Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 15388273403620021487 492 Longtemps the Firebug (level 7, -3/40 (42) HPs) Began as an Octopode Fire Elementalist on Feb 16, 2022. Slain by a wight (20 damage) ... on level 7 of the Dungeon. The game lasted 00:23:11 (5853 turns). Longtemps the Firebug (Octopode Fire Elementalist) Turns: 5853, Time: 00:23:11 HP: -3/40 (42) AC: 1 Str: 7 XL: 7 Next: 14% MP: 12/12 EV: 13 Int: 23 God: Gold: 194 SH: 0 Dex: 13 Spells: 4/13 levels left rFire . . . SeeInvis . m - +7 dagger "Holot" {drain, rC+ Int+3 Dex-5} rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . l - +6 ring of dexterity rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: confused, ambrosia-drunk, studying Maces & Flails, lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 194 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +0 dagger of venom k - a +0 hunting sling m - the +7 dagger "Holot" (weapon) {drain, rC+ Int+3 Dex-5} (You took it off an orc on level 4 of the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-5). rC: It protects you from cold. n - a +4 dagger Missiles e - 155 stones h - 44 arrows j - 33 sling bullets Jewellery l - a +6 ring of dexterity (left tentacle) Wands q - a wand of mindburst (10) Scrolls c - 2 scrolls of immolation f - 4 scrolls of identify {unknown} r - 2 scrolls of fog {unknown} s - a scroll of enchant armour {unknown} Potions b - 2 potions of might {unknown} d - a potion of flight {unknown} o - 2 potions of attraction {unknown} p - a potion of heal wounds {unknown} Skills: + Level 0.6 Fighting + Level 1.3 Short Blades + Level 0.8 Slings + Level 2.2 Dodging + Level 4.0 Stealth + Level 3.9 Spellcasting + Level 1.8 Conjurations * Level 2.6 Hexes + Level 4.9 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 2% 1 b - Scorch Fire 54% 2d8 2% 2 c - Conjure Flame Conj/Fire 20% 6-21 8% 3 d - Inner Flame Hex/Fire 21% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 32% 1d5 8% 1 Dazzling Flash Conj/Hex 28% N/A 13% 3 Flame Wave Conj/Fire 20% 2d7 26% 4 Frozen Ramparts Ice 8% 1d2 32% 3 Gell's Gravitas Tloc 4% N/A 32% 3 Lesser Beckoning Tloc 4% N/A 32% 3 Swiftness Air 4% N/A 32% 3 Teleport Other Tloc 4% N/A 32% 3 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 58% 4 Airstrike Air 2% N/A 71% 4 Ice Form Ice/Tmut 4% N/A 71% 4 Summon Ice Beast Ice/Summ 4% N/A 71% 4 Starburst Conj/Fire 10% 6d5 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Annotations: D:4 Duvessa Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is moderately damaged. The wight's fire resistance burns away. You constrict the wight. The wight hits you with a +5 mace! You hit the wight. The wight is severely damaged. You constrict the wight, but do no damage. The wight hits you with a +5 mace! You feel drained. * * * LOW HITPOINT WARNING * * * You release your grip on the wight. You barely miss the wight. You grab the wight. Your squeeze misses the wight. The wight is severely damaged. You constrict the wight, but do no damage. The wight closely misses you. You hit the wight. You destroy the wight! Your life force feels restored. You are confused. You feel invigorated. The wight is no longer more vulnerable to fire. You bump into the rock wall. A wight comes into view. It is wielding a +2 halberd of freezing. The wight hits you with a +4 scimitar. You feel drained. You bump into the rock wall. The wight barely misses you. You closely miss the wight. The wight is moderately damaged. The wight hits you with a +4 scimitar! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. A bullfrog skeleton comes into view. The wight closely misses you. You bump into the rock wall. The wight barely misses you. The wight hits you with a +4 scimitar. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. The wight barely misses you. The wight hits you with a +4 scimitar!! Ouch! That really hurt! You die... z$.......... #........# #........# #..<....## .#######......... >.....>.......### .##.###z#..#.## #z#..#.# #@#..# # #.#..# ...|.# ##.##.. #.# #.# #.# ..# You could see 2 wights. Vanquished Creatures A scorpion (D:3) Dowan (D:4) A howler monkey (D:4) A wight (D:7) 2 iguanas (D:5) 3 orc wizards A scorpion zombie (D:5) 5 adders 2 ufetubi (D:5) 2 worms (D:3) 12 orcs 4 bats 4 endoplasms 7 giant cockroaches 9 goblins 8 hobgoblins 4 jackals (D:4) 4 quokkas 5 ball pythons 2 frilled lizards 7 kobolds 4 rats 89 creatures vanquished. Vanquished Creatures (others) 135 foxfires 135 creatures vanquished. Grand Total: 224 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Longtemps the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 312 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 400 | D:1 | Learned a level 2 spell: Scorch 1213 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 2191 | D:2 | Found a faded altar of an unknown god. 2472 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/7 2816 | D:3 | Noticed a scorpion 2838 | D:3 | Killed a scorpion 2839 | D:3 | Reached skill level 1 in Hexes 2839 | D:3 | Reached XP level 5. HP: 2/31 MP: 1/9 3628 | D:3 | Learned a level 3 spell: Conjure Flame 3632 | D:3 | Learned a level 3 spell: Inner Flame 4055 | D:3 | Reached XP level 6. HP: 32/36 MP: 6/10 4282 | D:4 | Noticed Duvessa 4282 | D:4 | Noticed Dowan 4291 | D:4 | Killed Dowan 4538 | D:4 | Identified the +7 dagger "Holot" {drain, rC+ Int+3 Dex-5} 4607 | D:5 | Entered Level 5 of the Dungeon 5514 | D:5 | Identified the +7 flail of Defilement {antimagic, Will+ | Str+2 Int-2 Stlth+} 5826 | D:6 | Reached skill level 1 in Short Blades 5826 | D:6 | Reached XP level 7. HP: 42/42 MP: 12/12 5853 | D:7 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, st_stairs_7, chequers_serial_rivers_large_a D:2: layout_loops_ring, hellmonk_ecumenical_altar_prayer_group D:3: layout_basic, gup_sewer_entry_bubbles D:4: layout_loops_ring, uniq_duvessa D:5: layout_loops_ring D:6: layout_loops_ring, minmay_temple_entry_trees, kennysheep_doodads, eino_tiny_chamber, uniq_sigmund D:7: layout_loops_ring Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fire Magic | 4 | 4.9 Stealth | 3 4 | 4.0 Spellcasting | 3 | 3.9 Hexes | 1 2 | 2.6 Short Blades | 1 | 1.3 Fighting | | 0.6 Slings | | 0.8 Dodging | | 2.2 Conjurations | | 1.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 19 | 50 | 7 || 76 Tentacles | 6 | 9 | 1 || 16 Constrict | 5 | 18 | 2 || 25 Punch | 2 | 1 | || 3 Fire: Hunting sling | | 13 | || 13 Cast: Foxfire | 45 | 29 | 2 || 76 Scorch | 8 | 27 | 3 || 38 Inner Flame | | 2 | || 2 Conjure Flame | | 1 | || 1 Use: Scroll | | 3 | || 3 Potion | | 2 | 1 || 3 Stab: Sleeping | 1 | 8 | || 9 Distracted | | 1 | || 1 Armor: Skin | 5 | 1 | || 6 Dodge: Dodged | 30 | 35 | 10 || 75