Liquorice Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 1, D:1) a +0 club (3, -2, D:1) a +0 dagger a +0 dagger a +0 club (8, 7, D:1) 13 poisoned needles (11, 7, D:1) 16 arrows (18, -17, D:1) a +0 hand axe (23, 15, D:1) a +0 whip (32, -16, D:1) a +0 dagger (36, -37, D:1) 22 sling bullets (37, -40, D:1) a +0 hand axe (39, -35, D:1) a +0 hunting sling (50, -3, D:1) a +0 leather armour (52, -2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (15, -17, D:2) a +0 dagger (16, -7, D:2) a +0 dagger (20, -37, D:2) a +0 hunting sling (20, -33, D:2) a +0 club (20, -12, D:2) a +0 dagger (24, -38, D:2) a cursed -2 dagger (29, -19, D:2) 4 large rocks (31, -39, D:2) a +0 club (32, -39, D:2) a +0 dagger (42, -35, D:2) 9 bolts (49, -10, D:2) a +0 club (55, -29, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, 4, D:3) a +0 whip (8, -29, D:3) a cursed -3 club (8, -19, D:3) a +0 war axe (10, -6, D:3) a +0 trident a +0 ring mail (15, -30, D:3) 21 sling bullets (22, -24, D:3) a +0 robe (27, -46, D:3) a +0 pair of boots (28, -48, D:3) a +0 robe (28, -12, D:3) a +0 hand axe (28, -10, D:3) 21 sling bullets (29, -19, D:3) a +0 dagger a +0 dagger (29, -9, D:3) a +0 dagger (30, -46, D:3) a +0 dagger (31, -45, D:3) a +0 leather armour a +0 club a +0 club (31, -43, D:3) a +0 leather armour a cursed -3 dagger (31, -42, D:3) a +0 chain mail a +0 club (31, -33, D:3) a +0 whip (32, -17, D:3) a +0 club a +0 short sword (33, -21, D:3) a +0 dagger a +0 club (33, -18, D:3) a cursed +0 short sword (34, -20, D:3) a +0 whip (34, -8, D:3) a +0 club (34, -7, D:3) a +2 dagger of venom a +0 robe (36, -42, D:3) a +0 ring mail a +0 whip (38, -32, D:3) a cursed -1 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (1, 1, D:4) a +0 robe (3, 4, D:4) a +0 mace (4, 0, D:4) a +0 mace (7, 0, D:4) a +0 giant club (14, 11, D:4) a +0 hand axe (17, 39, D:4) a +0 ring mail (31, 8, D:4) a +0 robe a +0 dagger (42, 12, D:4) a +0 leather armour (42, 20, D:4) a +2 short sword of speed Level 5 of the Dungeon (0, 0, D:5) a cursed +0 robe (0, 10, D:5) a +0 leather armour (7, -1, D:5) a +0 dagger (13, -6, D:5) the +2 leather armour of the Eagle {+Fly rC+ Dex-2} It affects your dexterity (-2). It protects you from cold. It lets you fly. (18, -1, D:5) a +0 leather armour (18, 23, D:5) 6 large rocks (24, 0, D:5) a +0 dagger (35, -1, D:5) a +0 rapier (40, -1, D:5) a +0 dire flail (49, 25, D:5) a +3 long sword of slicing (53, 24, D:5) 9 poisoned needles (54, 5, D:5) a +0 animal skin (64, -2, D:5) a +0 animal skin (64, 2, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 11 gold pieces (22, -8, D:6) 12 gold pieces (36, 33, D:6) a +0 shortbow (37, 3, D:6) a +0 robe a cursed -1 dagger (37, 12, D:6) a scarf of spirit shield (38, -3, D:6) a +0 whip (38, 0, D:6) a +0 flail a +0 club a +0 scale mail (38, 3, D:6) a +0 leather armour a +0 hand axe a +0 mace (40, 0, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Iguteg's Assorted Antiques a +0 robe (21 gold) a scroll of remove curse (90 gold) a +0 scale mail (120 gold) a wand of acid (5) (540 gold) the cursed +1 war axe "Zobacul" {freeze, Dex+2} (585 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It has a curse placed upon it. a potion of curing (90 gold) (3, -42, D:7) a +0 long sword (6, -7, D:7) a +0 ring mail (7, 10, D:7) a +0 short sword (9, -7, D:7) 2 scrolls of noise 2 scrolls of random uselessness (22, -45, D:7) a cursed +0 pair of gloves (24, -13, D:7) a +0 leather armour (27, -4, D:7) a +0 chain mail (37, 0, D:7) 6 sling bullets (47, -38, D:7) a +0 shortbow (49, 1, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (9, -1, D:8) a +0 robe (12, 30, D:8) a +0 club a +0 robe (25, 7, D:8) a +0 quarterstaff (25, 27, D:8) a +0 dagger (27, 26, D:8) a +0 dagger Level 9 of the Dungeon (12, -4, D:9) a +0 dagger (14, 3, D:9) a +0 club a +0 blowgun 7 poisoned needles (16, -2, D:9) a +0 ring mail (19, -16, D:9) a +0 trident a +0 leather armour a +0 hand axe a +0 chain mail (19, -15, D:9) a +0 scale mail a +0 short sword a +0 morningstar a +0 flail a +0 robe a +0 dagger a cursed -2 club a +0 short sword a +0 short sword a cursed +0 whip a +0 dagger a +0 hand axe (22, -27, D:9) a +0 mace (23, 13, D:9) a +0 short sword (24, -34, D:9) a +0 short sword (24, -25, D:9) a +0 war axe a +0 plate armour (27, -1, D:9) a cursed -1 rapier Level 10 of the Dungeon [Shop] Foluh's Assorted Antiques a +1 robe of fire resistance (381 gold) a +2 leather armour of cold resistance (570 gold) the +2 robe of Panentheism {rElec rPois rF+++ Stlth-} (1875 gold) It renders you almost immune to fire. It insulates you from electricity. It protects you from poison. It makes you less stealthy. the cursed +2 trident "Spiderbane" {pierce, Str+2 Stlth+} (786 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It makes you more stealthy. It has a curse placed upon it. a crystal ball of energy (600 gold) a +0 hand crossbow of freezing (249 gold) a scroll of identify (60 gold) a scroll of fog (60 gold) an uncursed staff of earth (750 gold) a potion of curing (90 gold) (0, 0, D:10) a +0 battleaxe (17, 10, D:10) the +6 falchion of Pyromania {vamp, Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). the +3 great sword of Herut {venom, +Rage Dex+5} It poisons the flesh of those it strikes. It affects your dexterity (+5). It lets you go berserk. (47, -7, D:10) a +0 ring mail (64, -32, D:10) a +0 mace a +0 robe (64, -31, D:10) a cursed +0 war axe a +0 robe (65, -30, D:10) a +1 dire flail a cursed +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 flail (3, -14, D:11) a scroll of random uselessness (11, 5, D:11) a +0 dagger (23, -11, D:11) a scroll of magic mapping (34, -6, D:11) a +0 robe (37, -11, D:11) 17 gold pieces (38, 26, D:11) a +0 giant club a +0 giant spiked club (43, -9, D:11) the +10 halberd "Xarae" {venom, rElec rN+ Int-5} It poisons the flesh of those it strikes. It affects your intelligence (-5). It insulates you from electricity. It protects you from negative energy. (44, -8, D:11) 2 rations (44, -3, D:11) a ration (44, -2, D:11) a ration (46, -13, D:11) a cursed -1 whip the Ecumenical Temple