Lizzurd Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (20, 1, D:1) a potion of heal wounds (6, 3, D:1) a potion of curing (9, 5, D:1) a +0 club (13, 8, D:1) a +0 mace (-8, 11, D:1) a potion of curing (7, 12, D:1) a +0 robe (8, 12, D:1) a +0 mace (-12, 13, D:1) a bread ration (-10, 14, D:1) 20 bolts (17, 17, D:1) a +0 short sword (12, 21, D:1) 19 poisoned needles (-11, 22, D:1) a potion of resistance (-10, 22, D:1) a stone (-7, 23, D:1) a +2 dagger of pain (-8, 27, D:1) 3 stones (-4, 27, D:1) a +0 whip (24, 27, D:1) a bat corpse (skeletalised by now) (3, 28, D:1) a potion of degeneration (23, 28, D:1) a +0 club (2, 30, D:1) a +0 club (31, 35, D:1) a meat ration (3, 36, D:1) a rat corpse (skeletalised by now) (17, 36, D:1) a cursed -3 dagger (11, 40, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 42, D:1) a potion of heal wounds Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (-8, 2, D:2) a +0 large shield (-3, 2, D:2) an adder corpse (-2, 2, D:2) a scroll of fear (-16, 10, D:2) a stone (-18, 11, D:2) a stone a kobold corpse (-26, 20, D:2) a scroll of identify (-29, 24, D:2) a +0 leather armour (-47, 41, D:2) a rat corpse (skeletalised by now)