Longtemps Level 1 of the Dungeon [Shop] Boabb's Weapon Boutique a +0 whip (27 gold) a +3 great mace of holy wrath (315 gold) the +5 scimitar of Context {vorpal, rF+ Will- Dex+4} (541 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rF: It protects you from fire. Will: It decreases your willpower. a +0 short sword (33 gold) 4 poisoned darts (17 gold) 16 sling bullets (88 gold) a +0 mace (33 gold) the +2 mace "Nainkaaz" {vamp, Fragile rC++ SInv} (463 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It greatly protects you from cold. SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. a +0 hunting sling (16 gold) [Shop] Napoxium's Armour Shop the +2 chain mail of Reason {rPois rN+ Regen+ Int-4} (258 gold) Int: It affects your intelligence (-4). rPois: It protects you from poison. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. the +1 robe of the Camelopard {rElec Str+2} (286 gold) Str: It affects your strength (+2). rElec: It insulates you from electricity. a +3 leather armour of fire resistance (288 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) [Shop] Jenit's Antique Weapon Shoppe a +0 rapier (108 gold) a +0 dagger (54 gold) a +3 morningstar of distortion (729 gold) the +6 hand crossbow "Hydrabane" {freeze, rC+ rN+ Will+} (1622 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. rN: It protects you from negative energy. Will: It increases your willpower. a +0 morningstar of draining (248 gold) a +0 rapier (108 gold) a +0 spear (81 gold) a +0 spear (81 gold) a +0 dagger (54 gold) the +7 demon whip of the Dripping Hero {flame, rN+ Int+4} (2203 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). rN: It protects you from negative energy. (0, 0, D:1) a +0 dagger (4, -21, D:1) a +0 spear (8, -19, D:1) a +0 trident (19, -25, D:1) a +0 dagger (21, 5, D:1) a +0 leather armour (23, -10, D:1) a +0 whip (24, -14, D:1) a +0 dagger (35, 1, D:1) a +0 dagger (38, -17, D:1) a +0 club (43, -6, D:1) a +0 dagger (46, -8, D:1) a +0 club a stone Level 2 of the Dungeon (41, 7, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 1, D:3) a +0 dagger a +0 ring mail (6, 5, D:3) a +0 short sword (still there?) 2 stones (still there?) a wand of flame (9) (still there?) Level 4 of the Dungeon (0, 0, D:4) a wand of flame (20) (2, 0, D:4) a scarf of repulsion (10, -17, D:4) a +0 dagger (16, -21, D:4) a ball python corpse (16, -20, D:4) a +0 dagger a goblin corpse (22, -8, D:4) a ball python skeleton (27, -13, D:4) a +0 club