Liquorice Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -35, D:1) a +0 dagger (7, -12, D:1) a +0 short sword (12, -48, D:1) a +0 club a +0 ring mail (13, -3, D:1) a +0 club (14, -12, D:1) a +0 robe (22, -27, D:1) 26 stones (25, -43, D:1) 20 arrows (26, -43, D:1) 18 poisoned needles (34, -38, D:1) a +0 short sword Level 2 of the Dungeon (0, 18, D:2) a +0 club (2, 15, D:2) a +0 club (12, 24, D:2) a +0 club (12, 26, D:2) a +0 quarterstaff (18, -4, D:2) 16 stones (18, 24, D:2) 31 arrows (24, 14, D:2) a +0 club (28, 6, D:2) 15 sling bullets (33, -16, D:2) a +0 robe (48, 3, D:2) a stone (48, 4, D:2) a stone (48, 6, D:2) a +0 club a stone (51, 32, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 19 stones (3, 28, D:3) a cursed +0 robe (4, 20, D:3) a +0 dagger (14, 25, D:3) a +0 dagger (16, 40, D:3) a +0 whip 4 stones (17, 38, D:3) a stone (18, 35, D:3) a +0 hunting sling a +0 club 10 stones (20, 35, D:3) a cursed +0 leather armour 2 stones (21, 35, D:3) a stone (22, 35, D:3) 2 stones (23, 35, D:3) a stone (24, 35, D:3) a stone (24, 36, D:3) a stone (28, 13, D:3) a +0 mace a +0 ring mail (30, 45, D:3) a stone (31, 45, D:3) a stone (32, 44, D:3) 3 stones (32, 45, D:3) a stone (33, 43, D:3) a stone (34, 44, D:3) a stone (35, 44, D:3) a stone a cursed +0 short sword (37, 43, D:3) a +0 dagger a +0 hunting sling 13 stones (48, 5, D:3) a cursed -1 plate armour Level 4 of the Dungeon [Shop] Mamiux's Armour Shop a +0 scale mail (44 gold) the cursed +0 buckler "Kykim" {*Slow +Inv rN+ Dex+8} (339 gold) It affects your dexterity (+8). It protects you from negative energy. It lets you turn invisible. It may slow you when you take damage. It has a curse placed upon it. a +0 robe (7 gold) a +0 buckler (49 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) the +5 chain mail "Zuasu" {rPois MR+} (509 gold) It protects you from poison. It affects your resistance to hostile enchantments. a +0 leather armour (22 gold) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (440 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (0, 0, D:4) 16 arrows (11, 13, D:4) 11 stones (21, -26, D:4) a scroll of random uselessness (22, -18, D:4) a +0 war axe a +0 leather armour a +0 short sword (22, -17, D:4) a +0 short sword (23, -17, D:4) a +0 dagger a cursed -1 club a +0 chain mail (36, -37, D:4) a +0 giant club (36, 10, D:4) a +0 rapier (42, -33, D:4) a cursed +0 ring mail (46, -13, D:4) a +0 dagger a +0 robe (48, -13, D:4) a +0 club a +0 morningstar (53, -34, D:4) 14 stones (54, -13, D:4) 26 stones Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, 4, D:5) 22 sling bullets (11, 10, D:5) a +0 leather armour (14, -12, D:5) a +0 leather armour (14, -11, D:5) a scroll of random uselessness (14, 9, D:5) a +0 robe (21, -24, D:5) 24 bolts (32, -23, D:5) a +0 giant club (33, -22, D:5) 2 arrows (33, -12, D:5) 28 arrows (34, -24, D:5) an arrow (34, -23, D:5) 4 arrows (36, -24, D:5) an arrow (37, -26, D:5) 18 arrows a +0 shortbow (37, -24, D:5) an arrow (45, -6, D:5) a +0 short sword (53, -1, D:5) 14 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (3, -4, D:6) a potion of lignification (53, 7, D:6) a +0 war axe a +0 robe