Dungeon Crawl Stone Soup version 0.28-a0-1568-g77cbbf62ba (webtiles) character file. Game seed: 10378501251067845162 21 Longtemps the Firebug (level 2, -1/17 HPs) Began as an Octopode Fire Elementalist on Jan 20, 2022. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:45 (1157 turns). Longtemps the Firebug (Octopode Fire Elementalist) Turns: 1157, Time: 00:03:46 Health: -1/17 AC: 1 Str: 7 XL: 2 Next: 87% Magic: 4/5 EV: 13 Int: 17 God: Gold: 11 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 hand axe d - a +0 flail e - a +0 dagger (weapon) Missiles f - 20 sling bullets g - 22 stones Scrolls b - a scroll of silence {unknown} Potions c - a potion of mutation {unknown} Skills: + Level 2.3 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 1.2 Conjurations + Level 3.4 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 26% 2d6 7% 2 Conjure Flame Conj/Fire 9% 6-21 22% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Flame Wave Conj/Fire 9% 2d4 58% 4 Summon Lightning Spire Summ/Air 1% N/A 88% 4 Storm Form Tmut/Air 0% N/A 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The bat is severely wounded. The bat barely misses you. The endoplasm hits you. Unknown command. You hit the endoplasm but do no damage. The bat misses you. The endoplasm barely misses you. You hit the bat but do no damage. You grab the bat. You constrict the bat, but do no damage. The bat barely misses you. The bat struggles to escape constriction. The bat escapes! The endoplasm misses you. You hit the endoplasm. The endoplasm is moderately wounded. The bat closely misses you. The endoplasm jiggles. The endoplasm hits you. You hit the endoplasm but do no damage. You squeeze the endoplasm, but do no damage. The endoplasm is moderately wounded. The bat barely misses you. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The bat hits you but does no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the bat. Your grab misses the bat. The bat is severely wounded. The foxfire hits the bat. You kill the bat! The foxfire hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #####.####..............### ......###############.....# ##### ..............). ## #.....###.... >####.#######... .###.......†.... .# #.# #. ...#.....###.##. .# #.# # #.#.#.#.....# #†##. .# #.# ####.#...............##. .# #.####.....J†.#.###..#######† .## #...##.# #@§..###..# #. ..###....#.# #.........# ## ...........# #.#######.# .####....#.# #.# #.# ##### .# #...##.#####.# #.# #...## .######.##.......# #.# #....# ...........####### #.# #..... #######.##.# #.# ##.### ##.##.#############.####.# You could see an endoplasm. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) 3 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 6 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 19 creatures vanquished. Vanquished Creatures (others) 27 foxfires (D:1) 27 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Longtemps the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 489 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1157 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.3 Spellcasting | | 2.0 Conjurations | | 1.2 Fire Magic | | 3.4 Action || total -------------------------++------- Melee: Dagger || 31 Constrict || 7 Tentacles || 3 Cast: Foxfire || 19 Stab: Sleeping || 2 Armor: Skin || 8 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1155 | 1155 | 0 | 503 | 489 | 1 | 1155.0 | Dungeon | 1155 | 1155 | 0 | 503 | 489 | 1 | 1155.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1155 daAuts