Liquorice the Dungeon (10, 1, D) the +6 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the -1 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +1 naga barding of flying (67, 1, D) a +1 leather armour of magic resistance (3, 2, D) a +5 claymore a +5 great sword a +5 bastard sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 cutlass a +5 dagger (67, 2, D) a +0 shortbow 10 arrows (68, 2, D) an uncursed staff of death a cursed -3 crossbow 15 bolts (69, 2, D) a +2 trident of protection a +0 shortbow 15 arrows of frost (73, 2, D) an uncursed staff of conjuration (75, 2, D) a +0 demon blade of freezing (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets a +5 sling a +5 longbow 1000 arrows a +5 shortbow 1000 bolts a +5 crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (68, 5, D) an arrow (10, 6, D) an uncursed staff of energy a crystal ball of energy (68, 6, D) 2 arrows (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (62, 9, D) a +2 leather armour of cold resistance (63, 9, D) an uncursed staff of air (62, 10, D) a +1 leather armour of magic resistance (72, 10, D) an uncursed ring of sustain abilities (61, 17, D) a +5 ring of strength a +2 robe of cold resistance (62, 17, D) a +0 short sword (63, 17, D) a +0 dagger (71, 17, D) the +5 broad axe "Crapnuj" {vamp, Noisy Int+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+3). It may make noises in combat. (72, 17, D) a +0 vampiric war axe (73, 17, D) the +5 quarterstaff of Prudence {flame, rN+ Str-2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your strength (-2). It protects you from negative energy. (63, 18, D) a +0 short sword (64, 18, D) a +2 falchion of holy wrath (72, 18, D) a +1 scale mail of cold resistance (73, 18, D) a +0 mace of crushing (62, 20, D) a +1 falchion of slicing a +0 robe (63, 20, D) a +0 flail a +0 scimitar a +0 chain mail (64, 20, D) a +0 dagger (62, 21, D) a +0 war axe of electrocution a +0 chain mail (64, 21, D) a +0 battleaxe a +0 chain mail a +0 plate armour (62, 27, D) the +11 shortbow of Ymynwath {freeze, Stlth+} It turns projectiles fired from it into bolts of frost. It makes you more stealthy. (63, 27, D) a +3 battleaxe of venom (65, 27, D) a +5 short sword of venom (71, 27, D) a +3 vampiric dagger (72, 27, D) the +7 dagger of Umaseut {pain, rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. (63, 28, D) an uncursed ring of flight (64, 28, D) a stone of tremors (71, 28, D) a +4 giant spiked club (50, 37, D) a book of Summonings (51, 37, D) a +5 trident of pain (52, 37, D) a disc of storms (53, 37, D) a book of Maledictions (54, 37, D) the amulet "Oblesimp" {Ward rElec rN+ Int-3 Slay-3} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It insulates you from electricity. It protects you from negative energy. (59, 37, D) the cursed +0 blowgun "Simniroi" {speed, rC+} Attacks with this weapon are significantly faster. It protects you from cold. It has a curse placed upon it. (62, 37, D) a plain deck of changes (69, 37, D) the ring "Wuwejief" {Contam +Blink +Inv MR+} [ring of protection from magic] It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you blink. It causes magical contamination when unequipped. (70, 37, D) a +2 ring mail of poison resistance (71, 37, D) a +1 trident of flaming (72, 37, D) a +6 dagger of venom (73, 37, D) the cursed +0 leather armour "Fonineer" {rElec rF+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (49, 38, D) a +2 battleaxe of venom (50, 38, D) an uncursed staff of summoning (51, 38, D) a book of the Dragon (52, 38, D) a +0 gold dragon armour (53, 38, D) a +0 quarterstaff (59, 38, D) a +1 dagger of venom (60, 38, D) a +0 scimitar (61, 38, D) a +0 dagger (62, 38, D) a +0 leather armour of cold resistance (70, 38, D) Sif Muna's Papyrus of Igneous Battle Magic Spells Type Level Shock Conjuration/Air 1 Throw Flame Conjuration/Fire 2 Lightning Bolt Conjuration/Air 5 Ignite Poison Fire/Transmutation 5 Delayed Fireball Conjuration/Fire 7 (71, 38, D) a +9 giant spiked club (72, 38, D) a +2 leather armour of fire resistance (74, 38, D) a +0 shield a +0 scale mail (61, 39, D) the ring of the Harvest {rPois Int-1} [ring of poison resistance] It affects your intelligence (-1). It protects you from poison. an uncursed ring of sustain abilities a +6 ring of intelligence a +6 ring of dexterity the ring "Freaghiti" {Str+3 Dex+3} [ring of strength] It affects your strength (+3). It affects your dexterity (+3). (61, 41, D) a +2 long sword of slicing a +0 ring mail (62, 41, D) an uncursed staff of earth (70, 41, D) a +0 crossbow a +0 crossbow 53 bolts (71, 41, D) 2 large rocks a +0 great mace a +0 plate armour (72, 41, D) a +7 great sword of holy wrath a +0 chain mail (60, 42, D) a +1 cutlass of venom a +0 dagger a +2 robe of cold resistance (62, 42, D) a +0 scimitar a +3 great sword of holy wrath a +1 vampiric dagger a +0 ring mail (70, 42, D) a +0 battleaxe a +0 crossbow 18 bolts a +0 plate armour (71, 42, D) 3 bolts a large rock (60, 43, D) a +0 long sword a +0 leather armour (61, 43, D) a +0 short sword a +0 chain mail (71, 43, D) a bolt (72, 43, D) a +0 great sword a +0 chain mail 2 bolts (71, 44, D) 2 bolts (75, 44, D) a bolt