Liquorice the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6 shield of the gong {Spirit, rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It also provides some protection from the breath attacks of dragons and other creatures. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +1,+4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (61, 1, D) a tome of Destruction (63, 1, D) a cursed +0,-2 elven long sword a +0 plate armour of cold resistance (68, 1, D) a +1 scale mail of magic resistance (69, 1, D) a +3 leather armour of magic resistance (3, 2, D) a +5,+5 triple sword a +5,+5 great sword a +5,+5 double sword a +5,+5 demon blade (4, 2, D) a +5,+5 sabre a +5,+5 dagger (6, 2, D) 12 darts (61, 2, D) a +0,+0 elven long sword (73, 2, D) a +1,+2 falchion of electrocution (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (5, 3, D) a +1,+1 dagger {=f} (61, 3, D) a cursed +1,-1 elven long sword a +0,+0 elven bow 12 arrows of dispersal a +0,+0 elven short sword (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (7, 5, D) 4 meat rations (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 fire dragon armour a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 plate armour (61, 9, D) an uncursed staff of wizardry (63, 9, D) the +0,+1 morningstar "Buwep" {crush, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (71, 9, D) a lamp of fire (72, 9, D) a +2 orcish chain mail of cold resistance (70, 10, D) an uncursed staff of cold (61, 17, D) a +2,+3 glaive of protection (63, 17, D) a cursed -3 ring of dexterity (64, 17, D) the +5,+3 broad axe of Dust {elec, rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. (72, 17, D) a +2 naga barding of flying (62, 18, D) a +3 plate armour of cold resistance (63, 18, D) a tome of Destruction (64, 18, D) a +6 ring of dexterity a +6 ring of dexterity (73, 18, D) the cursed -3 chain mail of the Prince {Acc+4} It affects your accuracy (+4). It has a curse placed upon it. (72, 19, D) a large rock (72, 20, D) 2 large rocks (72, 21, D) an uncursed staff of fire (73, 21, D) a large rock (61, 27, D) a cursed ring of hunger (62, 27, D) an uncursed staff of fire (63, 27, D) a fan of gales (64, 27, D) a +2,+3 glaive of flaming (65, 27, D) a +2 scale mail of positive energy (71, 27, D) a cursed -4,-1 orcish dagger a +0 orcish leather armour (72, 27, D) a -1,+1 orcish short sword an uncursed staff of power (73, 27, D) a +0,+1 orcish mace a +0 orcish plate armour (61, 28, D) the ring "Thos" {Fire Dex-4} [ring of fire] It affects your dexterity (-4). a +3 ring of protection (62, 28, D) a +0,+3 hammer of crushing (64, 28, D) the cursed -2 blowgun of Qusm {speed, Int+2} Attacks with this weapon take half as long, but cause slightly less damage. It affects your intelligence (+2). It has a curse placed upon it. (65, 28, D) an uncursed ring of protection from cold (71, 28, D) a +0,+0 orcish club a +0 orcish ring mail (72, 28, D) a +0,+1 orcish great mace a +0 orcish chain mail a +3,+1 dire flail of protection (73, 28, D) a -1,+0 orcish dagger a +0 orcish robe (48, 36, D) a +1,+1 halberd (unseen) (49, 37, D) an uncursed staff of earth (51, 37, D) the +3,+6 sling of the Turnip {speed, rF+ SInv} Attacks with this weapon take half as long, but cause slightly less damage. It protects you from fire. It enhances your eyesight. (52, 37, D) a plain deck of defence (53, 37, D) a Young Poisoner's Handbook (54, 37, D) a +1 orcish scale mail of positive energy (60, 37, D) an uncursed staff of wizardry (61, 37, D) the +1,+4 spear "Schotaox" {freeze, rC++ rN+ MR++ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you much more stealthy. (62, 37, D) a +2,+2 flail of protection (69, 37, D) a +0,+2 scimitar of freezing (73, 37, D) the +3,+2 scythe of Xom's Benevolence {vamp, Str+3 Dex+3 SInv} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+3). It affects your dexterity (+3). It enhances your eyesight. (49, 38, D) a Necronomicon (51, 38, D) a +2 chain mail of cold resistance (53, 38, D) a +0 large shield of protection (54, 38, D) a +1,+2 falchion of freezing (unseen) (59, 38, D) a +1,+2 short sword of electrocution (60, 38, D) an uncursed ring of fire (62, 38, D) a plain deck of war (63, 38, D) an uncursed staff of conjuration (70, 38, D) an uncursed staff of fire (73, 38, D) a +2,+0 dwarven hammer of protection (60, 39, D) a +0,+0 great mace a +0,+0 giant club a large rock (61, 39, D) 4 large rocks (59, 40, D) a +0,+0 giant spiked club a cursed -3,-3 giant spiked club 2 large rocks (70, 41, D) a cursed staff of power a +0,+1 crossbow of velocity a cursed ring of hunger a disc of storms (54, 42, D) a +2,+2 dagger (unseen) (60, 42, D) 2 large rocks (61, 42, D) 2 large rocks (53, 43, D) a +3,+1 flail of crushing a +0,+0 dagger a +0 robe a human corpse (61, 43, D) a +0,+0 giant club a +0,+0 giant club a +0,+0 giant club a cursed +0,-2 giant club 2 large rocks (53, 44, D) a +3,+4 elven dagger of venom (51, 45, D) a +0 robe (60, 45, D) a large rock (61, 45, D) 3 large rocks