Dungeon Crawl Stone Soup version 0.28-a0-1435-g82390b3a13 (webtiles) character file. Game seed: 15812697862025532181 6 Longtemps the Firebug (level 1, 0/11 HPs) Began as an Octopode Fire Elementalist on Jan 9, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (221 turns). Longtemps the Firebug (Octopode Fire Elementalist) Turns: 221, Time: 00:00:58 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 90% Magic: 3/3 EV: 13 Int: 17 God: Gold: 14 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: mighty A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles a - 3 stones Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.2 Spellcasting + Level 1.0 Conjurations + Level 3.2 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 8% 2 Conjure Flame Conj/Fire 9% 6-21 24% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Flame Wave Conj/Fire 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The foxfire hits the goblin. You kill the goblin! You start resting. Your foxfire dissipates! You start resting. Magic restored. You see here a +0 dagger. c - a +0 dagger It was a potion of might. You feel very mighty all of a sudden. c - a +0 dagger (weapon) You now have 14 gold pieces. A bat and a hobgoblin come into view. 2 jackals come into view. Found a stone staircase leading down. Found a scroll labelled CUHE DEULI. Found 4 gold pieces. The jackal barks! The bat hits you. The hobgoblin hits you. The bat hits you but does no damage. A jackal comes into view. The jackal bites you. The bat barely misses you. The jackal closely misses you. The jackal completely misses you. The bat hits you. The bat barely misses you. You miss the bat. Your grab misses the bat. The bat closely misses you. You hit the bat. You kill the bat! You closely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. You hit the jackal. You kill the jackal! You miss the jackal. You grab the jackal. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #################....#.# #....#...##.....#.#....###$ ..................h........ #.##.#.#.............# #.......#...###.#.#..##. .......................> #.......#.#.##..b.......?. #.......#.#.##.###.#.##..# ####.##...#.##gh@....# .... #........##.######.#.# ..# #................#.#... .. #........##.####†#.# ## #.......###....#...### #.......# ####.#.....### #.......# #.#.##....# ######### #...##..#.# ######..#.# You could see a jackal and a hobgoblin. Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) A bat (D:1) 5 creatures vanquished. Vanquished Creatures (others) 9 foxfires (D:1) 9 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Longtemps the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 221 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, hellmonk_ecumenical_altar_crossroads Action || total -------------------------++------- Melee: Dagger || 5 Constrict || 2 Cast: Foxfire || 6 Use: Potion || 1 Armor: Skin || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 220 | 220 | 0 | 68 | 84 | 1 | 220.0 | Dungeon | 220 | 220 | 0 | 68 | 84 | 1 | 220.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 220 daAuts