Longtemps Level 1 of the Dungeon (13, -25, D:1) a +0 short sword (28, -9, D:1) a +0 ring mail (39, -25, D:1) a +0 leather armour (40, -25, D:1) a +0 club (47, 20, D:1) a +0 club (49, 12, D:1) a +0 hunting sling (54, 22, D:1) a +0 dagger (55, -3, D:1) a +0 club Level 2 of the Dungeon [Shop] Cephon's Antique Armour Shop a +0 chain mail (130 gold) a +0 scale mail (116 gold) a +1 pair of gloves (333 gold) the +5 plate armour of the Salamander {rC- rN+ Regen+} (1513 gold) rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. a +0 robe (20 gold) a +0 ring mail (116 gold) a +0 chain mail (130 gold) a +0 ring mail (116 gold) a +0 ring mail (116 gold) the +2 ring mail of Skepticism {rElec Str-3 Dex+5 Stlth+} (1015 gold) Str: It affects your strength (-3). Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (0, 0, D:2) a +0 dagger (15, 18, D:2) a +0 dagger (19, 20, D:2) a +0 robe (20, 7, D:2) a +0 club (23, -7, D:2) a +0 short sword a +0 whip (32, 31, D:2) a +0 dagger (35, 13, D:2) the +0 ring mail of Oblivion {rF- Will+ Str-5 Int+4} Str: It affects your strength (-5). Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. Will: It increases your willpower. (42, 20, D:2) a +0 ring mail Level 3 of the Dungeon (8, 14, D:3) a +0 flail a gnoll corpse (13, 22, D:3) a +0 club a +0 ring mail (13, 24, D:3) a +0 flail (still there?) 12 gold pieces (still there?) a gnoll corpse (still there?) (16, 4, D:3) a +0 robe (22, 20, D:3) a frilled lizard corpse (skeletalised by now) (28, 6, D:3) a +0 dagger a goblin corpse (skeletalised by now) (41, 9, D:3) a +0 robe