Liquorice Level 1 of the Dungeon (0, 0, D:1) a +0 club (27, -28, D:1) a +0 club (34, -18, D:1) a +0 club (51, 5, D:1) a +0 robe (52, 9, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (7, 21, D:2) a +0 dagger (8, 22, D:2) a +2 hunting sling of flaming 19 sling bullets (16, 18, D:2) a +0 club (26, 6, D:2) a +0 club (35, 10, D:2) 16 poisoned needles (39, -2, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +2 whip of electrocution (1, -10, D:3) a +0 hand axe (6, -15, D:3) a +0 leather armour (9, -17, D:3) a +0 club (9, -9, D:3) a +0 dagger (14, 28, D:3) 27 bolts (21, -8, D:3) a +0 naga barding (27, -12, D:3) a +0 club (29, 8, D:3) a +0 club a +0 scale mail (29, 10, D:3) a +0 mace (30, 18, D:3) a +0 dagger a +0 dagger (34, -3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger (1, 3, D:4) a +0 trident (5, -3, D:4) a +0 flail a +0 ring mail (11, -2, D:4) a +0 scale mail (11, 9, D:4) a +0 mace (15, 10, D:4) a +0 leather armour (15, 15, D:4) a +0 scale mail (18, -5, D:4) a +0 dagger a +0 leather armour a cursed -2 dagger a +0 robe a +0 dagger a +0 robe (22, 17, D:4) a +0 hunting sling (23, -1, D:4) a +0 hand axe (25, -9, D:4) a +0 short sword (27, -10, D:4) a +0 mace (36, -10, D:4) a +0 leather armour (39, 21, D:4) a +0 ring mail a +0 giant club (42, 13, D:4) a +0 dagger (48, 27, D:4) a +0 chain mail (48, 30, D:4) a cursed +0 pair of boots (49, 38, D:4) a +0 club (49, 39, D:4) a potion of degeneration (51, -5, D:4) a +0 war axe a +0 scale mail a +0 flail a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, 25, D:5) a +0 whip (4, 25, D:5) a +0 shortbow (5, 20, D:5) a +0 spear (6, 7, D:5) a +0 whip (10, 2, D:5) a +0 hand axe a +0 robe (14, 37, D:5) 12 poisoned needles (15, -12, D:5) a +0 mace (15, 13, D:5) a +0 club (21, 18, D:5) a +0 mace (34, -4, D:5) a +0 robe (34, 8, D:5) a +0 robe a +0 scythe (57, 8, D:5) a +0 whip (60, -18, D:5) 21 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 mace a +0 ring mail (1, 14, D:6) a +0 short sword (2, 8, D:6) a +0 hand axe (19, -28, D:6) a +0 spear (19, -16, D:6) a +1 hand axe of freezing a +0 robe (20, 17, D:6) a +0 hand axe (21, -16, D:6) a cursed +0 mace a +0 robe (22, -19, D:6) a +0 giant club (23, -12, D:6) a cursed +0 war axe a +0 robe (26, -15, D:6) a +0 ring mail a +0 mace (35, 21, D:6) a +0 dagger (41, 14, D:6) a +0 mace a +0 robe Level 7 of the Dungeon [Shop] Cyjoh's Assorted Antiques a book of Minor Magic (560 gold) a book of Party Tricks (1400 gold) a +0 robe (19 gold) a scroll of enchant weapon (210 gold) a potion of heal wounds (140 gold) the +6 scimitar "Blob" {speed, *Corrode rPois rC++ Int+2} (1940 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+2). It greatly protects you from cold. It protects you from poison. It may corrode you when you take damage. the +7 arbalest of Peunoupe {flame, +Fly rPois Dex+2} (1696 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from poison. It lets you fly. a potion of cancellation (224 gold) a scroll of enchant armour (210 gold) the cursed +0 rapier of Ruination {elec, rElec rF+} (784 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (0, 0, D:7) a +0 robe (11, -2, D:7) a +0 dagger a +0 robe (15, -3, D:7) a +0 dagger an orc corpse (skeletalised by now) (18, 8, D:7) a +0 trident (19, 19, D:7) a +0 giant club (22, 45, D:7) a +2 short sword of draining a +0 leather armour (27, 47, D:7) a scroll of remove curse (29, 12, D:7) a +0 robe the big kobold corpse of Pikel (31, 51, D:7) 2 stones (52, 9, D:7) a +0 scale mail (62, 4, D:7) a +3 whip a +0 flail (63, 4, D:7) a +0 short sword a +0 hand axe the Ecumenical Temple