Longtemps Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, 24, D:1) a +0 leather armour (22, 40, D:1) a +0 hand axe (23, 14, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 3, D:2) a +0 dagger (6, -3, D:2) a +0 club (8, 9, D:2) a +0 dagger (8, 28, D:2) a +0 club (9, 6, D:2) a +0 dagger (10, 5, D:2) a +0 club a +0 club a +0 hunting sling (11, 5, D:2) a +0 club a +0 dagger (18, 24, D:2) a +0 vampiric whip (22, 2, D:2) a +0 club (28, 18, D:2) a +0 leather armour (32, 4, D:2) a +0 helmet a +0 animal skin a +0 falchion (33, 4, D:2) a +0 club a +0 club (45, -12, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Ikluemef's Armour Boutique a +0 leather armour (22 gold) +2 acid dragon scales (572 gold) a +0 leather armour (22 gold) the +4 robe "Siho" {rC+ MP+9 Dex+2} (635 gold) Dex: It affects your dexterity (+2). rC: It protects you from cold. MP: It affects your magic capacity (+9). a +0 leather armour (22 gold) the +5 helmet of Dolu {Regen+ Dex+3 Slay+3} (609 gold) Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). Regen: It increases your rate of health regeneration. a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 cloak (49 gold) (0, 0, D:3) a +0 pair of boots (6, 18, D:3) a +0 club (7, -21, D:3) a +0 robe (7, 10, D:3) a +0 club (9, -18, D:3) a +0 dagger a +0 robe a +0 dagger (11, -2, D:3) a +0 short sword (12, -20, D:3) a +0 chain mail a +0 hand axe (22, -2, D:3) a sling bullet (23, -5, D:3) a sling bullet (23, 11, D:3) a potion of berserk rage (23, 12, D:3) 13 gold pieces (23, 13, D:3) 16 gold pieces (23, 18, D:3) a potion of attraction Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (12, -15, D:4) a scroll of identify (16, -34, D:4) a +0 club (17, -36, D:4) a +0 club (17, -21, D:4) a +0 buckler (22, -14, D:4) a +0 chain mail (24, -22, D:4) a +0 whip (24, 0, D:4) a +0 whip (25, -35, D:4) a +0 dagger a +0 scale mail (30, -35, D:4) a +0 dagger (31, -36, D:4) a +0 club a +1 ring mail of fire resistance (52, -6, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) the +0 leather armour "Ekhak" {Regen+ Stlth+} Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. (6, 23, D:5) a +0 dagger (12, -12, D:5) a +0 giant spiked club (23, 18, D:5) a +0 dagger (24, 17, D:5) a +0 short sword a +0 leather armour (25, 16, D:5) a +0 whip (25, 17, D:5) a +0 club a +0 leather armour (27, 1, D:5) the +4 ring mail of Kadeozik {Drain rPois Int+6} Int: It affects your intelligence (+6). rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. (27, 19, D:5) a +0 robe (29, 13, D:5) a +0 falchion Level 6 of the Dungeon (5, -10, D:6) a +0 giant spiked club (5, 18, D:6) a +0 mace (23, 27, D:6) a +0 plate armour a +1 vorpal battleaxe (24, 3, D:6) +0 steam dragon scales (28, 27, D:6) a +0 giant club (35, -16, D:6) a +0 dagger a +0 robe (38, -21, D:6) a +0 robe (47, 10, D:6) a +0 giant club (47, 23, D:6) a +0 dagger (49, -6, D:6) a +0 robe (54, -21, D:6) a +0 club (57, -8, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour (10, 26, D:7) a +0 short sword a +0 ring mail (23, 23, D:7) a +0 leather armour (26, 29, D:7) a +0 robe (27, 24, D:7) a +0 short sword a +0 leather armour (27, 28, D:7) a +0 whip (27, 29, D:7) a +0 hand axe a +0 halberd a +0 plate armour (35, -12, D:7) a +0 mace (38, -12, D:7) a +0 leather armour a +0 flail (39, -10, D:7) a potion of mutation (45, 25, D:7) a +0 club (49, 17, D:7) a +0 dagger a +0 short sword (49, 18, D:7) a +0 dagger (49, 24, D:7) a +0 short sword (50, 16, D:7) a +0 short sword (52, 25, D:7) a +3 ring mail Level 8 of the Dungeon [Shop] Asiptij's Overcharged Wands a wand of mindburst (40) (748 gold) a wand of polymorph (25) (459 gold) a wand of mindburst (40) (748 gold) a wand of paralysis (25) (459 gold) a wand of iceblast (25) (493 gold) a wand of digging (15) (646 gold) [Shop] Daveju's Distillery a potion of ambrosia (112 gold) a potion of lignification (42 gold) a potion of ambrosia (112 gold) a potion of haste (140 gold) a potion of invisibility (112 gold) (0, 0, D:8) a +0 pair of gloves (7, -7, D:8) a +0 hunting sling (9, 10, D:8) a +0 dagger (19, -8, D:8) 32 gold pieces (24, -12, D:8) a +0 pair of gloves (25, 1, D:8) a +0 club (30, -36, D:8) a +1 robe of willpower (35, -28, D:8) a +0 pair of boots (46, -11, D:8) a +0 chain mail a +0 glaive (47, -26, D:8) a +0 scale mail a +0 dire flail (49, -10, D:8) a +0 leather armour a +0 mace (51, -31, D:8) a +0 kite shield (52, -48, D:8) a +0 shortbow (60, -20, D:8) a +0 shortbow (63, -38, D:8) a +0 dagger a +0 cloak Level 9 of the Dungeon (0, 0, D:9) a +0 club (2, -13, D:9) a +0 robe a +0 whip (2, -12, D:9) a +0 club (2, -11, D:9) a +0 club (7, -15, D:9) a +0 chain mail (13, -4, D:9) a +0 hunting sling (13, 11, D:9) +0 steam dragon scales (22, 14, D:9) a +0 plate armour (33, -15, D:9) a +0 falchion (34, -2, D:9) a +0 robe (35, 11, D:9) a +0 giant spiked club a +0 dire flail (38, -9, D:9) a scroll of magic mapping (38, -2, D:9) a +0 hand axe a +0 robe (39, -10, D:9) a scroll of amnesia (39, -1, D:9) a +0 robe a +0 scimitar (45, -3, D:9) a +0 quarterstaff (45, 7, D:9) a +0 ring mail (50, -20, D:9) a +0 helmet (51, -14, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 glaive of protection a +0 plate armour (0, 2, D:10) a +0 whip (4, 2, D:10) a +0 falchion a +0 leather armour (5, 2, D:10) a +0 dagger a +0 robe (21, -1, D:10) a +0 giant spiked club a +0 giant club (25, -11, D:10) the +10 giant club of Impermanence {spect, *Noise rPois SInv} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rPois: It protects you from poison. SInv: It lets you see invisible. *Noise: It may make noises in combat. (26, 32, D:10) a +0 shortbow 19 arrows (30, 1, D:10) a +0 spear a +0 dagger a +0 mace (46, -12, D:10) 4 large rocks (55, 26, D:10) a +0 pair of gloves Level 11 of the Dungeon [Shop] Pikajun's Weapon Shoppe a +0 hunting sling (24 gold) a +0 long sword (56 gold) a +0 dagger (32 gold) a +2 glaive of protection (316 gold) a +6 fustibalus of freezing (944 gold) a +2 great mace of venom (316 gold) a +0 quarterstaff (64 gold) (0, 0, D:11) a phantom mirror (inert) (7, -23, D:11) a +0 great mace (17, 7, D:11) 20 arrows (still there?) a +0 shortbow (still there?) (19, -5, D:11) a +0 pair of boots (25, -4, D:11) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) (31, 3, D:11) a +0 ring mail a +0 trident (34, -12, D:11) a +0 giant club (still there?) a +0 dire flail (still there?) a +0 buckler (still there?) a +0 spear (still there?) a +0 scale mail (still there?) (41, -31, D:11) 19 arrows a +0 shortbow (41, -4, D:11) a +0 scale mail (41, -2, D:11) a +0 club (41, -1, D:11) a +0 chain mail a +0 battleaxe (41, 1, D:11) a +0 giant spiked club a +0 giant spiked club (43, -4, D:11) a +0 plate armour a +0 trident a +0 giant club a +0 giant spiked club a +0 battleaxe a +0 mace a +0 leather armour a +0 falchion a +0 flail a +0 dagger a +0 flail a +0 scale mail a +0 long sword a +0 chain mail 2 scrolls of vulnerability a +0 plate armour a +0 scale mail of poison resistance a +0 mace a +0 whip a +0 dagger a +0 ring mail a +2 spear of venom a +0 mace a +0 giant club (44, -18, D:11) a +0 chain mail a +1 bardiche (44, -5, D:11) 90 arrows the ring of Peddetogia {rPois rN+ Int-4 Dex+6 Stlth+} [ring of dexterity] Int: It affects your intelligence (-4). Dex: It affects your dexterity (+6). rPois: It protects you from poison. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +3 halberd a staff of earth an orb of energy a +0 buckler a staff of cold (44, -4, D:11) a +0 hand axe (45, -3, D:11) a +0 whip (45, -2, D:11) a +0 robe (still there?) a +0 dagger (still there?) (47, -9, D:11) a +0 long sword (48, -14, D:11) a +0 shortbow (48, -10, D:11) a +0 shortbow (49, 7, D:11) a +0 shortbow (51, -33, D:11) a +0 longbow 22 arrows (57, -26, D:11) a +0 shortbow (still there?) a +0 shortbow (still there?) 40 arrows (still there?) (59, -28, D:11) a +0 ring mail (62, -8, D:11) a +0 pair of gloves Level 12 of the Dungeon (0, 35, D:12) a +0 dagger (1, 31, D:12) a +0 dagger (still there?) a +0 robe (still there?) (4, 19, D:12) a +0 rapier (17, -7, D:12) a potion of attraction (33, 27, D:12) 2 sling bullets (35, 24, D:12) a +0 flail (still there?) a +0 scale mail (still there?) (45, 17, D:12) a +0 whip (still there?) a +0 leather armour (still there?) a poisoned dart (still there?) (46, 16, D:12) a +0 dagger a +0 chain mail (46, 17, D:12) a +0 club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 war axe (3, -11, Orc:1) a +0 leather armour (still there?) a +0 dagger (still there?) (3, -10, Orc:1) a +0 war axe (3, -9, Orc:1) a +0 plate armour (still there?) a +0 scimitar (still there?) (5, -11, Orc:1) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 war axe (still there?) (5, -10, Orc:1) a +0 club (unseen) (9, -9, Orc:1) a +0 robe a +0 dagger (11, -9, Orc:1) a +0 short sword (12, -11, Orc:1) a +0 trident (13, -12, Orc:1) a +0 plate armour a +0 hand axe a +0 plate armour a +0 battleaxe (13, -10, Orc:1) a +0 ring mail a +0 hand axe (14, -12, Orc:1) a +0 dagger a +0 chain mail 3 boomerangs a +0 club a +0 chain mail a +0 mace Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 short sword a +0 ring mail (1, -2, Orc:2) a +0 robe (still there?) a +0 dagger (still there?) (1, 0, Orc:2) a +0 scimitar (still there?) a +0 plate armour (still there?) (2, -1, Orc:2) a +0 glaive a +0 chain mail (3, -2, Orc:2) a +0 leather armour a +0 mace (3, -1, Orc:2) a +0 mace (5, 5, Orc:2) a +0 whip (9, 22, Orc:2) 25 gold pieces (12, 4, Orc:2) 16 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (0, 46, Lair:1) a +0 hunting sling (9, 10, Lair:1) a +0 ring mail (14, 31, Lair:1) a +0 robe (20, 38, Lair:1) 3 large rocks (46, 18, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (9, -1, Lair:2) a +0 short sword (18, 5, Lair:2) a +0 cloak (19, 5, Lair:2) a +0 club (21, 22, Lair:2) a +0 ring mail (30, 0, Lair:2) a +0 falchion (50, 21, Lair:2) a scroll of vulnerability (52, 4, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (27, -34, Lair:3) a +0 halberd (40, -30, Lair:3) a +0 robe a +0 scimitar (42, -26, Lair:3) a +0 hand axe (43, -29, Lair:3) a +0 hand axe (49, -32, Lair:3) a +0 chain mail (51, -40, Lair:3) a +0 war axe a +1 antimagic battleaxe (53, -35, Lair:3) a +0 buckler a +0 robe a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hunting sling (16, -1, Lair:4) +0 steam dragon scales (30, -16, Lair:4) a +0 quarterstaff (41, -22, Lair:4) a potion of mutation (42, -42, Lair:4) a potion of attraction (48, -24, Lair:4) a +0 morningstar of venom (51, -17, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (1, 6, Lair:5) a +0 robe (4, 22, Lair:5) a +0 club (7, 11, Lair:5) a +0 battleaxe (23, 25, Lair:5) a +0 broad axe (29, -8, Lair:5) a +0 great sword (29, -5, Lair:5) a +0 leather armour (29, -3, Lair:5) a +0 trident (40, 7, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 war axe a +0 great sword (0, 6, Lair:6) a +0 short sword a +0 robe (1, 41, Lair:6) a +0 short sword (3, -7, Lair:6) a +0 dagger a +0 robe (3, -6, Lair:6) a +0 short sword a +0 robe (5, -7, Lair:6) a +0 short sword a +0 robe (6, -8, Lair:6) a +0 short sword (still there?) a +0 robe (still there?) (6, -7, Lair:6) a +0 dagger (still there?) a +0 robe (still there?) (7, -4, Lair:6) the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. a +2 short sword of venom a +2 vampiric spear 8 gold pieces (9, -9, Lair:6) a +0 rapier of venom a +0 robe (11, -9, Lair:6) a +0 rapier a +0 robe a +0 buckler (15, 24, Lair:6) 35 gold pieces 22 gold pieces (19, 6, Lair:6) 11 arrows (22, -2, Lair:6) a +0 trident (25, 7, Lair:6) a +0 spear (still there?) a +0 buckler (still there?) (49, 12, Lair:6) a +0 hunting sling (53, 17, Lair:6) a +0 chain mail (unseen) (63, 24, Lair:6) a +0 rapier (still there?) a +0 robe (still there?) (64, 24, Lair:6) a +1 rapier of electrocution (still there?) a +0 robe (still there?) (65, 22, Lair:6) a +0 spear (still there?) 5 gold pieces (still there?) (67, 19, Lair:6) a +0 dagger (still there?) a +0 robe (still there?) Level 1 of the Swamp (0, 0, Swamp:1) 25 gold pieces Level 1 of the Snake Pit (0, 0, Snake:1) a +0 flail (2, -4, Snake:1) the +8 dagger of the Beast {vorpal, rElec rPois MP-9 Int+10} (still there?) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+10). rElec: It insulates you from electricity. rPois: It protects you from poison. MP: It affects your magic capacity (-9). 9 stones (still there?) (8, 4, Snake:1) a scroll of identify