Dungeon Sprint DCSS version 0.15-a0-1880-g53e602b (webtiles) character file. 100 Liquorice the Covered (level 4, 26/31 HPs) Began as a Gargoyle Fighter on July 5, 2014. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:22 (162 turns). Liquorice the Covered (Gargoyle Fighter) Turns: 162, Time: 00:03:22 HP 26/31 AC 31 Str 29 XL: 4 Next: 73% MP 4/4 EV 0 Int 8 God: Gold 0 SH 29 Dex 16 Spells: 0 memorised, 3 levels left rFire + . . SeeInvis + Q - +14 obsidian axe {chop, +Fly Str+3 SInv Curse} rCold + . . Clarity . R - +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} rNeg + + . rCorr . S - +18 shield of the gong {rElec rN+ MR+ EV-5} rPois + rRot + (no helmet) rElec + Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . NoTele + (no boots) Gourm . NoCast + (no amulet) MR ++... K - +6 ring of dexterity O - +6 ring of strength @: very resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: Evoke Flight You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons p - a +5 broad axe q - a +5 executioner's axe Q - the cursed +14 obsidian axe (weapon) {chop, +Fly Str+3 SInv Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. Armour b - a +0 scale mail c - a +0 shield l - a +5 crystal plate armour n - a +3 large shield o - a +3 shield R - the cursed +15 Maxwell's patent armour (worn) {rC+ rF+, -Cast -Tele MR+} (You found it in the Dungeon) It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. S - the +18 shield of the gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical devices G - a wand of disintegration (7) H - a wand of fire (5) I - a wand of cold (5) J - a wand of draining (5) Comestibles d - 5 bread rations r - 42 fruits s - 4 meat rations Scrolls k - 4 scrolls of blinking t - 4 scrolls of amnesia u - 3 scrolls of recharging v - 7 scrolls of fog w - a scroll of holy word x - 5 scrolls of identify y - 5 scrolls of remove curse z - 2 scrolls of fear Jewellery K - a +6 ring of dexterity (right hand) L - a +6 ring of dexterity M - a +6 ring of intelligence N - a +6 ring of intelligence O - a +6 ring of strength (left hand) P - a +6 ring of strength Potions e - 6 potions of might f - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage A - 2 potions of brilliance B - 2 potions of invisibility C - 2 potions of restore abilities D - 4 potions of resistance E - a potion of experience F - 5 potions of agility Skills: + Level 5.4 Fighting + Level 4.0 Axes + Level 5.4 Armour + Level 3.0 Dodging + Level 5.4 Shields You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. Your stone body is very resilient (AC +3). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History BONNNG! The water moccasin bites you but does no damage. You slash the water moccasin! You break out of your daze! You kill the water moccasin! Your Fighting skill gained 2 levels and is now at level 5! Your Axes skill gained 2 levels and is now at level 4! Your Armour skill gained 2 levels and is now at level 5! Your Dodging skill gained 2 levels and is now at level 3! Your Shields skill gained 2 levels and is now at level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You have reached level 4! You feel stronger. You see here an adder corpse. You spend a moment contemplating the meaning of existence. You see here a water moccasin corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.).:.▓ ▓..@%.▓ ▓.....▓ ▓.....▓ ▓▓▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures A water moccasin (D) An adder (D) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Liquorice, the Gargoyle Fighter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D | Found an ancient bone altar of Kikubaaqudgha. 1 | D | Found a basalt altar of Yredelemnul. 1 | D | Found an iron altar of Okawaru. 2 | D | Found a radiant altar of Vehumet. 2 | D | Found a shimmering altar of Xom. 21 | D | Found a burning altar of Makhleb. 31 | D | Found a deep blue altar of Sif Muna. 32 | D | Found a white marble altar of Elyvilon. 33 | D | Found a corrupted altar of Lugonu. 33 | D | Found a roughly hewn altar of Beogh. 33 | D | Found a sparkling altar of Nemelex Xobeh. 41 | D | Found a bloodstained altar of Trog. 153 | D | Entered arena 1. 153 | D | Noticed a water moccasin 155 | D | Reached skill level 1 in Dodging 155 | D | Reached XP level 2. HP: 18/20 MP: 2/2 159 | D | Killed a water moccasin 159 | D | Reached skill level 5 in Fighting 159 | D | Reached skill level 5 in Armour 159 | D | Reached skill level 5 in Shields 159 | D | Reached XP level 3. HP: 22/26 MP: 3/3 159 | D | Reached XP level 4. HP: 26/31 MP: 4/4 162 | D | Quit the game Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Broad axe | 5 | || 5