Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 5355272904929220448 54 Longtemps the Sneak (level 3, -2/21 HPs) Began as an Octopode Enchanter on Feb 7, 2022. Slain by a water moccasin skeleton (6 damage) ... on level 3 of the Dungeon. The game lasted 00:05:17 (1838 turns). Longtemps the Sneak (Octopode Enchanter) Turns: 1838, Time: 00:05:18 Health: -2/21 AC: 1 Str: 7 XL: 3 Next: 91% Magic: 3/6 EV: 13 Int: 19 God: Gold: 74 SH: 0 Dex: 12 Spells: 1/6 levels left rFire + . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . c - +4 ring of slaying rCorr . Rampage . f - ring of protection from fire Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles g - 30 arrows i - 15 bolts Jewellery c - a +4 ring of slaying (left tentacle) f - a ring of protection from fire (right tentacle) h - a ring of wizardry Scrolls d - a scroll of identify {unknown} e - a scroll of amnesia {unknown} j - a scroll of magic mapping {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of fog {unknown} Potions b - a potion of invisibility Skills: + Level 0.1 Fighting + Level 1.2 Short Blades + Level 2.1 Dodging + Level 5.3 Stealth + Level 2.3 Spellcasting + Level 3.3 Hexes + Level 0.2 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 12% 2 b - Confusing Touch Hex 15% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 15% N/A 12% 3 Dazzling Flash Conj/Hex 16% N/A 24% 3 Summon Guardian Golem Hex/Summ 8% N/A 24% 3 Orb of Destruction Conj 1% 9d5 100% 7 Spellforged Servitor Conj/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A water moccasin skeleton is nearby! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start waiting. Done waiting. This spell is extremely dangerous to cast! Memorise Confusing Touch, consuming 3 spell levels and leaving 1? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Unknown command. You climb downwards. There is a stone staircase leading up here. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (12% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is extremely dangerous to miscast (12% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is extremely dangerous to miscast (12% risk of failure)! Continue anyway? Your tentacles begin to glow red. The water moccasin skeleton bites you! x2 * * * LOW HITPOINT WARNING * * * You hit the water moccasin skeleton but do no damage. The water moccasin skeleton appears confused. You grab the water moccasin skeleton. You constrict the water moccasin skeleton. The water moccasin skeleton struggles to escape constriction. You puncture the water moccasin skeleton! You squeeze the water moccasin skeleton, but do no damage. The water moccasin skeleton is moderately damaged. You constrict the water moccasin skeleton. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin skeleton. The water moccasin skeleton is heavily damaged. You constrict the water moccasin skeleton. The water moccasin skeleton bites you. You die... ##### .....######### ........@....# .........Z...# .............# .?...........# .####...)....# #.......)# #...>..<.# #.......... #?.......#.. You could see a water moccasin skeleton (confused). Vanquished Creatures An adder (D:2) A worm (D:2) 2 ball pythons (D:1) 4 bats 4 endoplasms 3 giant cockroaches (D:1) 7 goblins A hobgoblin (D:2) 2 jackals (D:1) 5 kobolds A quokka (D:1) 3 frilled lizards 4 rats (D:2) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Longtemps the Octopode Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 162 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 165 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 614 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 692 | D:1 | Found a faded altar of an unknown god. 996 | D:2 | Reached skill level 5 in Stealth 1833 | D:2 | Learned a level 3 spell: Confusing Touch 1838 | D:3 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_window_1, aquarium_window_1, aquarium_view_2e, aquarium_balcony_5b, aquarium_pool_side, dreamdust_ecumenical_altar_grove, minmay_tree_intersection D:2: layout_rooms D:3: layout_rooms, lemuel_tele_altar, grunt_decor_fettered, minmay_misc_feat_plants, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 | 5.3 Fighting | | 0.1 Short Blades | | 1.2 Dodging | | 2.1 Spellcasting | | 2.3 Hexes | | 3.3 Ice Magic | | 0.2 Action || total -------------------------++------- Melee: Dagger || 53 Constrict || 10 Tentacles || 8 Cast: Ensorcelled Hiber || 19 Confusing Touch || 1 Stab: Sleeping || 21 Armor: Skin || 11 Dodge: Dodged || 31