LoneRaider Level 1 of the Dungeon (3, -9, D:1) a +0 club (8, -3, D:1) a +0 hand axe (11, -11, D:1) 8 sling bullets (15, -19, D:1) a cursed -2 dagger (37, -4, D:1) a +0 club (40, -29, D:1) 14 stones (40, -5, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of venom (5, 20, D:2) a cursed -3 club (7, 0, D:2) a +0 club (13, 16, D:2) a +0 club (23, 26, D:2) a +0 whip (28, -12, D:2) 11 stones (32, -4, D:2) 8 stones (42, 0, D:2) 21 sling bullets Level 3 of the Dungeon (0, 0, D:3) a stone (7, 5, D:3) a +0 club (12, -9, D:3) an uncursed staff of cold (13, 3, D:3) a +0 war axe a +0 leather armour (14, 3, D:3) a +0 hand axe (15, 3, D:3) a +0 trident a +0 chain mail (17, 28, D:3) a +0 short sword (20, 9, D:3) a +0 dagger (26, -6, D:3) a +0 hunting sling (26, 0, D:3) 6 large rocks (26, 7, D:3) 8 tomahawks (28, -3, D:3) a +0 club (32, 2, D:3) a +0 dagger (33, 3, D:3) a stone Level 4 of the Dungeon [Shop] Gyatseg's Goods Gallery a +0 great sword (78 gold) a Grand Grimoire (1324 gold) a cursed -2 giant spiked club (1 gold) +0 gold dragon scales (960 gold) an uncursed amulet of guardian spirit (360 gold) a +0 giant club (20 gold) a book of Geomancy (420 gold) an uncursed amulet of the gourmand (360 gold) [Shop] Leurpheu's Magic Scroll Shoppe a scroll of random uselessness (12 gold) a scroll of identify (24 gold) 2 scrolls of random uselessness (24 gold) 2 scrolls of identify (48 gold) a scroll of remove curse (36 gold) a scroll of immolation (42 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of random uselessness (12 gold) a scroll of recharging (114 gold) (0, 0, D:4) a +0 club (4, -10, D:4) a +0 giant club (8, 18, D:4) a +0 whip (8, 19, D:4) a +0 robe (9, 30, D:4) a +0 dagger (9, 31, D:4) 28 bolts (15, 36, D:4) 24 stones (37, 10, D:4) a +0 spear (37, 11, D:4) 25 stones (46, 28, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 spear (15, -7, D:5) a +0 great sword (20, -16, D:5) a +0 dagger (25, -9, D:5) 23 stones (39, -23, D:5) 8 bolts (42, 13, D:5) a +0 robe (42, 14, D:5) a +0 war axe (44, 7, D:5) a +0 trident (45, -17, D:5) 19 stones (45, 8, D:5) a cursed -2 scale mail (49, 12, D:5) 12 sling bullets (63, -9, D:5) a +0 whip (63, -4, D:5) 24 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (1, 29, D:6) a +0 trident (6, 31, D:6) a +0 giant spiked club (16, 6, D:6) 21 stones (17, -1, D:6) a cursed +0 halberd a +0 robe (20, -3, D:6) a +0 robe (22, -3, D:6) a +0 great sword a +0 robe a +0 leather armour a +0 robe (23, 35, D:6) a +0 glaive (35, -3, D:6) a +0 dagger a +0 robe (41, 10, D:6) a +0 hand axe (49, 15, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Axtys's Antique Weapon Emporium a +3 battleaxe of freezing (918 gold) a +0 war axe (112 gold) a +0 short sword (96 gold) a +1 hand crossbow of velocity (390 gold) the +6 arbalest of the Traitor {venom, rElec rC+ Dex-5} (1468 gold) It poisons the ammo it fires. It affects your dexterity (-5). It protects you from cold. It insulates you from electricity. the +8 falchion "Fonoechipp" {vamp, rF++} (2352 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from fire. a +0 shortbow (96 gold) [Shop] Ynkoh's Jewellery Shoppe an uncursed ring of protection from magic (300 gold) an uncursed amulet of faith (480 gold) an uncursed ring of see invisible (180 gold) a +6 ring of strength (702 gold) a cursed ring of teleportation (54 gold) an uncursed ring of stealth (210 gold) an uncursed amulet of guardian spirit (360 gold) the ring "Quruedidgh" {Fire rPois Int+4 Slay+3 Stlth-} (669 gold) [ring of fire] It enhances your fire magic. It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It makes you less stealthy. a +3 ring of strength (188 gold) an uncursed amulet of faith (480 gold) the ring "Vujuats" {+Inv rElec rN+ Int-3 Stlth+} (450 gold) [ring of positive energy] It affects your intelligence (-3). It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. It makes you more stealthy. a +4 ring of evasion (432 gold) (0, 0, D:7) 3 arrows (1, -2, D:7) a sling bullet (still there?) 2 arrows (still there?) (4, -7, D:7) 6 sling bullets (6, -6, D:7) a sling bullet (15, -12, D:7) 5 stones (18, -16, D:7) a +0 leather armour (24, -14, D:7) a +0 leather armour (27, -12, D:7) a +0 scale mail a +0 mace (28, -13, D:7) a cursed +0 short sword the Ecumenical Temple