Dungeon Sprint DCSS version 0.15-a0-1569-gdbe329f (webtiles) character file. 0 Liquorice the Sneak (level 1, -3/19 HPs) Began as a Merfolk Enchanter on June 17, 2014. Slain by a mermaid ... wielding a +0 spear (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:09 (7 turns). Liquorice the Sneak (Merfolk Enchanter) Turns: 7, Time: 00:00:09 HP -3/19 AC 3 Str 13 XL: 1 Next: 0% MP 3/3 EV 13 Int 14 God: Gold 0 SH 0 Dex 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . NoTele + (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: berserking (expiring), very quick, not resistant to hostile enchantments, extremely unstealthy A: change form in water, swift swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Comestibles d - a bread ration Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Books c - a book of Maledictions Spells Type Level *Corona Hexes 1 Sure Blade Hexes/Charms 2 Ensorcelled Hibernation Hexes/Ice 2 Confuse Hexes 3 Dazzling Spray Conjuration/Hexes 3 Enslavement Hexes 4 Skills: + Level 1.2 Short Blades + Level 2.6 Dodging + Level 3.2 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Found 243 gold pieces. You close the door. Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! A mermaid opens the door. You feel a strong urge to attack something. The mermaid hits you with a spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the mermaid. The mermaid misses you. You hit the mermaid. The mermaid is lightly wounded. You hit the mermaid. The mermaid is lightly wounded. The mermaid hits you with a spear! You die... ## #+# #.## ##.##...# +.<.@m# ##.##...# #+# #.## ## You could see a mermaid. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Liquorice, the Merfolk Enchanter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed a mermaid 7 | D | Slain by a mermaid Action || total -------------------------++------- Melee: Dagger || 3 Use: Potion || 1