Dungeon Crawl Stone Soup version bcrawl-1.42.1 (webtiles) character file. LivingProof the Conjurer (Demigod Conjurer) Turns: 133, Time: 00:07:11 Health: 4/14 AC: 2.0 Str: 12 XL: 1 Next: 58% Magic: 1/5 EV: 12.0 Int: 19 God: Demigod [......] Gold: 0 SH: 0.0 Dex: 17 Spells: 2/3 levels left rFire . . . GDR: 28% - Fists (3.1) rCold . . . SeeInvis . (no shield) rNeg . . . Gourm . a - +0 robe rPois . Faith . (no helmet) rElec . Spirit . (no cloak) rCorr . Reflect . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You are on level 1 of the Dungeon. You worship Demigod. Demigod is noncommittal. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions c - a potion of magic Comestibles e - a ration {!d} Skills: + Level 1.9 Dodging + Level 2.0 Stealth + Level 1.7 Spellcasting + Level 3.8 Conjurations You have 2 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None Your spell library contains the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###..... 5% 2 ###.... Iskenderun's Mystic Bla Conj ###..... 11% 3 ####... Fulminant Prism Conj/Hex #......... 61% 4 ######. Irradiate Conj/Tmut #......... 91% 5 ####### Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History The jackal is heavily wounded. The jackal bites you. x2 Firing (i - inventory) No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) Okay, then. Firing (i - inventory) No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) Okay, then. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * ..# #.# ... ### #.# ## .... ##.##... ..... ....... ......############.##... #...@hhh†............ ############.#...#... ##P#P♣....+.#....... ♣.#P♣..≈≈≈###....### #♣<....8≈## #....... ♣.#P♣..≈≈≈###..#.#.. ##.#P♣....'.#..#.#.. ##########....#.h . ###....... You can see 3 jackals. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A fungus (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LivingProof the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 Action || total -------------------------++------- Melee: Unarmed || 80 Cast: Magic Dart || 4 Armor: Robe || 1 Dodge: Dodged || 19