Dungeon Sprint DCSS version 0.15-a0-809-g8e1b895 (webtiles) character file. 9 Liquorice the Magician (level 2, -4/15 HPs) Began as a Gargoyle Summoner on May 14, 2014. Was an Initiate of Vehumet. Slain by a crimson imp ... wielding a +0,+0 lajatang (12 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:02:54 (434 turns). Liquorice the Magician (Gargoyle Summoner) Turns: 434, Time: 00:02:54 HP -4/15 AC 4 Str 11 XL: 2 Next: 12% MP 2/7 EV 12 Int 15 God: Vehumet [......] Gold 0 SH 0 Dex 10 Spells: 1 memorised, 8 levels left rFire . . . SeeInvis . l - +2 scimitar (holy) rCold . . . Clarity . a - +0 robe rNeg + . . Conserve . (no shield) rPois + rCorr . (no helmet) rElec + rRot + (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Gourm . NoTele + (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: life protection 1, electricity resistance, unbreathing, petrification resistance, AC +2 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand weapons k - the +2,+2 morningstar "Beetleslayer" {pain, Contam rElec rC+ Int+3 Stlth-} (You found it in the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It protects you from cold. It insulates you from electricity. It causes magical contamination when unequipped. It makes you less stealthy. l - a +2,+2 scimitar of holy wrath (weapon) Armour a - a +0 robe (worn) m - a +0 pair of boots n - a +0 pair of gloves Magical devices i - a wand of draining (6) Comestibles c - a bread ration Jewellery o - a +2 ring of evasion p - a +3 ring of intelligence Potions d - 5 potions of curing e - 3 potions of heal wounds f - a potion of haste g - 4 potions of magic h - a potion of invisibility Books b - a book of Callings Spells Type Level *Summon Small Mammal Summoning 1 Call Imp Summoning 2 Call Canine Familiar Summoning 3 Summon Guardian Golem Hexes/Summoning 4 Summon Lightning Spire Summoning/Air 4 Summon Ice Beast Ice/Summoning 4 Magical staves j - an uncursed staff of energy Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 4.0 Spellcasting + Level 3.8 Summonings You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. You are immune to rotting. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. Message History The crimson imp hits your bat with a +0,+0 lajatang. Your bat dies! Your bat's corpse disappears in a puff of smoke! The crimson imp closely misses your bat. Your bat closely misses the crimson imp. Your bat completely misses the crimson imp. Your bat barely misses the crimson imp. The crimson imp barely misses your bat. Your bat misses the crimson imp. Your bat misses the crimson imp. Your bat closely misses the crimson imp. The crimson imp blinks! Your bat barely misses the crimson imp. The crimson imp sputters. Your bat barely misses the crimson imp. You barely miss the crimson imp. Your bat barely misses the crimson imp. Your bat hits the crimson imp but does no damage. The crimson imp closely misses you. The crimson imp hits you with a +0,+0 lajatang! Ouch! That really hurt! You die... ▓+▓ ▓@▓ ▓5▓ ▓[▓ ▓b▓ ▓.▓ ▓)▓ ▓.▓ ▓)▓ ▓.▓ You could see a crimson imp and a friendly bat. Vanquished Creatures 2 goblins (D) A hobgoblin (D) 2 jackals (D) A kobold (D) 6 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D) A hobgoblin (D) A goblin (D) 3 creatures vanquished. Vanquished Creatures (others) 5 bats (D) 4 quokkas (D) 4 rats (D) 13 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Liquorice, the Gargoyle Summoner, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 303 | D | Noticed a crimson imp 329 | D | Reached XP level 2. HP: 12/15 MP: 1/6 353 | D | Found a glowing silver altar of Zin. 353 | D | Found a glowing golden altar of the Shining One. 353 | D | Found an ancient bone altar of Kikubaaqudgha. 353 | D | Found a basalt altar of Yredelemnul. 353 | D | Found a shimmering altar of Xom. 353 | D | Found a radiant altar of Vehumet. 353 | D | Found an iron altar of Okawaru. 354 | D | Found a burning altar of Makhleb. 355 | D | Found a deep blue altar of Sif Muna. 357 | D | Found a bloodstained altar of Trog. 358 | D | Found a sparkling altar of Nemelex Xobeh. 359 | D | Found a white marble altar of Elyvilon. 360 | D | Found a roughly hewn altar of Beogh. 361 | D | Found a viscous altar of Jiyva. 362 | D | Found a corrupted altar of Lugonu. 364 | D | Became a worshipper of Vehumet 366 | D | Found a blossoming altar of Fedhas. 367 | D | Found a snail-covered altar of Cheibriados. 368 | D | Found a shadowy altar of Dithmenos. 369 | D | Found a stormy altar of Qazlal. 370 | D | Found an opulent altar of Gozag. 386 | D | Reached skill level 4 in Spellcasting 388 | D | Got the +2,+2 morningstar "Beetleslayer" {pain, Contam rElec rC+ Int+3 Stlth-} 434 | D | Slain by a crimson imp Action || total -------------------------++------- Melee: Unarmed || 32 Scimitar || 1 Cast: Summon Small Mamm || 17 Evoke: Wand || 1 Use: Potion || 1 Scroll || 1