Dungeon Crawl Stone Soup version 0.32-a0-39-g5c88369fb2 (webtiles) character file. Game seed: 132302429148783807 21 Loefaen the Conjurer (level 2, -2/17 HPs) Began as an Octopode Conjurer on Jan 27, 2024. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon on Jan 28, 2024. The game lasted 00:20:04 (1526 turns). Loefaen the Conjurer (Octopode Conjurer) Turns: 1526, Time: 00:20:04 Health: -2/17 AC: 1 Str: 6 XL: 2 Next: 87% Magic: 3/5 EV: 13 Int: 20 God: Gold: 45 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: confused, brilliant, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 2 poisoned darts (quivered) Potions b - a potion of haste {unknown} e - a potion of enlightenment {unknown} Skills: + Level 0.2 Short Blades + Level 2.0 Dodging + Level 2.9 Stealth + Level 2.1 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 60% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You start resting. Magic restored. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. The helpless Sigmund fails to defend himself. You puncture Sigmund! You grab Sigmund. You squeeze Sigmund. Sigmund is moderately wounded. You constrict Sigmund. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, constricted by you, 100% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You constrict Sigmund. Sigmund breathes a few words. Sigmund's hands start flickering wildly. Sigmund points at you and mumbles some strange words. You are confused. You're too confused to cast spells. You bump into the rock wall. You constrict Sigmund. Sigmund points at you and mumbles some strange words. You are more confused. It was a potion of brilliance. You feel clever all of a sudden. You constrict Sigmund. Sigmund points at you and mumbles some strange words. The magic dart hits you! You bump into the rock wall. You constrict Sigmund, but do no damage. Sigmund hits you with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ## ## ###. .### #...#... #.#...# #.##.# #@##.# ### #@##.# ....##.##.####.#.# #........<......# #..........###.## #...>.####.# ####... ..# ...## .... .### ..... # .....# You could see Sigmund. Vanquished Creatures A ball python (D:1) A bat (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 5 goblins (D:1) A kobold (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Loefaen the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 450 | D:1 | Reached XP level 2. HP: 12/17 MP: 0/5 609 | D:1 | Learned a level 2 spell: Searing Ray 1506 | D:2 | Noticed Sigmund 1526 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, minmay_misc_feat_enclosed D:2: kennysheep_the_goblin_king, layout_loops_ring, nicolae_underground_beach, uniq_sigmund Action || total ---------------------------++------- Melee: Dagger || 10 Constrict || 3 Tentacles || 2 Cast: Magic Dart || 26 Use: Potion || 2 Stab: Sleeping || 3 Distracted || 1 Armour: Skin || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1525 | 1525 | 0 | 211 | 0 | 2 | 762.5 | Dungeon | 1525 | 1525 | 0 | 211 | 0 | 2 | 762.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1502 daAuts D:2: 22 daAuts