LittleThickWarRabbit Level 1 of the Dungeon [Shop] Doweir's Antique Armour Shoppe a +0 chain mail (72 gold) a +0 chain mail (72 gold) a +1 leather armour of willpower (224 gold) a +0 helmet (72 gold) a +0 robe (11 gold) a +0 scale mail (64 gold) [Shop] Ere Waa's Jewellery Shop a +6 ring of intelligence (432 gold) a ring of resist corrosion (240 gold) an amulet of regeneration (360 gold) a ring of see invisible (180 gold) the amulet of Micse {Spirit +Inv Str+2 Dex-3 SInv} (553 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+2). Dex: It affects your dexterity (-3). SInv: It lets you see invisible. +Inv: It lets you turn invisible. a ring of willpower (300 gold) an amulet of the acrobat (360 gold) a ring of protection from fire (300 gold) [Shop] Ronuvo's General Store a +2 heavy hand axe (208 gold) 4 stones (4 gold) the +0 robe of Repulsion {Regen+ Slay+2 Stlth+} (226 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. 6 stones (7 gold) a +2 barding (420 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a ring of fire (300 gold) a potion of curing (36 gold) a +0 dagger (24 gold) (1, 1, D:1) a +0 short sword (31, 15, D:1) a +0 robe (35, -2, D:1) a +0 spear (47, -1, D:1) a +0 long sword (59, 0, D:1) a +0 club Level 2 of the Dungeon [Shop] Wosas's Book Shoppe the Almanac of Changes (320 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Blade Hands Transmutation 5 c - Eringya's Noxious Bog Transmutation/Poison 6 a book of the Spheres (540 gold) a book of Debilitation (200 gold) a book of Misfortune (360 gold) a book of Debilitation (200 gold) a book of Geomancy (180 gold) Maxwell's Memoranda (380 gold) (0, 0, D:2) a +0 robe (3, -12, D:2) a scroll of noise (4, 1, D:2) a +0 club (13, -14, D:2) a +0 dagger 3 stones (14, -8, D:2) a +0 whip (16, -18, D:2) 4 stones (16, 5, D:2) a +0 hand axe (24, -9, D:2) a +0 club (31, -17, D:2) a +0 short sword (44, -19, D:2) 5 stones (46, -33, D:2) a +0 club a +0 dagger 3 stones (47, -33, D:2) a +0 whip (50, -29, D:2) a +0 short sword a +0 chain mail Level 3 of the Dungeon (2, 19, D:3) a +0 leather armour (4, -3, D:3) 3 poisoned darts (6, -8, D:3) an adder corpse (6, 14, D:3) a +2 trident of venom (10, 1, D:3) a poisoned dart (14, 14, D:3) a +0 spear (14, 25, D:3) a +1 rapier of protection (18, 21, D:3) a +0 long sword (19, 24, D:3) a quokka corpse (skeletalised by now) (21, 0, D:3) a +0 cloak (25, 9, D:3) a +0 short sword (26, 26, D:3) a +0 dagger 5 stones (30, 15, D:3) a +0 hand axe a +0 chain mail (30, 31, D:3) a +0 ring mail (33, 21, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a manual of Ranged Weapons (7, -1, D:4) a +0 trident 2 boomerangs a +0 scale mail (8, 0, D:4) a poisoned dart