Dungeon Crawl Stone Soup version 0.28-a0-1435-g82390b3a13 (webtiles) character file. Game seed: 15920826022657049881 29 Longtemps the Firebug (level 3, -1/21 HPs) Began as an Octopode Fire Elementalist on Jan 9, 2022. Slain by Terence (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (2250 turns). Longtemps the Firebug (Octopode Fire Elementalist) Turns: 2250, Time: 00:02:41 Health: -1/21 AC: 1 Str: 7 XL: 3 Next: 16% Magic: 2/6 EV: 13 Int: 19 God: Gold: 136 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons c - a +0 trident d - a +0 dagger (weapon) Missiles g - 16 arrows h - 13 sling bullets i - 32 stones k - a throwing net Scrolls a - 3 scrolls of identify {unknown} b - 3 scrolls of teleportation {unknown} f - 3 scrolls of immolation {unknown} j - 2 scrolls of enchant armour {unknown} Potions e - a potion of mutation {unknown} Skills: + Level 0.1 Short Blades + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.2 Spellcasting + Level 1.1 Conjurations + Level 3.6 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 5% 2 Magic Dart Conj 24% 1d4 11% 1 Conjure Flame Conj/Fire 11% 6-21 19% 3 Inner Flame Hex/Fire 9% N/A 24% 3 Call Imp Summ 2% N/A 26% 2 Mephitic Cloud Conj/Pois/Air 3% N/A 38% 3 Flame Wave Conj/Fire 11% 2d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a scroll labelled COISICAQET. There is an open door here. Found a stone staircase leading down. The helpless Terence fails to defend himself. You hit Terence. Your grab misses Terence. You squeeze Terence, but do no damage. Terence is moderately wounded. Terence drinks a potion. Terence flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Something completely misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Something hits you. Unknown command. You hit something but do no damage. Your squeeze misses something. The foxfire hits something. x2; Something hits you! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Something hits you. Unknown command. You closely miss something. You squeeze something. The foxfire hits something. The foxfire hits something but does no damage. Something hits you! * * * LOW HITPOINT WARNING * * * There is a strange disturbance nearby! Your magical contamination has completely faded away. There is an open door here. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits something. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits something but does no damage. Something hits you. You die... .........# #.# .........# #.#.... >........# #.#.... .........# #.#.... ########## #.#...# # #.#?#.#.# #######.#.#.#.###.. #....v..#.#......>. #....@..'........# #....v..#.#......# #.......#.#..##### #.......#...... #.......######## ######### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) 4 goblins 2 hobgoblins A quokka (D:2) 4 ball pythons 3 bats A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 20 creatures vanquished. Vanquished Creatures (others) 17 foxfires 4 fungi (D:2) 4 toadstools (D:2) 25 creatures vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Longtemps the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 866 | D:1 | Reached XP level 2. HP: 13/17 MP: 5/5 1806 | D:2 | Noticed a floating eye 1810 | D:2 | Noticed a shining eye 1812 | D:2 | Found a faded altar of an unknown god. 1817 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1817 | D:2 | Noticed a great orb of eyes 1817 | D:2 | Noticed a golden eye 2232 | D:2 | Noticed Terence 2250 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_watching_god, minmay_gold_behind_fungi, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Short Blades | | 0.1 Dodging | | 2.2 Spellcasting | | 2.2 Conjurations | | 1.1 Fire Magic | | 3.6 Action || total -------------------------++------- Melee: Club || 10 Dagger || 38 Constrict || 10 Tentacles || 10 Cast: Foxfire || 12 Stab: Sleeping || 6 Armor: Skin || 4 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2251 | 2221 | 30 | 1029 | 930 | 2 | 1125.5 | Dungeon | 2251 | 2221 | 30 | 1029 | 930 | 2 | 1125.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1558 daAuts D:2: 693 daAuts