Loefaen Level 1 of the Dungeon [Shop] Careliul's Weapon Shoppe a +0 club (6 gold) a +0 club (6 gold) a +0 glaive of protection (182 gold) a +0 club (6 gold) a +1 rapier of venom (176 gold) 3 poisoned darts (23 gold) 7 stones (9 gold) a +0 dagger (26 gold) a +0 short sword (39 gold) [Shop] Gadub's Book Shoppe Advanced Steps in Mysticism (396 gold) Spells Type Level a - Fireball Conjuration/Fire 5 b - Silence Hexes/Air 5 c - Hoarfrost Cannonade Ice/Forgecraft 5 a book of Death (484 gold) a book of the Senses (440 gold) a manual of Evocations (880 gold) a book of Geomancy (220 gold) the Parchment of Unholy Freezing (484 gold) Spells Type Level a - Animate Dead Necromancy 4 b - Martyr's Knell Necromancy/Summoning 4 c - Hoarfrost Cannonade Ice/Forgecraft 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 a book of Minor Magic (176 gold) [Shop] Kooreudo's Magic Scroll Emporium a scroll of teleportation (unknown) (30 gold) a scroll of noise (unknown) (10 gold) a scroll of poison (unknown) (40 gold) a scroll of teleportation (unknown) (30 gold) a scroll of enchant weapon (75 gold) a scroll of fog (unknown) (40 gold) a scroll of revelation (unknown) (75 gold) a scroll of enchant armour (unknown) (75 gold) a scroll of vulnerability (unknown) (40 gold) [Shop] Vaavvi's Jewellery Shop a ring of wizardry (unknown) (300 gold) a ring of resist corrosion (unknown) (200 gold) an inkwell talisman (200 gold) a +4 ring of protection (unknown) (360 gold) a ring of see invisible (unknown) (150 gold) a +6 ring of intelligence (unknown) (360 gold) [Shop] Quugeall's Antique Weapon Emporium the +6 dagger of the Last Xeniums {freeze, ^Contam rPois Int+2 Dex+2} (999 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). a +0 sling (31 gold) a +0 mace (63 gold) a +5 scimitar of holy wrath (793 gold) a +0 dagger of flaming (117 gold) a +0 club (10 gold) the +1 sling of the Several Visions {heavy, rC+} (455 gold) rC+: It protects you from cold. a +0 heavy spear (155 gold) a +0 trident (73 gold) a +0 club (10 gold) (1, 10, D:1) 4 boomerangs (2, -8, D:1) 4 stones a +0 whip (13, 3, D:1) a river rat skeleton (13, 10, D:1) a river rat skeleton (16, 8, D:1) a river rat skeleton (17, -3, D:1) a frilled lizard skeleton (24, 29, D:1) a +0 club (27, 4, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, 29, D:1) a human skeleton (28, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (36, -4, D:1) a frilled lizard skeleton (36, 12, D:1) a +0 club (43, 16, D:1) 6 boomerangs (49, 4, D:1) 6 stones Level 2 of the Dungeon (2, 4, D:2) a +0 leather armour (9, 39, D:2) a +0 robe (10, 12, D:2) a quokka skeleton (13, 14, D:2) a bat skeleton (15, 10, D:2) a +0 flail (16, 9, D:2) a +0 ring mail (18, 11, D:2) an adder skeleton (19, 24, D:2) a +0 club a goblin skeleton (25, 5, D:2) 6 gold pieces (30, 29, D:2) a hobgoblin skeleton (30, 42, D:2) a +0 leather armour (31, 13, D:2) 5 stones Level 3 of the Dungeon [Shop] Bafoes's Weapon Shop a +0 sling (18 gold) 5 stones (6 gold) 5 stones (6 gold) a +0 sling (18 gold) 4 stones (4 gold) 4 large rocks (72 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1232 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. a +0 giant spiked club (31 gold) a +0 dagger (24 gold) a +0 trident (42 gold) a +0 dagger (24 gold) a +0 mace (36 gold) (0, 0, D:3) a +0 ring mail (7, 2, D:3) a +0 flail (11, 7, D:3) a +0 whip a gnoll corpse (15, -12, D:3) a +0 dagger (36, -5, D:3) a +0 quarterstaff (36, -4, D:3) a +0 war axe (44, 0, D:3) a +0 club a +0 scale mail an orc corpse (skeletalised by now)