Liquorice the Dungeon (28, 0, D) the amulet "Qiekun" {Inacc Str-4 Int+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (-4). It affects your intelligence (+4). (8, 1, D) a +0 war axe (10, 1, D) the +6 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +16 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) a +2 rod of ignition (9/9) (20, 1, D) a plain deck of wonders (22, 1, D) a tome of Destruction (23, 1, D) a +2 spear of venom (24, 1, D) a book of Beasts (25, 1, D) a +2 plate armour of fire resistance (26, 1, D) a sack of spiders (27, 1, D) an uncursed staff of energy (29, 1, D) the cursed +1 battleaxe of Reuphet {chop, Noisy rElec rPois} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It may make noises in combat. It has a curse placed upon it. (36, 1, D) an ornate deck of destruction (37, 1, D) a +0 hand axe (38, 1, D) a +5 giant spiked club (40, 1, D) an uncursed staff of cold (41, 1, D) an uncursed staff of earth (42, 1, D) an uncursed ring of wizardry a +0 short sword (49, 1, D) a cursed amulet of inaccuracy (51, 1, D) the cursed -2 naga barding "Doseg" {MR+} It affects your resistance to hostile enchantments. It has a curse placed upon it. (52, 1, D) a book of Control (53, 1, D) a crystal ball of energy (54, 1, D) a plain deck of defence (55, 1, D) an uncursed staff of summoning (61, 1, D) the Reference Book on Shape Shifting and Poisoning Spells Type Level Sting Conjuration/Poison 1 Beastly Appendage Transmutation 1 Cure Poison Poison 2 Mephitic Cloud Conjuration/Poison/Air 3 Ice Form Ice/Transmutation 4 Blade Hands Transmutation 5 (67, 1, D) a +0 great mace of holy wrath (69, 1, D) the Collected Works on Helpful Hexes Spells Type Level Sure Blade Hexes/Charms 2 Inner Flame Hexes/Fire 3 Confuse Hexes 3 Spectral Weapon Hexes/Charms 3 Tukima's Dance Hexes 3 Invisibility Hexes 6 (3, 2, D) a +5 claymore a +5 great sword a +5 bastard sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 cutlass a +5 dagger (19, 2, D) an uncursed staff of wizardry (20, 2, D) a +0 pair of gloves of archery (21, 2, D) a +6 war axe of freezing (22, 2, D) a +2 dagger of speed (23, 2, D) an uncursed staff of air (25, 2, D) a manual of Stealth (27, 2, D) a crystal ball of energy (28, 2, D) a +2 rod of inaccuracy (10/10) (29, 2, D) a +2 plate armour of magic resistance (37, 2, D) a plain deck of destruction (38, 2, D) a +0 long sword (39, 2, D) the Incunabulum of Talismans and Displacement Spells Type Level Infusion Charms 1 Song of Slaying Charms 2 Swiftness Charms/Air 2 Teleport Other Translocation 3 Excruciating Wounds Charms/Necromancy 5 Controlled Blink Translocation 7 (40, 2, D) a +2 plate armour of poison resistance (49, 2, D) a +0 whip of electrocution (50, 2, D) the cursed -2 broad axe "Jevun" {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It has a curse placed upon it. (51, 2, D) a +0 cutlass (52, 2, D) a +3 shortbow of freezing (54, 2, D) a plain deck of wonders (55, 2, D) a plain deck of destruction (62, 2, D) the +6 short sword "Shraoplui" {drain, +Rage rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It lets you go berserk. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (19, 3, D) a +4 rod of ignition (14/14) a +1 lightning rod (11/11) (62, 3, D) a +0 scythe a +0 robe (69, 3, D) a cursed staff of poison (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (61, 4, D) an uncursed staff of conjuration a +0 robe (62, 4, D) a +3 quarterstaff of chaos (63, 4, D) a +0 battleaxe a +0 robe (4, 5, D) a +5 battleaxe a +5 broad axe (48, 5, D) an uncursed staff of earth (10, 6, D) an uncursed staff of energy a crystal ball of energy (38, 6, D) the +2 cloak of Grace {Dex+3} It affects your dexterity (+3). a +0 halberd (39, 6, D) a manual of Stealth (40, 6, D) a +0 trident a +2 greatsling of velocity (41, 6, D) a +0 glaive a +1 ring of protection (49, 6, D) a +0 long sword a +0 shortbow 16 arrows (4, 7, D) a +3 shield a +3 buckler (36, 7, D) a +0 cloak of poison resistance (37, 7, D) a +0 trident (38, 7, D) a +0 scimitar (39, 7, D) a +1 cloak a +0 long sword a cursed +0 large shield a +0 falchion of holy wrath (40, 7, D) the cursed +3 dagger "Jellybane" {freeze, rC++ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It enhances your eyesight. It has a curse placed upon it. (49, 7, D) the cursed +0 hand axe of Impermanence {freeze, Contam +Blink SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It enhances your eyesight. It lets you blink. It causes magical contamination when unequipped. It has a curse placed upon it. a +0 short sword (50, 7, D) a +0 short sword a cursed +0 ring mail a +0 short sword a +0 cutlass a +0 cutlass a +0 leather armour (51, 7, D) a +0 dagger a +0 ring mail a +0 scimitar a cursed +0 buckler (4, 8, D) a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (39, 8, D) a +4 quarterstaff of crushing (40, 8, D) a +0 mace (unseen) (50, 8, D) 3 arrows (51, 8, D) a +0 long sword a +0 leather armour (49, 9, D) a +0 short sword a +0 shortbow 7 arrows of frost a +0 chain mail (50, 9, D) a +0 dagger (51, 9, D) a +0 long sword a +0 leather armour (62, 9, D) a box of beasts (70, 9, D) the cursed -5 chain mail "Duveat" {rN+} It protects you from negative energy. It has a curse placed upon it. (71, 9, D) a cursed staff of cold (72, 9, D) a plain deck of changes (62, 10, D) a +0 dagger (70, 10, D) an uncursed staff of energy (72, 10, D) a +3 flail of holy wrath (61, 11, D) a +0 dagger a +0 robe (62, 11, D) a +4 long sword of electrocution a +0 dagger a +0 robe (63, 11, D) a cursed +0 robe (2, 13, D) the +8 short sword of Ravage {venom, rN+ Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It protects you from negative energy. (3, 13, D) a +2 falchion of freezing (4, 13, D) the +5 blowgun of the Beginning {evade, rPois rF+ SInv} It affects your evasion (+5 to EV). It protects you from fire. It protects you from poison. It enhances your eyesight. (5, 13, D) a +1 ice dragon armour (6, 13, D) a +1 long sword of electrocution (7, 13, D) the +0 pair of gloves of Too Many Cooks {Dex+1 Int+3} It affects your intelligence (+3). It affects your dexterity (+1). (8, 13, D) a book of Clouds (9, 13, D) a +3 scale mail of fire resistance (10, 13, D) an uncursed staff of summoning (11, 13, D) the +0 pair of boots of the Lonely Tales {Str+1 Dex-3 Int+3 Curse} It affects your strength (+1). It affects your intelligence (+3). It affects your dexterity (-3). It may recurse itself when equipped. (49, 13, D) a +2 antimagic dagger (50, 13, D) a plain deck of escape (51, 13, D) a +4 blowgun (52, 13, D) an uncursed staff of poison (53, 13, D) an uncursed staff of summoning (54, 13, D) the +11 war axe of Disgust {chop, rC++ Stlth+} It inflicts extra damage upon your enemies. It greatly protects you from cold. It makes you more stealthy. (55, 13, D) a +0 hand axe of electrocution (3, 14, D) Witchcraft for Novices Spells Type Level Flame Tongue Conjuration/Fire 1 Magic Dart Conjuration 1 Sting Conjuration/Poison 1 Corona Hexes 1 Summon Butterflies Summoning 1 (4, 14, D) an uncursed staff of wizardry (6, 14, D) an uncursed ring of poison resistance (7, 14, D) a book of Unlife (8, 14, D) a +1 cutlass of draining (10, 14, D) a book of Maledictions (11, 14, D) a +0 pair of boots of stealth (12, 14, D) a book of Power (28, 14, D) a +3 short sword of draining (50, 14, D) a +2 dire flail of protection (51, 14, D) the amulet "Kacuimic" {Inacc Str+2 Dex+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+2). It affects your dexterity (+3). (52, 14, D) a cursed ring of loudness (53, 14, D) an uncursed amulet of the gourmand (54, 14, D) a box of beasts (55, 14, D) a +3 large shield a +2 scale mail of fire resistance (2, 15, D) a disc of storms (3, 15, D) an uncursed staff of air (4, 15, D) a book of Summonings (6, 15, D) a +0 scale mail of cold resistance (7, 15, D) the Incunabulum of the Oath Spells Type Level Slow Hexes 2 Fulminant Prism Conjuration/Hexes 4 Invisibility Hexes 6 (8, 15, D) a +0 antimagic halberd (9, 15, D) an uncursed staff of conjuration (10, 15, D) a +1 leather armour of cold resistance (11, 15, D) a +2 falchion of slicing (12, 15, D) an uncursed ring of flight (35, 15, D) a +2 pair of gloves of dexterity (36, 15, D) a +8 hand crossbow of flaming (38, 15, D) a plain deck of summonings (39, 15, D) the +7 hand axe of Hell's Wrath {freeze, rElec rF+ Dex+3 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. It enhances your eyesight. (40, 15, D) a plain deck of escape (41, 15, D) a +0 pair of gloves of dexterity (42, 15, D) a plain deck of defence (43, 15, D) a +3 ring of slaying (35, 16, D) a +2 quarterstaff of distortion (36, 16, D) an uncursed staff of poison (38, 16, D) an uncursed staff of conjuration (39, 16, D) an uncursed staff of poison (40, 16, D) a +2 lajatang of protection (42, 16, D) a +0 quarterstaff of protection (43, 16, D) a cursed amulet of inaccuracy (5, 17, D) a +2 large shield of reflection (19, 17, D) a book of Fire (21, 17, D) a book of Death (22, 17, D) a +3 cutlass of venom (23, 17, D) a +1 great sword of flaming (24, 17, D) a book of Enchantments (25, 17, D) a book of Dreams (26, 17, D) the cursed -5 scale mail of the Enchanted Forest {Int+2} It affects your intelligence (+2). It has a curse placed upon it. (27, 17, D) an uncursed staff of fire (28, 17, D) a +1 chain mail of poison resistance (29, 17, D) a +0 short sword of electrocution (37, 17, D) the ring of the Echidna {+Blink +Rage rF++ Int+3 Slay-3 Stlth+} [ring of stealth] It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It greatly protects you from fire. It lets you blink. It lets you go berserk. It makes you more stealthy. a +5 ring of dexterity (63, 17, D) a book of Wizardry (65, 17, D) a +0 shield a +0 scale mail (71, 17, D) a plain deck of destruction (72, 17, D) a book of Control (19, 18, D) the cursed +3 hunting sling of Prekew {flame, rElec Stlth+} It turns projectiles fired from it into bolts of flame. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (21, 18, D) a phial of floods (22, 18, D) an uncursed staff of power (23, 18, D) a cursed +2 ring of protection (24, 18, D) the cursed +0 morningstar of Keiff {crush, rElec rPois SInv} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It enhances your eyesight. It has a curse placed upon it. (25, 18, D) a +2 ring mail of poison resistance (26, 18, D) the cursed -1 flail of Tukafuyh {flame, rElec rF+ rC+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from fire. It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (27, 18, D) a +0 demon blade of draining (28, 18, D) an ornate deck of destruction (29, 18, D) a plain deck of wonders (62, 18, D) a +0 whip of pain (63, 18, D) a +0 scale mail of fire resistance (64, 18, D) the +7 greatsling "Punk" {freeze, rC+} It turns projectiles fired from it into bolts of frost. It protects you from cold. (71, 18, D) a book of Flames (23, 19, D) an uncursed staff of death (24, 19, D) the +8 scale mail "Jurphoff" {Str+3 Int+1} It affects your strength (+3). It affects your intelligence (+1). (25, 19, D) an uncursed staff of wizardry (6, 20, D) the ring "Hupluere" {rC+ MP+9 Stlth+} [ring of magical power] It protects you from cold. It affects your magic capacity (+9). It makes you more stealthy. a +2 blessed falchion of holy wrath a +0 large shield (8, 20, D) an uncursed staff of cold (63, 20, D) a +0 shortbow 18 arrows a +0 trident (64, 20, D) a +0 trident (71, 20, D) a cursed -2 dagger a cursed -2 robe (72, 20, D) a +0 falchion a cursed +0 chain mail a cursed -2 dagger a +0 robe (73, 20, D) a +0 dagger a +0 robe (8, 21, D) a +1 scimitar of flaming (61, 21, D) a +0 trident (62, 21, D) a +1 shortbow of freezing 21 arrows (63, 21, D) 2 large rocks 4 arrows (64, 21, D) a large rock (73, 21, D) a +0 dagger a +0 leather armour (25, 22, D) a +0 great sword of flaming an uncursed ring of flight (26, 22, D) a +1 battleaxe of freezing (61, 22, D) a large rock (24, 23, D) 10 large rocks (25, 23, D) the +10 falchion of Ifaylab {slice, Str-2} It inflicts extra damage upon your enemies. It affects your strength (-2). 7 large rocks a +1 battleaxe of freezing (26, 23, D) 2 large rocks a +0 giant club (24, 24, D) a +0 battleaxe of freezing the ring "Pruaw" {+Blink +Rage SInv} [ring of see invisible] It enhances your eyesight. It lets you blink. It lets you go berserk. (25, 24, D) 4 large rocks a +0 giant club a +0 dire flail a +1 dire flail of protection (26, 24, D) a +0 giant club a +0 great sword of flaming a +0 giant spiked club a +0 giant club (63, 24, D) an arrow (24, 25, D) a +0 dire flail a +0 dire flail a +0 dire flail of crushing a +2 dire flail of pain (26, 25, D) a +0 giant club a +0 battleaxe of freezing (49, 25, D) an uncursed staff of summoning (50, 25, D) a cursed staff of conjuration (51, 25, D) an uncursed staff of power (52, 25, D) a book of Unlife (54, 25, D) the Almanac of Attacks Spells Type Level Flame Tongue Conjuration/Fire 1 Throw Icicle Conjuration/Ice 4 Orb of Destruction Conjuration 7 (55, 25, D) a +2 leather armour of poison resistance (25, 26, D) a large rock (50, 26, D) an uncursed staff of cold (52, 26, D) a stone of tremors (53, 26, D) the cursed -5 ring mail of the Devil's Advocate {Dex+1 Int+3} It affects your intelligence (+3). It affects your dexterity (+1). It has a curse placed upon it. (54, 26, D) a +3 morningstar of protection (24, 27, D) a large rock (61, 27, D) a plain deck of wonders (62, 27, D) a +6 glaive of protection (63, 27, D) a +0 dagger (64, 27, D) a +0 scimitar (65, 27, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (72, 27, D) an uncursed amulet of faith (73, 27, D) a plain deck of summonings (62, 28, D) a +0 trident (63, 28, D) a +1 hand axe of venom (64, 28, D) a +0 dagger (71, 28, D) a sack of spiders (72, 28, D) a plain deck of war (73, 28, D) a +4 mace of protection (35, 29, D) a cursed staff of wizardry (36, 29, D) a +3 short sword of venom (38, 29, D) a +1 hunting sling of freezing (41, 29, D) a +3 flail of holy wrath (42, 29, D) a plain deck of changes (43, 29, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (63, 29, D) a cursed -3 trident a +0 plate armour (35, 30, D) a +0 short sword (36, 30, D) a fan of gales (38, 30, D) a plain deck of defence (39, 30, D) a manual of Ice Magic (40, 30, D) Dem Shresh's Collected Works on the Oath Spells Type Level Corona Hexes 1 Summon Mana Viper Hexes/Summoning 5 Metabolic Englaciation Hexes/Ice 5 (41, 30, D) a +3 leather armour of poison resistance (42, 30, D) a disc of storms (63, 30, D) a cursed staff of fire a cursed -1 short sword a +0 short sword a +0 leather armour (64, 30, D) a +2 morningstar of crushing a +0 chain mail (62, 31, D) a +0 battleaxe of electrocution a +0 robe (64, 31, D) a +0 short sword a +0 leather armour (2, 32, D) a lamp of fire (4, 32, D) an uncursed staff of conjuration (5, 32, D) a box of beasts (6, 32, D) a cursed staff of power (7, 32, D) a +1 ring of intelligence (8, 32, D) a book of Callings (9, 32, D) a +0 chain mail of fire resistance (10, 32, D) the cursed +6 large shield of Ignorance {rN+ AC+2 EV+2 Int-6 Curse} It affects your AC (+2). It affects your evasion (+2). It affects your intelligence (-6). It protects you from negative energy. It may recurse itself when equipped. It has a curse placed upon it. (12, 32, D) the ring of Ykham {Fire -Tele MR+} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (1, 33, D) a potion of porridge (2, 33, D) an uncursed staff of conjuration (3, 33, D) the +11 bardiche "Owoghun" {flame, rPois Str+3} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It protects you from poison. (5, 33, D) an uncursed staff of wizardry (7, 33, D) 4 scrolls of amnesia 2 potions of brilliance (13, 33, D) a +2 hand crossbow of freezing (20, 33, D) a +2 leather armour of fire resistance (23, 33, D) an uncursed staff of summoning (24, 33, D) a fan of gales (25, 33, D) Iskenderun's Compendium of Arcane Weapons and the Birds Spells Type Level Shock Conjuration/Air 1 Iskenderun's Mystic Blast Conjuration 4 Fireball Conjuration/Fire 5 Freezing Cloud Conjuration/Ice/Air 6 (27, 33, D) a large rock (29, 33, D) an uncursed staff of poison (2, 34, D) the amulet "Suhor" {Ward rN+ Dex-4 Int+3} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your intelligence (+3). It affects your dexterity (-4). It protects you from negative energy. (4, 34, D) a phial of floods (7, 34, D) the ring "Khakh" {rF+ rC+} [ring of protection from fire] It protects you from fire. It protects you from cold. (12, 34, D) a book of Changes (13, 34, D) a +2 scale mail of cold resistance (19, 34, D) a stone of tremors (20, 34, D) a manual of Unarmed Combat (23, 34, D) a +2 antimagic short sword (24, 34, D) the Incunabulum of Attacks Spells Type Level Throw Frost Conjuration/Ice 2 Throw Icicle Conjuration/Ice 4 Venom Bolt Conjuration/Poison 5 (25, 34, D) a cursed -3 ring of evasion (27, 34, D) a +2 chain mail of cold resistance (37, 34, D) a +1 scimitar a +0 robe a cursed ring of loudness (21, 35, D) a Necronomicon (22, 35, D) a crystal ball of energy (23, 35, D) a +2 plate armour of poison resistance (24, 35, D) a +3 ring mail of magic resistance (25, 35, D) the Volume of the Tarantula Spells Type Level Freeze Ice 1 Regeneration Charms/Necromancy 3 Vampiric Draining Necromancy 3 Condensation Shield Ice 4 Simulacrum Ice/Necromancy 6 (27, 35, D) a lantern of shadows (38, 35, D) a cursed +1 scimitar a +0 robe (39, 35, D) the ring of Freafrie {Dex+4 Int+3 SInv} [ring of see invisible] It affects your intelligence (+3). It affects your dexterity (+4). It enhances your eyesight. a cursed +1 long sword of slicing a +0 robe the +5 quarterstaff of Disembowelment {vamp, Int+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+4). a +0 robe a +2 dire flail of freezing a cursed +0 robe (40, 35, D) a +3 great sword a +0 robe a +0 dagger a +0 robe (25, 36, D) a large rock (40, 36, D) a +0 broad axe of flaming a +0 robe an uncursed ring of protection from magic (23, 37, D) 4 large rocks 2 arrows (24, 37, D) a large rock a cursed staff of air a +0 arbalest 17 bolts a +0 longbow a +0 leather armour a +0 shortbow 24 arrows a +1 steam dragon armour (25, 37, D) the ring of Xom's Anger {AC+1 Str+2 Int+4} [ring of protection] It affects your AC (+1). It affects your strength (+2). It affects your intelligence (+4). a +0 arbalest a +0 arbalest a +0 arbalest 53 bolts 3 large rocks (37, 37, D) a +0 spear of pain a +0 robe a potion of blood (50, 37, D) a +3 lajatang of electrocution (52, 37, D) Begegeg's Grimoire of the Escort Spells Type Level Summon Butterflies Summoning 1 Call Canine Familiar Summoning 3 Summon Mana Viper Hexes/Summoning 5 Dragon's Call Summoning 9 (53, 37, D) a lamp of fire (54, 37, D) a +3 scale mail of cold resistance (60, 37, D) the +4 chain mail "Hijonag" {Str+1 Int-4} It affects your strength (+1). It affects your intelligence (-4). (63, 37, D) an uncursed staff of fire (69, 37, D) a +1 shortbow of flaming (71, 37, D) an ornate deck of wonders (72, 37, D) a lantern of shadows (73, 37, D) a +2 plate armour of fire resistance (22, 38, D) the amulet of the Country {Faith +Fly rF- Dex+3 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+3). It makes you vulnerable to fire. It lets you fly. It makes you more stealthy. a +2 spear of flaming 16 javelins of returning a +0 leather armour (23, 38, D) a large rock an uncursed staff of wizardry a +0 shortbow of evasion 12 arrows a +0 spear 13 javelins a +0 leather armour (24, 38, D) the +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. 12 arrows 4 large rocks 2 javelins a cursed -3 spear 15 javelins of returning a +0 leather armour (25, 38, D) 5 large rocks (49, 38, D) a +1 great sword of draining (50, 38, D) a phial of floods (52, 38, D) a +6 ring of intelligence a +6 ring of dexterity (53, 38, D) a book of Minor Magic (59, 38, D) a book of Dreams (60, 38, D) a tome of Destruction (61, 38, D) a plain deck of destruction (62, 38, D) a box of beasts (63, 38, D) a +1 leather armour of fire resistance (70, 38, D) an uncursed staff of summoning (71, 38, D) a +2 hunting sling of flaming (72, 38, D) a lantern of shadows (23, 39, D) a +0 longbow 34 arrows a cursed -1 leather armour the +9 flail "Gheushit" {flame, +Rage Stlth+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It lets you go berserk. It makes you more stealthy. a +0 arbalest 17 bolts (24, 39, D) a bolt 5 javelins 6 large rocks a +0 shortbow 25 arrows (25, 39, D) 2 javelins a +0 longbow a +0 leather armour an uncursed amulet of resist corrosion a +0 arbalest a +2 robe of magic resistance a +1 broad axe of distortion a +0 shortbow 4 large rocks a +6 battleaxe of draining a +0 longbow 93 arrows the +10 mace of the Tomato {freeze, SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It enhances your eyesight. a +0 arbalest 26 bolts (71, 39, D) a +6 ring of strength a +3 ring of protection an uncursed ring of flight a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity (24, 40, D) 2 large rocks 3 arrows (25, 40, D) a +0 dagger of speed a +0 shortbow 13 arrows (26, 40, D) a +0 spear 13 javelins a +0 leather armour (62, 40, D) a +0 trident (24, 41, D) a large rock a javelin an arrow (60, 41, D) a +0 longbow a +0 leather armour an uncursed ring of flight a +0 longbow 65 arrows a +0 longbow 26 arrows of dispersal a +0 leather armour (61, 41, D) a +0 long sword a +0 leather armour a +0 dagger (24, 42, D) an arrow a large rock a javelin (60, 42, D) a +0 long sword a +0 dagger (61, 42, D) 6 arrows (62, 42, D) a +0 long sword (24, 43, D) a large rock (25, 43, D) a large rock (60, 43, D) a cursed +0 long sword a +1 shortbow of flaming 12 arrows a +0 leather armour (59, 48, D) a plain deck of summonings (61, 48, D) an uncursed amulet of the gourmand (62, 48, D) the cursed +1 demon blade of Misery {venom, rPois Stlth+} It poisons the flesh of those it strikes. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (63, 48, D) an uncursed ring of poison resistance (64, 48, D) a +0 halberd (65, 48, D) a +0 trident of freezing (68, 48, D) a +1 cloak of darkness (71, 48, D) the ring of Kahakhy {rPois Str+4 Int+5} [ring of poison resistance] It affects your strength (+4). It affects your intelligence (+5). It protects you from poison. a +0 club (74, 48, D) an uncursed staff of cold (75, 48, D) a +2 pair of boots of stealth (18, 49, D) a +0 battleaxe of freezing (19, 49, D) a plain deck of defence (20, 49, D) a +5 cutlass of speed (21, 49, D) a +2 ring mail of poison resistance (22, 49, D) a plain deck of defence (23, 49, D) a book of Geomancy (24, 49, D) an uncursed staff of earth (25, 49, D) the ring "Byreatib" {rPois rF+ rC+ Str-2} [ring of poison resistance] It affects your strength (-2). It protects you from fire. It protects you from cold. It protects you from poison. (26, 49, D) a book of Spatial Translocations (27, 49, D) a +1 shortbow of freezing (28, 49, D) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (29, 49, D) an uncursed ring of positive energy (30, 49, D) 4 scrolls of enchant weapon (31, 49, D) a +1 whip of pain (32, 49, D) an uncursed staff of cold (33, 49, D) a +3 war axe of freezing (34, 49, D) a +1 chain mail of magic resistance (38, 49, D) an uncursed staff of fire (39, 49, D) a phial of floods (40, 49, D) a +4 scale mail of cold resistance (41, 49, D) a +7 shortbow of flaming (42, 49, D) the -6 scale mail of Too Many Cooks {Str+3 Int+2} It affects your strength (+3). It affects your intelligence (+2). (43, 49, D) the +7 demon trident of Nightmares {elec, rF+ MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It affects your resistance to hostile enchantments. (44, 49, D) an ornate deck of destruction (45, 49, D) the +2 falchion "Hydrabane" {flame, rC+ Str+2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It protects you from cold. (46, 49, D) a book of Alchemy (47, 49, D) the +8 bastard sword of the Dove {flame, Dex+2 SInv} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It enhances your eyesight. (48, 49, D) a plain deck of defence (49, 49, D) an uncursed staff of summoning (50, 49, D) a +2 war axe of flaming (52, 49, D) a book of Beasts (53, 49, D) an uncursed amulet of resist mutation (54, 49, D) a +4 plate armour of magic resistance (58, 49, D) a +3 vampiric trident (60, 49, D) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It enhances your eyesight. (61, 49, D) the +4 cutlass "Demonslayer" {venom, *Rage rElec Dex+2 Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your dexterity (+2). It insulates you from electricity. It may make you go berserk in combat. (62, 49, D) an uncursed staff of cold (63, 49, D) an uncursed staff of cold (64, 49, D) an uncursed ring of sustain abilities (68, 49, D) a +0 spear (69, 49, D) an uncursed staff of conjuration (70, 49, D) an uncursed staff of energy (71, 49, D) a book of Necromancy (72, 49, D) a stone of tremors (73, 49, D) a +0 leather armour of cold resistance (74, 49, D) a +0 flail (19, 50, D) the +7 cutlass of the Sun {slice, Dex+4 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It makes you more stealthy. (20, 50, D) a book of the Tempests (21, 50, D) an uncursed staff of fire (22, 50, D) a lantern of shadows (23, 50, D) a cursed +3 rod of shadows (14/14) (24, 50, D) a book of Maledictions (25, 50, D) a plain deck of summonings (26, 50, D) a +2 dire flail of protection (28, 50, D) a +4 falchion of holy wrath (29, 50, D) a +1 mace of protection (30, 50, D) a +1 leather armour of magic resistance (31, 50, D) a +1 great sword of electrocution (32, 50, D) a manual of Slings (34, 50, D) a +1 spear of freezing (38, 50, D) the ring of Music {rF+ Str-3 Int+3} [ring of protection from fire] It affects your strength (-3). It affects your intelligence (+3). It protects you from fire. (39, 50, D) a plain deck of war (40, 50, D) a Necronomicon (41, 50, D) a +2 rod of clouds (10/10) (42, 50, D) an uncursed staff of summoning (43, 50, D) a crystal ball of energy (44, 50, D) a +3 war axe of freezing (45, 50, D) the Catalogue of Ensnaring Confrontation Spells Type Level Dazzling Spray Conjuration/Hexes 3 Static Discharge Conjuration/Air 3 Inner Flame Hexes/Fire 3 Tukima's Dance Hexes 3 Lightning Bolt Conjuration/Air 5 (46, 50, D) an uncursed staff of cold (47, 50, D) a +0 hand axe of flaming (49, 50, D) an uncursed staff of earth (50, 50, D) a +2 leather armour of cold resistance (51, 50, D) a book of Clouds (52, 50, D) a cursed ring of loudness (53, 50, D) a +0 ice dragon armour (54, 50, D) the +9 dagger of Apuyffu {speed, +Inv +Fly rElec SInv} Attacks with this weapon are significantly faster. It insulates you from electricity. It enhances your eyesight. It lets you turn invisible. It lets you fly. (58, 50, D) an uncursed staff of cold (59, 50, D) a +4 flail of protection (60, 50, D) a book of Flames (62, 50, D) a +0 halberd (63, 50, D) a +0 short sword (64, 50, D) a +0 club (65, 50, D) an uncursed staff of earth (66, 50, D) a +2 ring mail of cold resistance (67, 50, D) the Volume of Attacks Spells Type Level Shock Conjuration/Air 1 Sting Conjuration/Poison 1 Lightning Bolt Conjuration/Air 5 Bolt of Fire Conjuration/Fire 6 Delayed Fireball Conjuration/Fire 7 (69, 50, D) a +2 ice dragon armour (70, 50, D) a +2 chain mail of fire resistance (71, 50, D) the cursed +4 hunting sling of Xom's Supremacy {freeze, Dex+2} It turns projectiles fired from it into bolts of frost. It affects your dexterity (+2). It has a curse placed upon it. (73, 50, D) a +0 robe (74, 50, D) the Reference Book on the Birds Spells Type Level Repel Missiles Charms/Air 2 Summon Lightning Spire Summoning/Air 4 Poisonous Cloud Conjuration/Poison/Air 6 (75, 50, D) a +2 chain mail of magic resistance (0, 51, D) an uncursed staff of wizardry (1, 51, D) a plain deck of destruction (2, 51, D) an uncursed staff of conjuration (3, 51, D) a book of Wizardry (4, 51, D) a +5 war axe of flaming (5, 51, D) the Volume of Ashen Attacks Spells Type Level Leda's Liquefaction Hexes/Earth 4 Venom Bolt Conjuration/Poison 5 Bolt of Draining Conjuration/Necromancy 5 Iron Shot Conjuration/Earth 6 (6, 51, D) an uncursed amulet of guardian spirit (7, 51, D) a plain deck of destruction (8, 51, D) the +1 robe of Kyecwaog {Str-3 Int+3} It affects your strength (-3). It affects your intelligence (+3). (9, 51, D) a +0 spear of flaming (10, 51, D) an uncursed staff of death (11, 51, D) a +2 short sword of flaming (12, 51, D) the ring "Litufum" {rC+ Str+5 Int+3} [ring of protection from cold] It affects your strength (+5). It affects your intelligence (+3). It protects you from cold. (13, 51, D) a +0 flail of protection (14, 51, D) a +0 hand crossbow of flaming (20, 51, D) a +2 robe of the Archmagi (21, 51, D) a lantern of shadows (22, 51, D) a book of Air (23, 51, D) the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (24, 51, D) a +1 whip of venom (25, 51, D) a +1 ring mail of cold resistance (27, 51, D) the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It enhances your eyesight. (28, 51, D) the +10 falchion of Infection {drain, +Fly rF+ MR+ SInv Stlth+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you fly. It makes you more stealthy. (29, 51, D) the Incunabulum of Aerial Conjuration Spells Type Level Shock Conjuration/Air 1 Sting Conjuration/Poison 1 Swiftness Charms/Air 2 Static Discharge Conjuration/Air 3 Conjure Ball Lightning Conjuration/Air 6 (30, 51, D) a manual of Dodging (31, 51, D) a +0 hand axe of chopping (32, 51, D) a sack of spiders (33, 51, D) a Necronomicon (34, 51, D) a scroll of acquirement (38, 51, D) a +2 long sword of protection (39, 51, D) a book of Unlife (41, 51, D) a cursed staff of cold (42, 51, D) an uncursed amulet of faith (43, 51, D) a +2 ring of intelligence (44, 51, D) a +2 robe of resistance (45, 51, D) an uncursed amulet of clarity (47, 51, D) a +0 great mace of protection (48, 51, D) a book of Power (49, 51, D) a plain deck of destruction (50, 51, D) the +6 dagger of Hard Scrabble {stab, Str+2 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+3). (51, 51, D) an uncursed staff of summoning (53, 51, D) a +3 great mace of draining (54, 51, D) a plain deck of wonders (63, 51, D) the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. the cursed -2 robe of Zecwodih {Str+2 Int+4} It affects your strength (+2). It affects your intelligence (+4). It has a curse placed upon it. (64, 51, D) a +4 ring of slaying a +2 scale mail of fire resistance (65, 51, D) a tome of Destruction (66, 51, D) a plain deck of wonders (67, 51, D) a +1 vampiric battleaxe (68, 51, D) a +2 dagger of speed (69, 51, D) an uncursed staff of earth (0, 52, D) a +2 robe of positive energy (1, 52, D) a +3 halberd of protection (2, 52, D) a +2 scale mail of magic resistance (3, 52, D) a +2 spear of flaming (4, 52, D) an uncursed staff of air (5, 52, D) the cursed +7 scimitar of the Hawk {speed, +Rage rElec rPois Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It insulates you from electricity. It protects you from poison. It lets you go berserk. It has a curse placed upon it. (6, 52, D) the +5 scimitar of Summertime {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. (7, 52, D) an uncursed staff of summoning (8, 52, D) an uncursed staff of wizardry (9, 52, D) a +3 scale mail of cold resistance (10, 52, D) a +1 dagger of venom (11, 52, D) a book of the Sky (12, 52, D) an uncursed staff of fire (13, 52, D) an uncursed amulet of guardian spirit (14, 52, D) a book of Spatial Translocations (26, 52, D) an uncursed amulet of resist corrosion an uncursed amulet of clarity (44, 52, D) a book of Spatial Translocations (45, 52, D) a +1 ring mail of fire resistance (46, 52, D) a +3 ring mail of magic resistance (47, 52, D) a +2 robe of magic resistance (48, 52, D) the cursed -1 great sword "Sholiz" {venom, rN+ SInv} It poisons the flesh of those it strikes. It protects you from negative energy. It enhances your eyesight. It has a curse placed upon it. (65, 52, D) a +6 short sword of speed a cursed -2 war axe a +0 robe an uncursed ring of fire a naga corpse (66, 52, D) a +1 mace of protection a +0 robe an uncursed amulet of guardian spirit the +2 war axe of Cheese {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (67, 52, D) a +0 halberd (72, 52, D) the +12 quarterstaff of the Rattle-Snake {freeze, rF++ rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It protects you from negative energy. (0, 53, D) an uncursed staff of conjuration (1, 53, D) a +0 shield of resistance (2, 53, D) a plain deck of destruction (3, 53, D) a +5 quick blade (4, 53, D) a +0 pearl dragon armour (5, 53, D) an uncursed ring of protection from magic (6, 53, D) a +2 leather armour of poison resistance (7, 53, D) a disc of storms (8, 53, D) the +7 trident "Ceshekk" {pain, MR+ Str+2 Stlth-} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It affects your resistance to hostile enchantments. It makes you less stealthy. (9, 53, D) a book of Summonings (10, 53, D) a book of Maledictions (12, 53, D) a stone of tremors (13, 53, D) an uncursed staff of death (14, 53, D) a plain deck of wonders (27, 53, D) 2 large rocks (64, 53, D) a +0 war axe a +0 battleaxe the ring of Magusa {Contam rF+ rN+ Dex-2} [ring of protection from fire] It affects your dexterity (-2). It protects you from fire. It protects you from negative energy. It causes magical contamination when unequipped. (65, 53, D) a +3 lightning rod (9/9) a +0 large shield an uncursed amulet of resist corrosion the +7 spear of Qeenin {pierce, rF+ Str+3 SInv} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from fire. It enhances your eyesight. a +0 robe (25, 54, D) a +0 dire flail a +0 dire flail a +1 battleaxe of freezing the ring "Mniopenu" {Wiz Dex+1} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+1). a +1 battleaxe of freezing (26, 54, D) a +2 dire flail of protection a +0 dire flail of protection a +3 battleaxe of freezing a +0 giant club (27, 54, D) a +2 battleaxe of freezing 11 large rocks a +0 great sword of flaming (64, 54, D) a +0 morningstar a +0 robe (65, 54, D) a +0 hand axe a +0 shortbow of evasion a +0 glaive (66, 54, D) a +0 trident a +0 robe a +0 battleaxe a +0 robe a +0 dagger of draining a +0 robe (67, 54, D) the +2 flail of Riextogh {crush, +Fly rF++ Stlth--} It inflicts extra damage upon your enemies. It greatly protects you from fire. It lets you fly. It makes you much less stealthy. a naga corpse (25, 55, D) a +2 battleaxe of freezing an uncursed ring of protection from magic a +0 dire flail a +0 dire flail 6 large rocks a +1 great sword of flaming (26, 55, D) 10 large rocks a +0 giant club (27, 55, D) a +0 battleaxe of freezing a +1 great sword of flaming a +2 great sword of flaming an uncursed ring of positive energy 13 large rocks (64, 55, D) a +0 flail a +0 robe a +2 demon blade of flaming (65, 55, D) a +0 robe (66, 55, D) a +0 trident the cursed -5 robe of Nemelex Xobeh's Regard {+Fly rN+ Str+2 Dex+2} It affects your strength (+2). It affects your dexterity (+2). It protects you from negative energy. It lets you fly. It has a curse placed upon it. an uncursed ring of invisibility (6, 56, D) a +0 dire flail a +0 flail a +0 mace 3 large rocks (7, 56, D) 11 large rocks (8, 56, D) 3 large rocks (25, 56, D) a +2 battleaxe of freezing an uncursed ring of sustain abilities 3 large rocks a +0 giant spiked club 2 throwing nets a +0 dire flail a +0 dire flail (26, 56, D) a +4 war axe of freezing a +1 great sword of flaming an uncursed amulet of resist mutation a +0 giant club a +0 giant club 5 large rocks (27, 56, D) a +0 dire flail (unseen) (44, 56, D) a +2 scythe of venom (6, 57, D) 2 large rocks (7, 57, D) 11 large rocks (26, 57, D) a large rock (7, 58, D) 3 large rocks (8, 58, D) 3 large rocks a +0 mace (26, 58, D) 2 large rocks (7, 59, D) a large rock (26, 59, D) a large rock (7, 60, D) a large rock