Dungeon Sprint DCSS version 0.22-a0-162-g33bf1272b0 (webtiles) character file. 91 Liquorice the Magician (level 4, 27/27 HPs) Began as an Octopode Earth Elementalist on Feb 12, 2018. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:21 (94 turns). Liquorice the Magician (Octopode Earth Elementalist) Turns: 94, Time: 00:02:21 Health: 27/27 AC: 1 Str: 19 XL: 4 Next: 57% Magic: 11/11 EV: 15 Int: 29 God: Gold: 0 SH: 14 Dex: 25 Spells: 13/14 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . x - +3 shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . D - +6 ring of dexterity rCorr . Harm . E - +6 ring of dexterity MR ..... NoTele + G - +6 ring of intelligence Stlth ++++...... F - +6 ring of intelligence HPRegen 0.09/turn H - +6 ring of strength MPRegen 0.12/turn I - +6 ring of strength J - ring of flight (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Evoke Flight You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons K - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Missiles b - 30 stones (quivered) Armour v - a +3 buckler w - a +3 large shield x - a +3 shield (worn) L - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical Staves m - an uncursed staff of summoning B - an uncursed staff of energy Jewellery D - a +6 ring of dexterity (left tentacle) E - a +6 ring of dexterity (right tentacle) F - a +6 ring of intelligence (on tentacle) G - a +6 ring of intelligence (on tentacle) H - a +6 ring of strength (on tentacle) I - a +6 ring of strength (on tentacle) J - a ring of flight (on tentacle) Wands y - a wand of disintegration (6) z - a wand of iceblast (7) A - a wand of acid (6) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear Potions a - 2 potions of brilliance d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 2 potions of berserk rage k - 2 potions of invisibility l - 4 potions of resistance n - 5 potions of agility o - 5 potions of might Books j - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 Miscellaneous C - a crystal ball of energy M - a lightning rod (4/4) Comestibles c - 7 rations Skills: - Level 4.6 Dodging - Level 2.6 Stealth - Level 4.0 Shields + Level 5.6 Spellcasting Level 1.0 Transmutations + Level 4.9 Earth Magic + Level 4.0 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth #####. 3% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You see here an uncursed staff of summoning. m - an uncursed staff of summoning You are no longer berserk. You pass out from exhaustion. You feel yourself slow down. You can move again. You see here a lightning rod (4/4). M - a lightning rod (4/4) You start resting. You feel yourself speed up. You start resting. Magic restored. There is a transporter here. You recover from your berserk rage. Okay, then. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There are no items here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓ ▓.8@8.▓ ▓.....▓ ▓.....▓ ▓.....▓ ▓.....▓ ▓..©..▓ ▓▓▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures A phantom (D) An adder skeleton (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Liquorice the Octopode Earth Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 27 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 27 | D | Found the +10 dark maul {crush} 27 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} 27 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 27 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 29 | D | Found the +6 shillelagh "Devastator" {shatter} 29 | D | Found the +11 plutonium sword {*Contam Stlth-} 29 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 29 | D | Found the +9 sword of Zonguldrok {reap} 29 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 29 | D | Found the +0 sword of Power 29 | D | Found the +15 mace of Variability {chaos} 29 | D | Found the +7 Singing Sword 29 | D | Found the +7 longbow "Piercer" {penet, EV-2} 41 | D | Reached skill level 4 in Spellcasting 41 | D | Reached XP level 2. HP: 17/17 MP: 4/7 48 | D | Entered arena 2. 48 | D | Noticed a phantom 48 | D | Found a transporter. 57 | D | Killed a phantom 57 | D | Reached skill level 5 in Spellcasting 57 | D | Reached XP level 3. HP: 21/21 MP: 6/10 57 | D | Reached XP level 4. HP: 27/27 MP: 6/11 94 | D | Quit the game Vault maps used: D: sprint_v Skill XL: | 1 2 | ---------------+-------+----- Dodging | 4 | 4.6 Shields | 4 | 4.0 Spellcasting | 4 5 | 5.6 Earth Magic | 4 | 4.9 Evocations | 4 | 4.0 Stealth | | 2.6 Transmutations | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Tentacles | 2 | || 2 Constrict | 1 | || 1 Evoke: Wand | 2 | || 2 Use: Potion | 2 | || 2 Block: Shield | 3 | || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 120 | 0.0 | 0 | 2 | 0.0 | 94 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 120 | 0.0 | 0 | 2 | 0.0 | 94 +---------+---------+-------+---------+---------+-------+---------