LoneWolf Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (5, -37, D:1) a +0 dagger (8, -17, D:1) 21 arrows (12, -19, D:1) 22 bolts (21, -36, D:1) 23 sling bullets (21, -34, D:1) 24 arrows (26, -17, D:1) a +0 dagger a +0 club (29, -22, D:1) a +0 ring mail (37, -23, D:1) a cursed -1 dagger (57, -37, D:1) 8 javelins Level 2 of the Dungeon (0, 0, D:2) 14 arrows (7, 20, D:2) a +0 club (9, -6, D:2) a +0 short sword (13, 8, D:2) a +0 club a +0 club (17, -19, D:2) 18 bolts (23, 1, D:2) a +0 dagger (23, 32, D:2) a +0 robe (25, -17, D:2) a +0 long sword a +0 hunting sling (25, 32, D:2) 16 arrows (26, 27, D:2) a +0 short sword (27, 5, D:2) a +0 club (27, 25, D:2) a +0 club (29, 30, D:2) a +0 dagger (30, -6, D:2) a +1 dagger of pain (30, 23, D:2) 23 arrows (30, 31, D:2) a +0 robe (33, -9, D:2) 10 arrows Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:3) a +0 short sword (12, 6, D:3) a cursed -2 club a +0 club (13, 7, D:3) a +0 club a +0 club (15, 9, D:3) a +0 spear a +0 animal skin a +0 helmet (22, -22, D:3) a +0 dagger a +0 ring mail (24, -22, D:3) a +0 robe (24, -16, D:3) a +0 hand axe (24, 12, D:3) a +3 battleaxe (26, 9, D:3) 22 bolts (31, -16, D:3) 7 boomerangs (39, -7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 mace (5, -5, D:4) 19 bolts (10, -2, D:4) a +0 short sword (11, -7, D:4) a +0 helmet (16, -26, D:4) a cursed -1 falchion a +0 dagger a +0 robe a +0 whip a +0 leather armour (16, 13, D:4) a +0 war axe (24, -21, D:4) a cursed +0 leather armour (33, -27, D:4) an uncursed amulet of inaccuracy Level 5 of the Dungeon [Shop] Segif's Antique Weapon Shop a +0 falchion (102 gold) a +0 quarterstaff (136 gold) a +0 trident (119 gold) a +0 war axe (119 gold) a +0 club (34 gold) the +9 hand axe of Esozxaon {drain, rF- rC++} (2308 gold) A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to fire. It greatly protects you from cold. the +7 mace of Variability {chain chaos} (2040 gold) Each time it hits an enemy it has a different, random effect. a +0 club (34 gold) a +0 long sword (119 gold) (0, 0, D:5) 21 bolts (6, -6, D:5) 10 sling bullets (7, 9, D:5) 18 arrows (15, -29, D:5) a +0 giant club (34, -30, D:5) 16 arrows (38, 2, D:5) a +0 shortbow 15 arrows (41, -2, D:5) 29 arrows (42, -31, D:5) 19 arrows (44, -19, D:5) a +0 chain mail Level 6 of the Dungeon (6, -2, D:6) a +2 helmet (14, 6, D:6) a +0 leather armour (33, 10, D:6) a +0 hunting sling (33, 17, D:6) 14 bolts (33, 25, D:6) 10 poisoned darts a cursed +0 robe (37, -1, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Qomazeuq's Assorted Antiques a phantom mirror (810 gold) a book of Air (945 gold) a potion of might (108 gold) a potion of berserk rage (135 gold) a scroll of fog (54 gold) a potion of lignification (81 gold) a phantom mirror (810 gold) a +0 ring mail (108 gold) a scroll of remove curse (81 gold) a +0 falchion (81 gold) a +0 cloak (121 gold) a phantom mirror (810 gold) a potion of haste (270 gold) a potion of heal wounds (135 gold) a +0 falchion (81 gold) [Shop] Pydgheep's Weapon Shoppe 16 poisoned darts (96 gold) a +0 rapier (60 gold) 18 sling bullets (135 gold) a +0 dagger (30 gold) the cursed +2 long sword of Impermanence {freeze, *Rage rF+ Str+2} (441 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from fire. It may make you go berserk in combat. It has a curse placed upon it. a +0 rapier (60 gold) a +0 shortbow (45 gold) 20 arrows (60 gold) a +0 great mace (97 gold) 21 bolts (63 gold) a +4 vorpal long sword (408 gold) [Shop] Pigutyuda's Magic Scroll Boutique a scroll of fear (42 gold) a scroll of teleportation (36 gold) a scroll of blinking (90 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of immolation (42 gold) a scroll of noise (12 gold) a scroll of noise (12 gold) a scroll of random uselessness (12 gold) (0, 0, D:7) a +0 quarterstaff (4, 0, D:7) the cursed +0 dagger of the Trees {flame, *Drain rC+ MP+9 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from cold. It affects your magic capacity (+9). It causes draining when unequipped. It has a curse placed upon it. (13, 2, D:7) a +0 hand crossbow (26, -28, D:7) a +0 leather armour (26, 2, D:7) a +0 leather armour (31, -20, D:7) a +0 halberd (38, 7, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) an iguana corpse (skeletalised by now) (1, 30, D:8) a book of Necromancy (5, 3, D:8) a +0 ring mail (20, 16, D:8) 18 arrows (25, -8, D:8) 10 poisoned darts (26, 0, D:8) a +0 trident (28, 0, D:8) a +0 ring mail (30, 0, D:8) a +0 falchion (33, -1, D:8) a +0 short sword (39, 2, D:8) a +0 scale mail