Longtemps Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 1, D:1) a +0 club (11, -1, D:1) a +0 dagger (23, 5, D:1) a +0 flail (30, 19, D:1) a +0 club (40, 31, D:1) a +0 dagger (43, -21, D:1) a +0 club (55, 27, D:1) a +0 ring mail Level 2 of the Dungeon (7, -18, D:2) a +0 mace (7, -5, D:2) a +0 mace (9, -14, D:2) a +0 mace (23, 42, D:2) the +0 robe of Esou {rElec rF- Will+} rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will: It increases your willpower. (26, 41, D:2) a +0 ring mail (29, -8, D:2) a +0 long sword (36, 20, D:2) a +0 whip (55, 5, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 hand axe (11, 48, D:3) a +0 dagger (14, 42, D:3) a +0 falchion (17, 42, D:3) a +0 rapier (35, 20, D:3) a +0 club (41, 6, D:3) a +0 ring mail (45, 9, D:3) 2 potions of invisibility (45, 11, D:3) a scroll of vulnerability (46, 4, D:3) a +0 leather armour a +0 club (46, 5, D:3) a +0 leather armour a +0 short sword (48, 44, D:3) a +0 spear (63, 6, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 9 gold pieces (3, 6, D:4) a +0 flail (4, 1, D:4) 16 stones (9, 33, D:4) a scroll of magic mapping (10, 15, D:4) 16 stones (12, 10, D:4) 15 gold pieces (12, 41, D:4) a +0 dagger (18, 16, D:4) a water moccasin skeleton (19, 10, D:4) a +0 club (19, 15, D:4) 15 stones (24, 7, D:4) a +0 dagger (still there?) an orc corpse (skeletalised by now) (still there?) (26, 6, D:4) the +3 ring mail of Indemnity {+Blink rC+ Dex+4} Dex: It affects your dexterity (+4). rC: It protects you from cold. +Blink: It lets you blink. (31, 7, D:4) a +0 dagger