Dungeon Sprint DCSS version 0.15-a0-413-gc6111ba (webtiles) character file. 14 Liquorice the Skirmisher (level 2, 0/20 HPs) Began as a Gargoyle Fighter on May 5, 2014. Slain by a quasit (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:55 (249 turns). Liquorice the Skirmisher (Gargoyle Fighter) Turns: 249, Time: 00:00:55 HP 0/20 AC 9 Str 19 XL: 2 Next: 45% MP 2/2 EV 6 Int 8 God: Gold 0 SH 18 Dex 8 (9) Spells: 0 memorised, 1 level left rFire . . . SeeInvis . l - +0 spear (vamp) rCold . . . Clarity . b - +0 scale mail rNeg + . . Conserve . c - +0 shield rPois + rCorr . (no helmet) rElec + rRot + (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . NoTele + (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: life protection 1, electricity resistance, unbreathing, petrification resistance, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0,+0 long sword l - a +0,+0 vampiric spear (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions e - a potion of might f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 4.2 Fighting + Level 2.6 Long Blades + Level 4.1 Armour + Level 4.2 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. You are immune to rotting. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. Message History The quasit claws you but does no damage. The crimson imp blinks! You miss the quasit. The quasit is lightly wounded. The quasit bites you. * * * LOW HITPOINT WARNING * * * You block the quasit's attack. x2 The crimson imp picks up a dagger. The crimson imp wields a dagger. You hit the quasit but do no damage. The quasit is lightly wounded. The quasit bites you but does no damage. You block the quasit's attack. The quasit claws you but does no damage. The quasit bites you but does no damage. The quasit barely misses you. The quasit claws you but does no damage. You miss the quasit. The quasit is lightly wounded. You block the quasit's attack. The quasit claws you. You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓a▓ ▓h▓ ▓5▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓5▓ ▓%▓ ▓.▓ ▓.▓ ▓.▓ You could see a hound, a worker ant, a quasit and a crimson imp. Vanquished Creatures A gnoll (D) An ooze (D) A kobold (D) 2 giant newts (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Liquorice, the Gargoyle Fighter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 24 | D | Reached skill level 4 in Fighting 24 | D | Reached XP level 2. HP: 9/20 MP: 2/2 215 | D | Noticed a crimson imp 215 | D | Noticed a worker ant 215 | D | Noticed a hound 215 | D | Noticed a quasit 247 | D | HP: 1/20 [quasit (1)] 249 | D | Slain by a quasit Action || total -------------------------++------- Melee: Long sword || 18 Spear || 34