Liquorice the Dungeon (10, 1, D) the +6 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) a +3 shield a +0 shield a +0 war axe the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a plain deck of wonders (62, 1, D) a +1 arbalest of evasion (67, 1, D) the Tome of Malediction Spells Type Level Confusing Touch Hexes 2 Cause Fear Hexes 4 Discord Hexes 8 (68, 1, D) a +3 spear of venom (3, 2, D) a +5 claymore a +5 great sword a +5 bastard sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 cutlass a +5 dagger (10, 2, D) a +5 gold dragon armour a +0 scale mail (62, 2, D) the Compendium of Assistive Flight Spells Type Level Repel Missiles Charms/Air 2 Swiftness Charms/Air 2 Shroud of Golubria Charms/Translocation 2 Mephitic Cloud Conjuration/Poison/Air 3 Poisonous Cloud Conjuration/Poison/Air 6 (73, 2, D) a +0 dagger (75, 2, D) an uncursed staff of conjuration (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (73, 3, D) a +5 morningstar of protection a +0 leather armour (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (75, 4, D) a +0 short sword a +0 ring mail (4, 5, D) a +5 battleaxe (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 buckler (4, 8, D) a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +0 dagger (63, 9, D) a +0 cutlass (70, 9, D) an uncursed staff of power (71, 9, D) a +2 greatsling of flaming (62, 10, D) a lantern of shadows (70, 10, D) an uncursed ring of poison resistance (72, 10, D) a +2 scimitar of holy wrath (61, 12, D) a +4 hand axe of chopping (62, 12, D) a +0 long sword a +0 leather armour (63, 12, D) a +0 cutlass a +0 scale mail (61, 13, D) the cursed -1 scimitar "Ogre's Demise" {flame, Dex+3 Int+4} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It affects your dexterity (+3). It has a curse placed upon it. (61, 17, D) a +2 plate armour of poison resistance (62, 17, D) a +1 whip of holy wrath (71, 17, D) a +0 scale mail of fire resistance (72, 17, D) the Collected Works on Darkness Spells Type Level Vampiric Draining Necromancy 3 Agony Necromancy 5 Twisted Resurrection Necromancy 5 Simulacrum Ice/Necromancy 6 (73, 17, D) the +6 long sword "Pheyzxey" {slice, +Rage rF+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. It lets you go berserk. (62, 18, D) the cursed -2 great sword of War {drain, MR++ SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It enhances your eyesight. It has a curse placed upon it. (64, 18, D) a +0 battleaxe of venom (71, 18, D) an uncursed staff of fire (73, 18, D) a +3 scale mail of poison resistance (70, 20, D) a +0 trident (72, 20, D) a +0 mace a +0 leather armour (73, 20, D) a +0 dagger a +0 robe (72, 21, D) a +0 dagger (73, 21, D) a +1 short sword of electrocution (71, 22, D) a +0 scimitar a +0 chain mail (61, 27, D) a +0 short sword (62, 27, D) an uncursed staff of air (64, 27, D) the +10 captain's cutlass {speed} Attacks with this weapon are significantly faster. (65, 27, D) a +3 bardiche of venom (71, 27, D) a +3 leather armour of magic resistance (63, 28, D) the cursed -4 leather armour of Hairiness {Slay-4} It affects your accuracy and damage with ranged weapons and melee attacks (-4). It has a curse placed upon it. (64, 28, D) a Necronomicon (71, 28, D) a box of beasts (73, 28, D) a +1 leather armour of positive energy (62, 31, D) a +3 hand axe of venom a +0 robe (63, 31, D) a +0 spear (60, 37, D) a +0 buckler of protection (61, 37, D) a +0 chain mail of magic resistance (62, 37, D) a +3 halberd of venom (69, 37, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (70, 37, D) a +3 short sword of draining (71, 37, D) Pheosey's Reference Book on Translocation Spells Type Level Blink Translocation 2 Recall Summoning/Translocation 3 Teleport Other Translocation 3 Phase Shift Translocation 5 (72, 37, D) a +3 chain mail of fire resistance (73, 37, D) a phial of floods (59, 38, D) a plain deck of changes (60, 38, D) an uncursed staff of poison (61, 38, D) a +1 pair of boots of stealth (62, 38, D) a +0 scimitar of protection (63, 38, D) a book of Frost (70, 38, D) an ornate deck of wonders (71, 38, D) a phial of floods (72, 38, D) a book of Power (73, 38, D) a +3 mace of holy wrath