Liquorice Level 1 of the Dungeon (1, 0, D:1) 24 arrows (2, 24, D:1) a +0 dagger (8, 4, D:1) a +0 short sword (9, 15, D:1) a +0 chain mail (15, 11, D:1) 21 stones (16, -28, D:1) a +0 club (30, 14, D:1) a +0 dagger (55, -24, D:1) a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -8, D:2) a cursed -2 dagger (10, -16, D:2) a +0 helmet (13, -6, D:2) a +0 short sword (14, -10, D:2) a +0 robe (18, -23, D:2) a +0 dagger (19, -11, D:2) a +0 leather armour (35, 18, D:2) a +0 leather armour (46, 9, D:2) a +0 club (55, 1, D:2) a +0 dagger a +0 robe (56, -8, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 20 bolts (7, 8, D:3) a +0 hunting sling (11, 27, D:3) 11 bolts (13, 17, D:3) a +0 robe (15, 26, D:3) a +0 club (19, 24, D:3) a +0 hunting sling (20, 23, D:3) a +0 short sword (20, 29, D:3) a +0 chain mail (22, -3, D:3) 17 arrows (25, 13, D:3) a +0 club (32, 10, D:3) a +0 pair of gloves Level 4 of the Dungeon (3, 6, D:4) 24 bolts (5, 2, D:4) a stone (14, 4, D:4) 25 arrows (15, 9, D:4) a stone (15, 11, D:4) a stone (16, 12, D:4) 3 stones (17, 13, D:4) a +0 club (17, 23, D:4) 10 sling bullets (19, 14, D:4) a +0 quarterstaff (23, 24, D:4) a +0 robe a +0 dagger a +0 dagger a +0 leather armour (24, 24, D:4) a +0 short sword (25, 28, D:4) a +0 chain mail a +0 club (26, 27, D:4) 24 bolts (35, 11, D:4) a cursed +0 giant club (40, 32, D:4) a +0 falchion (45, 16, D:4) a +0 robe a +0 dagger (46, 16, D:4) 10 stones a +0 mace a +0 ring mail a +0 trident a +0 ring mail (47, 18, D:4) 16 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 robe (0, 5, D:5) a +0 leather armour (13, 5, D:5) a cursed +0 scale mail (18, 2, D:5) a +0 scale mail (18, 13, D:5) a +0 ring mail (27, 2, D:5) a +0 leather armour (35, 14, D:5) a +0 ring mail (35, 36, D:5) 25 sling bullets (37, 32, D:5) a scroll of fog (39, 12, D:5) 17 bolts (45, 27, D:5) a +0 robe a +0 dagger (46, 27, D:5) a +0 ring mail a +0 short sword (46, 28, D:5) a +0 hand axe (53, 9, D:5) a cursed -1 scimitar Level 6 of the Dungeon (0, 0, D:6) an arrow (2, 22, D:6) a +0 dagger (3, -21, D:6) 16 stones (4, 0, D:6) an arrow (7, 0, D:6) a +0 shortbow 24 arrows (10, -16, D:6) 21 arrows (15, -14, D:6) a +0 chain mail (29, -13, D:6) a cursed -2 mace (36, -7, D:6) 22 arrows (43, -3, D:6) a +0 vampiric rapier a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 trident (0, 3, D:7) a cursed -2 leather armour (2, 30, D:7) a +0 dagger a +0 robe (4, -4, D:7) 29 arrows (10, 14, D:7) a +0 club (10, 15, D:7) a +0 whip a +0 whip (10, 25, D:7) a +0 chain mail (11, 32, D:7) 16 stones (15, -4, D:7) a +0 leather armour (17, -4, D:7) 23 arrows (18, 7, D:7) 18 sling bullets (18, 9, D:7) a cursed +4 hand axe a cursed +0 robe (19, 32, D:7) a +0 war axe (28, 32, D:7) a +0 whip a +0 whip (28, 35, D:7) a cursed -3 hand crossbow (31, 7, D:7) 18 stones (31, 27, D:7) a +0 scale mail (32, 16, D:7) a +0 flail a +0 dagger a +0 robe (32, 17, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 robe (12, 9, D:8) a +0 pair of boots (18, -8, D:8) 5 arrows (18, -7, D:8) a +0 robe a cursed +0 dagger (19, -7, D:8) 14 arrows a +0 shortbow (20, -8, D:8) an arrow (30, -3, D:8) a +0 rapier (50, 18, D:8) a +0 falchion of draining a +0 rapier of holy wrath a +0 morningstar of protection a +2 quarterstaff of chaos a +0 whip of flaming (51, -20, D:8) a +0 giant club (54, -26, D:8) 14 stones (55, 12, D:8) a +0 robe a +0 mace Level 9 of the Dungeon [Shop] Xuvugeir's Antique Weapon Emporium a +2 falchion of holy wrath (504 gold) a +2 shortbow of velocity (478 gold) the cursed +2 flail "Cookihie" {antimagic, -Tele *Noise rN++ Str+10} (1360 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+10). It greatly protects you from negative energy. It may make noises in combat. It prevents most forms of teleportation. It has a curse placed upon it. the +2 war axe "Conn" {flame, *Corrode +Inv Dex+6} (1081 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+6). It lets you turn invisible. It may corrode you when you take damage. a +4 trident of piercing (788 gold) a +0 scythe (87 gold) a +0 trident (101 gold) a +0 whip (72 gold) a +0 spear (87 gold) a +0 mace (87 gold) a +1 arbalest of freezing (437 gold) the +5 short sword of Departure {pain, MR+ Dex+4} (1551 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It affects your resistance to hostile enchantments. (0, 0, D:9) a +0 ring mail (1, 19, D:9) a +3 falchion a +0 robe (4, 19, D:9) a cursed +5 spear a +0 robe (4, 20, D:9) a +0 flail a +0 robe (5, 18, D:9) a +4 great sword a +0 robe (5, 19, D:9) a +0 hand axe a +0 ring mail (6, 18, D:9) a +1 dagger of holy wrath a +0 robe (6, 19, D:9) a +0 trident (7, 30, D:9) a +0 cloak (10, -15, D:9) a +0 scale mail (13, 4, D:9) a +0 robe a +2 dagger of electrocution (13, 5, D:9) a +0 plate armour a +0 hand axe (14, 5, D:9) a +0 chain mail a +0 scimitar (15, 3, D:9) a +0 leather armour a +0 club (20, 33, D:9) a +0 trident (23, 2, D:9) a +0 pair of gloves (23, 27, D:9) 16 stones (39, 13, D:9) 22 stones (52, 8, D:9) a +0 buckler a +0 ring mail a +0 war axe (54, -6, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +1 shield a +1 dagger of protection a +0 robe (0, 4, D:10) a +0 club a +0 chain mail (1, 4, D:10) a +0 mace a +0 whip (1, 14, D:10) a +0 leather armour (1, 15, D:10) a +0 hand axe (2, 14, D:10) a +0 dagger (2, 15, D:10) a +0 club (9, 20, D:10) 7 stones (13, -13, D:10) a +0 giant club a +0 giant spiked club a +0 giant club (13, 9, D:10) a +0 short sword (13, 12, D:10) a +0 flail a +0 war axe a +0 plate armour (14, 11, D:10) a cursed -3 dagger a +0 robe (14, 12, D:10) a +0 dagger (23, -17, D:10) 14 stones (24, 3, D:10) 16 stones (35, -10, D:10) a +0 whip (37, -17, D:10) a +0 buckler (40, 17, D:10) a +0 long sword a +0 giant club (52, -17, D:10) a +0 leather armour (55, -16, D:10) a +0 club (56, 10, D:10) a +0 whip a +0 hand axe a +0 chain mail (57, 9, D:10) a +0 hand axe 10 stones (57, 10, D:10) a +0 short sword Level 11 of the Dungeon (4, -10, D:11) 21 arrows (12, -15, D:11) a +0 troll leather armour (13, -15, D:11) a +0 giant club a +0 giant club (21, 6, D:11) the amulet of Uthred {Faith Int+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+2). 6 javelins 3 scrolls of amnesia (32, -5, D:11) a +0 trident (32, 9, D:11) an uncursed amulet of guardian spirit an uncursed amulet of regeneration (36, -16, D:11) a +0 morningstar (36, -15, D:11) an uncursed ring of fire (36, -13, D:11) a +0 leather armour (43, -14, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (1, 12, D:12) 23 stones (3, 1, D:12) a +0 giant spiked club a +0 giant club a scroll of noise (5, 10, D:12) a +0 helmet (6, 7, D:12) a +0 flail (8, -2, D:12) a +0 robe (12, 4, D:12) a +0 pair of boots (15, 17, D:12) 16 bolts (24, 27, D:12) 17 gold pieces (24, 28, D:12) 14 gold pieces (24, 29, D:12) 22 gold pieces (25, 27, D:12) 13 stones (25, 29, D:12) a scroll of teleportation (26, 28, D:12) a book of the Dragon (26, 29, D:12) a +3 scimitar of holy wrath Level 13 of the Dungeon [Shop] Ferisol's Assorted Antiques a +0 ring mail (104 gold) a lightning rod (4/4) (1040 gold) a potion of might (104 gold) a +0 scale mail (104 gold) a +0 chain mail (117 gold) a +0 club (26 gold) a potion of might (104 gold) a book of Conjurations (780 gold) 2 scrolls of identify (104 gold) a scroll of acquirement (1352 gold) (0, 0, D:13) a +0 dire flail (6, -15, D:13) a +3 scimitar of flaming (9, 8, D:13) 17 stones (12, 19, D:13) a +0 leather armour a cursed +0 hand axe (12, 25, D:13) a +0 plate armour a +0 great sword (13, -16, D:13) an uncursed amulet of the gourmand a scroll of immolation a scroll of torment (13, 24, D:13) a +0 club (19, 1, D:13) a +0 troll leather armour (21, 12, D:13) a cursed -2 buckler (35, 26, D:13) a +0 hand axe a +0 leather armour (42, 6, D:13) a +0 robe (46, 1, D:13) a potion of lignification (48, 0, D:13) a +0 war axe (50, 1, D:13) a +0 giant club Level 14 of the Dungeon [Shop] Kies's Antique Weapon Shop the +5 scimitar "Saicada" {pain, Str+4} (1512 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). a +0 club (30 gold) a +2 dagger of pain (510 gold) a +2 long sword of electrocution (621 gold) a +1 hand axe of venom (318 gold) a +0 hand crossbow (105 gold) a +0 hand axe (90 gold) a +2 hunting sling of velocity (426 gold) a +0 morningstar (120 gold) a +0 hunting sling (45 gold) a +0 falchion of distortion (285 gold) (0, 0, D:14) a stone (0, 1, D:14) a +0 short sword (1, 0, D:14) a cursed +0 robe a +0 dagger (1, 1, D:14) a +0 hand axe a +0 robe (3, 16, D:14) 6 tomahawks (10, 4, D:14) a scroll of random uselessness an uncursed staff of wizardry a +0 giant spiked club a +4 flail of protection (11, 4, D:14) a +0 giant club (16, 7, D:14) a +0 dagger (17, 4, D:14) a cursed -2 dagger a +0 robe (17, 6, D:14) a bolt (18, 7, D:14) 3 stones a +0 short sword (19, 6, D:14) 18 bolts a +0 arbalest (21, 7, D:14) a +0 robe a +0 dagger (22, 39, D:14) 5 stones (23, 6, D:14) 42 bolts a +0 arbalest a +0 arbalest a +0 war axe (23, 7, D:14) a cursed -1 dagger (23, 9, D:14) a +0 dire flail a scroll of torment (23, 39, D:14) a +0 whip 2 stones a +0 dagger a +0 robe (24, 6, D:14) a +0 club (24, 38, D:14) 7 stones (24, 39, D:14) 3 stones a +0 short sword (30, 19, D:14) 8 tomahawks (33, 0, D:14) a +0 quarterstaff (35, 23, D:14) a +0 leather armour (36, 18, D:14) a +0 giant club a +0 giant club (36, 27, D:14) 17 stones (42, 32, D:14) a cursed -2 arbalest (44, -5, D:14) a +0 leather armour a +0 long sword a +0 leather armour (65, 11, D:14) a +0 leather armour (67, 16, D:14) a +0 troll leather armour Level 15 of the Dungeon (0, 0, D:15) a +0 dagger (0, 2, D:15) a +0 short sword of electrocution (7, 2, D:15) a +0 hand axe a +0 chain mail a +0 dire flail a +0 plate armour a +0 dire flail (20, -36, D:15) a +0 mace a +0 robe (20, -35, D:15) a cursed +1 dire flail of protection a +0 robe (20, -33, D:15) a +0 ring mail (22, 6, D:15) a +3 battleaxe a +0 robe (28, 12, D:15) 19 stones (30, -32, D:15) a +0 giant club a +0 giant spiked club (41, -22, D:15) 22 stones (41, -19, D:15) 19 stones (43, -32, D:15) 18 stones Level 1 of the Orcish Mines [Shop] Wolixoce's Gadget Shoppe a wand of digging (6) (280 gold) a lightning rod (4/4) (560 gold) a wand of random effects (34) (252 gold) a sack of spiders (280 gold) a lamp of fire (560 gold) a wand of polymorph (15) (238 gold) a wand of digging (20) (672 gold) a box of beasts (280 gold) a wand of digging (17) (588 gold) a lightning rod (4/4) (560 gold) a phantom mirror (420 gold) a lamp of fire (560 gold) a wand of digging (14) (504 gold) a box of beasts (280 gold) a wand of random effects (11) (91 gold) [Shop] Wageajo's Distillery a potion of heal wounds (80 gold) a potion of brilliance (64 gold) a potion of haste (160 gold) a potion of lignification (48 gold) a potion of curing (48 gold) a potion of lignification (48 gold) a potion of curing (48 gold) a potion of heal wounds (80 gold) a potion of invisibility (128 gold) [Shop] Bomoc's Weapon Boutique a +1 hand crossbow of flaming (199 gold) a +3 dagger of flaming (309 gold) 22 stones (33 gold) the +12 short sword "Undertaker" {freeze, +Blink rPois Int+5} (1411 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It protects you from poison. It lets you blink. a +0 arbalest (67 gold) a +0 whip (37 gold) 15 bolts (45 gold) a +0 war axe (52 gold) the +5 eveningstar "Ibbusuqi" {holy, rElec rN+ Int-5 SInv} (958 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-5). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. a +0 war axe (52 gold) (0, 0, Orc:1) a +0 dagger a cursed +0 robe (0, 17, Orc:1) a cursed -2 hand axe a +0 leather armour (0, 18, Orc:1) a +0 flail (1, 17, Orc:1) a cursed -3 long sword a +2 chain mail of cold resistance (1, 18, Orc:1) a +0 falchion (2, 29, Orc:1) a +0 chain mail a +0 trident (3, 29, Orc:1) a +0 scale mail a +1 hand axe of freezing (3, 30, Orc:1) a +0 club (16, 0, Orc:1) a +0 giant club (27, -1, Orc:1) a +0 giant club (28, -3, Orc:1) 4 potions of degeneration (28, 15, Orc:1) a +0 giant club (30, 7, Orc:1) a +0 war axe a +0 chain mail (32, 3, Orc:1) a +0 dagger a +0 robe (32, 4, Orc:1) a +0 flail a +0 dagger a +0 leather armour (32, 5, Orc:1) a +0 dagger a +0 robe (32, 6, Orc:1) a +0 long sword a +0 chain mail (52, 3, Orc:1) a +0 scale mail a +0 hand axe (52, 5, Orc:1) a +0 giant spiked club (53, 3, Orc:1) a +0 plate armour a +0 war axe (53, 8, Orc:1) a +0 hand axe a +0 chain mail a +0 halberd a +0 ring mail a +0 club (53, 9, Orc:1) a +1 chain mail of fire resistance a +0 battleaxe a +0 ring mail (53, 10, Orc:1) a +0 plate armour a +0 great mace a +0 ring mail a +0 dagger (54, 8, Orc:1) a +0 club a +0 club a cursed +0 plate armour a +0 war axe (54, 9, Orc:1) a +0 hand axe a +0 mace (55, 8, Orc:1) a +0 plate armour a +0 mace a +0 chain mail a +0 mace a cursed +0 chain mail a +0 battleaxe a +0 chain mail a +0 halberd (55, 9, Orc:1) a +0 robe a +0 dagger a +0 trident (55, 10, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Kezydib's General Store a +0 leather armour (28 gold) a scroll of magic mapping (49 gold) a phial of floods (560 gold) 10 stones (14 gold) a +2 quarterstaff of speed (336 gold) a ration (70 gold) 24 sling bullets (168 gold) a potion of haste (140 gold) [Shop] Seblaawo's Book Emporium a book of Summonings (910 gold) a book of the Sky (845 gold) a book of Changes (325 gold) a book of Clouds (585 gold) a book of Callings (390 gold) a book of Power (585 gold) the Papyrus of the Snowflakes and Enhancements (1007 gold) Spells Type Level a - Infusion Charms 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Excruciating Wounds Charms/Necromancy 5 d - Ozocubu's Refrigeration Ice 6 a book of Alchemy (975 gold) a Fen Folio (975 gold) [Shop] Ariuryob's Antique Armour Shoppe the +10 Black Knight's horse barding {ponderous, rPois rN+} (1458 gold) It protects you from poison. It protects you from negative energy. a +1 pair of gloves of archery (379 gold) a +2 leather armour of cold resistance (437 gold) a +0 robe (16 gold) a +0 leather armour (46 gold) the +6 plate armour of Instinct {MR- Regen+ Dex+8} (1669 gold) It affects your dexterity (+8). It affects your resistance to hostile enchantments. It increases your rate of regeneration. a +0 chain mail (103 gold) a +0 scale mail (92 gold) a +0 buckler (103 gold) a +0 naga barding (529 gold) [Shop] Vanlafeith's Antique Weapon Shoppe a +0 battleaxe (227 gold) a +0 fustibalus (525 gold) a cursed +0 mace (3 gold) a +0 war axe (122 gold) a +1 mace of crushing (402 gold) a cursed +0 great sword (122 gold) the +4 hand axe "Giug" {chop, *Slow Dex+8} (1494 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+8). It may slow you when you take damage. the cursed +1 hand axe "Soge" {venom, rF+ rN+} (833 gold) It poisons the flesh of those it strikes. It protects you from fire. It protects you from negative energy. It has a curse placed upon it. a +1 falchion of electrocution (507 gold) a +0 hand axe (105 gold) a +0 lajatang (525 gold) a +0 shortbow (105 gold) a +0 scimitar (140 gold) (0, 0, Orc:2) a +0 leather armour a +0 dagger (0, 1, Orc:2) a +0 scale mail 2 tomahawks a +0 war axe (1, -7, Orc:2) a +0 chain mail a +0 long sword (1, -1, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (1, 0, Orc:2) 3 tomahawks (1, 1, Orc:2) a +0 plate armour a +1 long sword of slicing (2, -7, Orc:2) a +0 plate armour a +0 battleaxe (2, -4, Orc:2) a +0 hand axe (2, -1, Orc:2) a +0 leather armour (2, 0, Orc:2) a +0 robe a +0 dagger 2 tomahawks (2, 1, Orc:2) a +0 robe a +0 dagger (3, -2, Orc:2) a +0 chain mail a +0 trident (6, -10, Orc:2) a +0 robe a +0 dagger (6, 1, Orc:2) a cursed +0 plate armour a +0 scimitar a +0 club (7, -7, Orc:2) a +0 mace (7, -6, Orc:2) a cursed +0 robe a +0 dagger (7, 1, Orc:2) a +0 flail a +0 dagger a +0 robe a +0 short sword a +0 ring mail a +0 leather armour a +0 dagger a +0 robe a +0 dagger of draining a +0 robe a +0 dagger a +0 robe (8, -2, Orc:2) a +0 plate armour a +0 long sword (8, -1, Orc:2) a +0 robe a cursed -2 dagger (9, -4, Orc:2) a +0 chain mail a +0 flail (10, -8, Orc:2) a tomahawk (10, -4, Orc:2) a +0 whip (11, -11, Orc:2) a +0 flail (11, -10, Orc:2) 2 tomahawks (11, -9, Orc:2) a tomahawk (11, -4, Orc:2) a +0 trident (11, -3, Orc:2) a +0 leather armour a +2 dagger of venom (11, -2, Orc:2) a +0 dire flail (12, -11, Orc:2) 2 tomahawks (13, -13, Orc:2) a cursed +0 chain mail 2 tomahawks a +0 chain mail a +0 dire flail (13, -12, Orc:2) a tomahawk a +0 robe a +0 dagger (14, -10, Orc:2) a +0 leather armour (14, -6, Orc:2) a +3 war axe (15, -15, Orc:2) a +1 robe of fire resistance a +0 dagger (15, -11, Orc:2) a +0 dagger a +0 robe (16, -8, Orc:2) a +0 leather armour (16, -7, Orc:2) a +0 dagger a +0 robe (17, -6, Orc:2) a +0 club (17, -2, Orc:2) a +0 dagger a +0 robe (18, -12, Orc:2) a +0 short sword (19, -6, Orc:2) a +0 short sword (19, -4, Orc:2) a tomahawk a +0 dagger a +0 robe (19, -2, Orc:2) a +0 plate armour a +0 dire flail a +0 war axe a +0 leather armour a +0 club a +0 war axe (19, -1, Orc:2) a +0 robe a +0 dagger a +0 club a +3 dagger of draining a +0 leather armour (20, -3, Orc:2) a tomahawk (20, 0, Orc:2) a +0 short sword a +0 chain mail a +0 dagger a +0 scale mail a +0 mace a +0 chain mail a +0 halberd 3 tomahawks a +0 plate armour (20, 1, Orc:2) a +0 glaive a +0 plate armour (20, 2, Orc:2) a +0 mace (21, -7, Orc:2) a +0 dagger a +0 robe (21, 0, Orc:2) a +0 hand axe (21, 4, Orc:2) a +0 dagger a +0 robe (22, 1, Orc:2) a +0 trident a +0 chain mail (23, 6, Orc:2) a +0 flail (26, 20, Orc:2) a +1 hat a +2 cloak (39, 15, Orc:2) a +3 war axe (39, 17, Orc:2) an uncursed staff of air (40, 33, Orc:2) a +1 dagger of speed (40, 34, Orc:2) a +0 robe (44, -13, Orc:2) a +0 giant club (44, 8, Orc:2) a +0 hand axe (49, 7, Orc:2) a +0 dagger a +0 robe (49, 8, Orc:2) a tomahawk (50, 8, Orc:2) a +0 dagger a +1 scale mail of magic resistance (51, 9, Orc:2) a +0 hand axe 4 tomahawks a +0 plate armour (52, 7, Orc:2) a +1 whip of venom a +0 leather armour (52, 8, Orc:2) a +0 trident a +0 giant club (55, 21, Orc:2) 2 tomahawks of returning (55, 22, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (55, 23, Orc:2) a +0 dire flail a +0 chain mail a +0 short sword a cursed +0 chain mail (55, 24, Orc:2) a +0 dagger a +0 robe a cursed -1 ring mail (55, 25, Orc:2) a +0 hand axe a +0 chain mail (55, 26, Orc:2) a +0 short sword a +0 plate armour a +0 giant club a +0 battleaxe a +0 chain mail (55, 27, Orc:2) a +5 battleaxe a +0 plate armour of poison resistance a +0 dire flail a +0 chain mail a +0 morningstar (55, 28, Orc:2) a +7 halberd of freezing a +0 plate armour a +0 giant spiked club (56, 22, Orc:2) a +0 halberd a +0 chain mail a +0 long sword 6 steel tomahawks a +0 chain mail a tomahawk of returning a +0 long sword a +0 plate armour a +0 hand axe a +0 giant club (56, 24, Orc:2) a +3 long sword a +0 chain mail a +0 war axe a +0 plate armour (56, 26, Orc:2) a +0 trident a +0 plate armour a +0 hand axe a +0 dagger a +0 robe a +0 trident (56, 37, Orc:2) 13 stones (57, 27, Orc:2) a +0 flail (57, 28, Orc:2) a +0 halberd a cursed -1 chain mail (58, 42, Orc:2) a +0 short sword (59, 41, Orc:2) a +0 hand axe (59, 42, Orc:2) a +0 club a +0 leather armour (59, 43, Orc:2) a +0 glaive a +0 chain mail Level 1 of the Elven Halls (0, 0, Elf:1) a +0 rapier Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword (10, 5, Lair:1) a +0 hat (16, -11, Lair:1) a +0 rapier (16, 4, Lair:1) a +0 ring mail (20, -15, Lair:1) a book of Air (28, 9, Lair:1) a +1 morningstar of protection (29, -7, Lair:1) 22 stones (30, -25, Lair:1) a +0 ring mail (31, 15, Lair:1) a +0 centaur barding (34, -22, Lair:1) a +0 trident (36, -7, Lair:1) the amulet of Fodghip {Spirit rPois rF+ Dex+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+3). It protects you from fire. It protects you from poison. the amulet "Waonirom" {Reflect rC- Str+6 SH+3} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+6). It makes you vulnerable to cold. It affects your SH (+3). a +0 robe the +0 spear of Chance {freeze, +Inv Dex-3 SInv Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-3). It lets you see invisible. It lets you turn invisible. It makes you less stealthy. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 shortbow (16, -8, Lair:2) 17 arrows (61, -3, Lair:2) 21 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (7, -27, Lair:3) a +0 quarterstaff (7, -4, Lair:3) a water moccasin corpse (skeletalised by now) (13, 0, Lair:3) 8 bolts (18, -34, Lair:3) 17 stones (20, -38, Lair:3) 11 stones (38, -13, Lair:3) a +0 short sword (49, -23, Lair:3) 11 gold pieces Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed ring of poison resistance (3, -19, Lair:4) a +0 leather armour (10, -12, Lair:4) a water moccasin corpse (skeletalised by now) (12, -28, Lair:4) 19 stones (20, -12, Lair:4) a +0 hand crossbow Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 eveningstar 4 javelins a +2 ring mail of magic resistance (1, 2, Lair:5) a javelin (1, 3, Lair:5) a javelin (2, 5, Lair:5) a javelin (14, 6, Lair:5) the ring "Ragoiwas" {-Tele rF+ MR++} [ring of protection from fire] It protects you from fire. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. 3 exploding tomahawks a poisoned tomahawk an uncursed ring of stealth 5 tomahawks of dispersal (15, 6, Lair:5) a +0 dagger a +0 robe (16, 6, Lair:5) a spiny frog corpse (26, -5, Lair:5) a +0 pair of gloves (28, 1, Lair:5) a porcupine skeleton (28, 14, Lair:5) 28 stones (37, -1, Lair:5) a +0 morningstar (41, 11, Lair:5) a hydra corpse (46, 18, Lair:5) an uncursed amulet of magic regeneration (48, 25, Lair:5) a +0 robe (49, 40, Lair:5) a scroll of teleportation (50, 40, Lair:5) a +0 shield (55, 32, Lair:5) a scroll of teleportation (59, 33, Lair:5) a +0 ring mail