Longtemps Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -3, D:1) a +0 leather armour (7, 4, D:1) a +0 whip (17, 7, D:1) a +0 robe (23, -27, D:1) a +0 short sword 3 stones (24, -21, D:1) a +0 club (28, -11, D:1) a +0 short sword (33, 1, D:1) a +0 short sword (40, -10, D:1) 20 stones (48, -10, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +3 mace (8, 2, D:2) a +0 mace (9, 0, D:2) a +0 spear (10, 9, D:2) 6 boomerangs (26, -4, D:2) a +0 quarterstaff (29, -8, D:2) a +0 whip (36, -18, D:2) 24 stones (45, -3, D:2) a +0 club Level 3 of the Dungeon [Shop] Waffuham's General Store 17 stones (18 gold) a wand of acid (7) (242 gold) a scroll of magic mapping (38 gold) a potion of attraction (33 gold) a +3 vorpal war axe (244 gold) 22 stones (24 gold) (2, 0, D:3) a +0 ring mail (5, 7, D:3) 22 stones (12, 14, D:3) a +0 flail (13, -6, D:3) a +0 dagger a +0 scale mail (15, -11, D:3) 10 stones (17, -6, D:3) a +0 halberd (18, 19, D:3) a +0 spear (32, -5, D:3) a +0 flail Level 4 of the Dungeon [Shop] Riusikul's General Store 20 stones (26 gold) a +0 hand axe (39 gold) a ring of protection from fire (325 gold) the +2 cloak "Cyff" {MP+9 Dex+8} (743 gold) Dex: It affects your dexterity (+8). MP: It affects your magic capacity (+9). a wand of acid (3) (182 gold) a scroll of enchant armour (97 gold) a book of Winter (442 gold) (6, 42, D:4) a +0 dagger a +0 robe a +0 club (7, 26, D:4) a +0 ring mail a +1 flail of holy wrath (7, 29, D:4) a +0 war axe (7, 38, D:4) a +0 hand axe a +0 falchion (7, 42, D:4) a +0 flail a +0 ring mail a +0 club (9, 8, D:4) a +0 demon trident of venom (19, 30, D:4) 22 stones (21, 2, D:4) a +0 leather armour (25, 0, D:4) a +0 dagger (26, 19, D:4) 5 boomerangs (29, 12, D:4) a +0 dagger a +0 leather armour (31, 17, D:4) a +0 hunting sling a +0 club (33, 11, D:4) a +0 club (34, 10, D:4) a +0 short sword (35, 0, D:4) a +0 ring mail (35, 19, D:4) a +0 club 3 silver boomerangs (36, 9, D:4) a +0 scale mail (36, 19, D:4) a +0 ring mail Level 5 of the Dungeon (3, 4, D:5) a +0 dagger (7, 4, D:5) a +0 dagger (7, 24, D:5) a +0 dagger a +0 robe (7, 26, D:5) a +0 falchion a +0 short sword (18, 5, D:5) a +0 leather armour (18, 21, D:5) a +0 whip (19, 28, D:5) a +0 pair of boots (20, 17, D:5) 29 stones a +0 hand axe (20, 18, D:5) a +0 giant club (24, 19, D:5) a +0 leather armour (25, 25, D:5) 5 datura-tipped darts 2 potions of haste a +0 short sword 12 stones a +0 ring mail (26, -2, D:5) a +0 short sword (27, 5, D:5) a +0 giant spiked club (28, 3, D:5) a +0 leather armour a +0 dagger (28, 4, D:5) a +0 leather armour a +0 flail (29, 13, D:5) a +0 whip (30, 4, D:5) a +0 hand axe (36, 6, D:5) a +0 club (37, 27, D:5) 5 gold pieces (46, 13, D:5) the +3 robe of Niqeg {Contam Harm rN+ Str+3} Str: It affects your strength (+3). rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. (54, 35, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +3 scimitar a +0 robe (1, -1, D:6) a +1 halberd (2, 8, D:6) a +0 dagger (5, 0, D:6) a +0 robe (5, 2, D:6) a +0 robe (5, 3, D:6) a +0 war axe (6, 1, D:6) a +0 long sword (7, 2, D:6) a +0 short sword a +0 robe (9, 4, D:6) a +0 short sword (14, -20, D:6) 22 stones (14, 5, D:6) a +3 rapier of venom a +0 leather armour (23, -24, D:6) a +0 giant spiked club a +0 dire flail (23, -20, D:6) a +0 war axe (28, 19, D:6) a +0 ring mail a +0 flail (32, 10, D:6) a +0 robe a +0 dagger a +0 mace (32, 11, D:6) a +0 falchion a +0 club (33, -21, D:6) 27 stones (35, 0, D:6) a +0 spear (35, 3, D:6) a +0 dagger 21 stones (35, 23, D:6) a +0 rapier (36, 4, D:6) a +0 dagger a stone (38, 7, D:6) a +0 dagger a +0 dagger (39, 6, D:6) a +0 short sword (39, 7, D:6) a +0 mace a +0 short sword a +0 leather armour a +0 short sword a +0 chain mail (39, 12, D:6) a +0 robe a +0 mace (40, 12, D:6) a +0 hand crossbow a +0 short sword (41, -2, D:6) a +0 short sword (42, 11, D:6) 2 javelins Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (0, 1, D:7) a +0 robe (0, 3, D:7) a +0 halberd (0, 20, D:7) a +0 short sword a +0 leather armour (0, 21, D:7) a +0 flail (1, -1, D:7) a +0 morningstar (1, 1, D:7) a +0 robe (1, 2, D:7) a +0 scimitar (1, 21, D:7) a +0 dagger a +0 dagger (2, -3, D:7) a +0 robe a +0 robe (2, 20, D:7) a +0 hand axe a +0 chain mail (3, -3, D:7) a +2 halberd (16, 0, D:7) a +0 club (17, 36, D:7) a +0 vorpal war axe (18, -6, D:7) a +0 spear (28, 46, D:7) 22 stones (28, 49, D:7) 16 stones (35, 26, D:7) 22 stones (37, 35, D:7) a +0 trident (39, 16, D:7) a +0 mace (39, 26, D:7) a +0 club (45, 9, D:7) 4 stones (46, 9, D:7) a +0 club 3 stones a +0 whip a +0 dagger a +0 dagger a +0 short sword (47, 10, D:7) a +0 short sword 3 stones Level 8 of the Dungeon (2, -2, D:8) 17 stones (4, 0, D:8) a +0 leather armour (6, -5, D:8) a +0 flail (9, 7, D:8) a +2 helmet (10, 2, D:8) a potion of haste (13, 6, D:8) a +0 dagger a curare-tipped dart (14, 6, D:8) a +0 club 5 stones (15, 2, D:8) a +0 dagger (16, 3, D:8) a +0 short sword (19, 4, D:8) 2 silver boomerangs (23, -10, D:8) a +0 leather armour (27, 5, D:8) a +0 spear (27, 6, D:8) a +0 halberd (29, 4, D:8) a +0 flail (29, 5, D:8) a +0 spear a +0 whip a +0 leather armour (30, -17, D:8) +0 acid dragon scales (30, 11, D:8) a +0 flail (33, -9, D:8) a +0 plate armour (33, 33, D:8) a +0 club (still there?) 3 stones (still there?) (34, 6, D:8) a potion of haste (35, 33, D:8) a stone (still there?) a +0 whip (still there?) (37, 20, D:8) the +4 war axe "Jorast" {antimagic, rPois Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+2). rPois: It protects you from poison. (41, 15, D:8) a +0 kite shield (42, 6, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Gafur's Antique Armour Shoppe a +0 helmet (108 gold) a +0 ring mail (96 gold) a +1 scale mail of fire resistance (384 gold) a +0 ring mail (96 gold) a +2 ring mail of cold resistance (504 gold) a +2 plate armour of fire resistance (960 gold) a +0 chain mail (108 gold) (0, 0, D:9) a +0 robe (1, 6, D:9) a +0 club a +0 ring mail (4, 10, D:9) a +2 hand axe of freezing a +0 chain mail (7, -34, D:9) a +0 pair of boots (8, -18, D:9) a +0 dagger (9, -38, D:9) a +0 dagger (11, -17, D:9) a +0 club a +0 leather armour (12, -17, D:9) a +0 short sword a +0 ring mail a +0 falchion 2 boomerangs a +0 flail a +0 ring mail a +0 war axe a +0 leather armour a +0 hand axe a +0 plate armour (17, -25, D:9) a +0 short sword (17, -21, D:9) a +0 ring mail a +0 whip (17, -9, D:9) a +0 short sword (18, -27, D:9) a +0 giant club (18, -25, D:9) a +0 dagger (18, -21, D:9) a +0 morningstar a +0 chain mail (18, -18, D:9) a +0 trident (18, -11, D:9) a +0 hand axe a +0 ring mail (19, -34, D:9) the +0 robe "Dilefus" {rF- rC+ rCorr} rF: It makes you vulnerable to fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (19, -27, D:9) a +0 short sword a +0 club a +0 scale mail (20, -12, D:9) a +0 dagger (21, -24, D:9) a +0 club (21, -10, D:9) a +0 dagger (22, -24, D:9) a +0 club (22, -22, D:9) a silver javelin (22, -21, D:9) Sif Muna's Almanac of the Mountains Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Iron Shot Conjuration/Earth 6 (22, -11, D:9) a +0 leather armour a +0 flail (23, -29, D:9) a +0 leather armour a +0 club (23, -27, D:9) a +0 scale mail a +0 hand axe (24, -27, D:9) a +0 falchion (26, -29, D:9) a +0 robe (26, -8, D:9) a +0 club (30, -20, D:9) a +0 flail 3 boomerangs (31, -20, D:9) a +0 quarterstaff a +0 robe (31, 0, D:9) a +0 dagger a +0 scale mail (33, -23, D:9) 16 stones (33, -20, D:9) a +0 hand axe a +0 robe (34, -19, D:9) a +0 dagger (42, 3, D:9) a +2 short sword of speed (42, 6, D:9) a +0 short sword (43, -29, D:9) a +0 whip (43, 4, D:9) a +0 club (43, 5, D:9) a +0 whip a +0 hand crossbow (44, -9, D:9) a +0 flail a +0 leather armour a +3 dagger a +0 robe a +0 dagger a +0 robe (45, 6, D:9) a +0 whip (46, -44, D:9) a +0 dagger a +0 leather armour (46, -43, D:9) a +0 dagger (46, -33, D:9) a +0 whip (46, -32, D:9) a +0 club (46, -31, D:9) a +0 robe a +0 club (52, -5, D:9) a +0 hand axe of venom (53, -6, D:9) a +0 hand axe (53, -4, D:9) a +0 hand axe (54, -5, D:9) a +0 hand axe (57, -1, D:9) a +0 chain mail (62, -39, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe a +0 robe (1, 0, D:10) a +5 mace a +0 robe (2, 3, D:10) a +4 falchion a +0 robe (4, 7, D:10) a +0 falchion (5, 10, D:10) a +2 scimitar of freezing a +0 robe (6, 10, D:10) a +0 robe (11, 11, D:10) 17 stones (42, 2, D:10) a +0 hand crossbow (44, -5, D:10) a +0 dagger a +0 robe (44, -4, D:10) a +0 whip a +0 chain mail (46, -4, D:10) a +0 scimitar a +0 plate armour (60, -13, D:10) a +0 ring mail the Ecumenical Temple