Longtemps Level 1 of the Dungeon (3, 22, D:1) a +0 dagger (5, 21, D:1) a +0 club (13, -7, D:1) a +0 robe (16, 17, D:1) a +0 robe (18, 20, D:1) a +0 robe (18, 22, D:1) a +0 club (23, 37, D:1) a +0 whip (29, -4, D:1) a +0 club (38, 0, D:1) a +0 dagger (55, 6, D:1) a +0 dagger Level 2 of the Dungeon (13, 25, D:2) a +0 whip (20, 35, D:2) a +0 dagger (25, 29, D:2) a +0 club (25, 48, D:2) a +0 club (26, 9, D:2) a +0 leather armour (34, 30, D:2) a +0 halberd (37, 34, D:2) a +0 club (53, 42, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (5, 43, D:3) a +0 flail (5, 45, D:3) 16 sling bullets (22, 17, D:3) a +0 dagger (24, 16, D:3) a +0 club (25, 18, D:3) a +0 club (30, 31, D:3) a +0 dagger (39, 9, D:3) a +0 club Level 4 of the Dungeon [Shop] Mokheen's Weapon Shoppe a +0 dagger (20 gold) a +0 long sword (35 gold) a +0 fustibalus (150 gold) a +2 spear of venom (156 gold) a +0 hunting sling (15 gold) a +0 hunting sling (15 gold) a +0 quarterstaff (40 gold) a +0 rapier (40 gold) a +0 dagger (20 gold) (2, 20, D:4) a +0 club (4, -2, D:4) a +0 quarterstaff (8, 0, D:4) a +0 robe (9, 8, D:4) a +0 giant spiked club (11, -16, D:4) a +0 club (30, -1, D:4) a +0 spear (30, 0, D:4) a +0 leather armour a +0 rapier (31, 0, D:4) a +0 club (32, 1, D:4) a +0 spear (40, 6, D:4) a +0 club (42, 5, D:4) a +3 chain mail of cold resistance Level 5 of the Dungeon (0, 0, D:5) a +0 robe (21, 11, D:5) a +0 chain mail a +0 club Level 6 of the Dungeon [Shop] Gylid's Antique Weapon Boutique a +0 trident (98 gold) a +0 rapier (112 gold) the +12 rapier "Jogoewol" {elec, rC++ Will+ Dex+4} (2968 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+4). rC: It greatly protects you from cold. Will: It increases your willpower. a +0 dire flail (112 gold) the +3 flail "Duxyschek" {vamp, rN+ Str+4 Dex+4} (1498 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+4). Dex: It affects your dexterity (+4). rN: It protects you from negative energy. a +2 quarterstaff of draining (537 gold) a +0 longbow (126 gold) a +0 hunting sling (42 gold) a +0 longbow (126 gold) (0, 0, D:6) a +0 hand axe (12, -10, D:6) +0 steam dragon scales (31, -22, D:6) a +0 robe a +0 dagger (32, -22, D:6) a +0 leather armour a +0 dagger a +0 flail (33, -22, D:6) a +0 robe a +0 dagger (36, -1, D:6) a +0 mace (46, -9, D:6) a +0 hand axe (61, 2, D:6) a +0 hand axe Level 7 of the Dungeon (1, -1, D:7) 12 gold pieces (1, 0, D:7) 14 gold pieces (1, 2, D:7) 13 gold pieces (1, 3, D:7) 14 gold pieces (1, 27, D:7) 3 large rocks (2, -8, D:7) a +0 dagger an orc corpse (2, -1, D:7) 2 javelins (still there?) 10 gold pieces (still there?) (2, 0, D:7) 20 gold pieces (3, -7, D:7) a +0 whip a +0 chain mail (3, -1, D:7) 18 gold pieces (3, 3, D:7) 15 gold pieces (4, -9, D:7) a +0 war axe (15, 10, D:7) a +0 flail (still there?) a +0 leather armour (still there?) (16, -16, D:7) a +0 spear (16, -15, D:7) a +0 flail (17, -17, D:7) a +1 whip of electrocution (17, -16, D:7) a +0 leather armour a +0 whip (17, -15, D:7) a +0 spear (17, 17, D:7) a +0 war axe (18, -15, D:7) a +0 spear (18, 15, D:7) a +0 club a +0 leather armour (19, -16, D:7) a +0 pair of boots (19, 16, D:7) a +0 dagger a +0 ring mail (32, 29, D:7) a +0 giant spiked club (37, -14, D:7) a +0 scale mail a +0 club (37, -11, D:7) a +0 flail a +0 plate armour (38, -15, D:7) a boomerang a +0 trident