skill level 5 in Stealth 647 | D:2 | Reached XP level 3. HP: 16/16 MP: 1/8 1359 | D:2 | Learned a level 3 spell: Confusing Touch 1395 | D:3 | Reached XP level 4. HP: 21/21 MP: 9/9 2113 | D:3 | Reached XP level 5. HP: 17/24 MP: 6/11 2211 | D:3 | Found a bloodstained altar of Trog. 2213 | D:3 | Noticed a wizard 2218 | D:3 | Killed a wizard 2255 | D:3 | Learned a level 2 spell: Blink 2264 | D:4 | Reached skill level 1 in Ice Magic 2413 | D:4 | Reached skill level 1 in Translocations 2430 | D:4 | Noticed an ogre 2434 | D:4 | Killed an ogre 2435 | D:4 | Reached skill level 5 in Hexes 2435 | D:4 | Reached XP level 6. HP: 29/29 MP: 7/12 2649 | D:4 | Noticed a water moccasin 2659 | D:4 | Killed a water moccasin 2688 | D:4 | Learned a level 4 spell: Passage of Golubria 2920 | D:4 | Reached XP level 7. HP: 21/32 MP: 7/14 3070 | D:5 | Entered Level 5 of the Dungeon 3325 | D:5 | Found a hide-covered altar of Uskayaw. 3355 | D:5 | Reached skill level 1 in Fighting 3493 | D:5 | Reached skill level 1 in Evocations 3606 | D:6 | Reached skill level 6 in Hexes 3631 | D:5 | Reached skill level 5 in Short Blades 3895 | D:5 | Reached skill level 5 in Spellcasting 3962 | D:5 | Reached XP level 8. HP: 25/36 MP: 7/17 4046 | D:6 | Reached skill level 7 in Hexes 4326 | D:6 | Reached skill level 8 in Hexes 4502 | D:6 | Slain by a wight Illustrated notes Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Hexes | 4 5 6 8 | 8.7 Stealth | 5 6 | 6.0 Spellcasting | 3 4 5 6 | 6.8 Short Blades | 2 3 4 5 6 | 6.1 Ice Magic | 1 2 3 | 3.0 Translocations | 1 2 | 2.0 Dodging | 3 | 3.0 Fighting | 1 | 1.0 Evocations | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 72 | 93 | 80 || 245 Throw: Boomerang | 5 | | 3 || 8 Stone | | 17 | || 17 Cast: Ensorcelled Hiber | 21 | 31 | 28 || 80 Confusing Touch | | 1 | 14 || 15 Stab: Sleeping | 30 | 32 | 22 || 84 Confused | | 1 | 8 || 9 Armour: Robe | 5 | 8 | 3 || 16 Dodge: Dodged | 45 | 67 | 66 || 178 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3274 | 3144 | 130 | 928 | 1418 | 6 | 545.7 | Dungeon | 3274 | 3144 | 130 | 928 | 1418 | 6 | 545.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 805 daAuts D:2: 722 daAuts D:3: 592 daAuts D:4: 563 daAuts D:1: 295 daAuts D:6: 294 daAuts