Longtemps Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (8, 6, D:1) a +0 short sword (8, 7, D:1) a +0 club (11, 11, D:1) a +0 whip (14, -8, D:1) a +0 spear (19, 0, D:1) a +0 pair of gloves (24, 12, D:1) a +0 dagger (26, 11, D:1) a +0 club (29, -8, D:1) a +0 leather armour (39, 15, D:1) a +0 dagger (41, 16, D:1) a +0 dagger (47, -13, D:1) a +0 dagger (49, -11, D:1) a +0 dagger (53, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -10, D:2) a +0 club (7, -10, D:2) a +0 short sword a +0 dagger (14, 8, D:2) a +0 leather armour (15, 34, D:2) a +0 helmet (16, 34, D:2) a +0 dagger (19, 25, D:2) a +0 robe (20, 14, D:2) a +0 hand axe (30, 17, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 3, D:3) a +0 dagger (2, 0, D:3) a +0 scale mail (3, -2, D:3) a +0 club (5, -4, D:3) a +0 club (7, -14, D:3) a +0 mace (11, 10, D:3) a +0 hand axe (16, 14, D:3) a +0 club (19, 4, D:3) a +0 halberd (19, 22, D:3) the +1 leather armour "Teowac" {Rampage Regen+ Int-3 SInv} Int: It affects your intelligence (-3). SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. (35, 18, D:3) a +0 hand axe (37, -8, D:3) a +0 dagger (41, -5, D:3) a +0 club (45, 16, D:3) a +0 quarterstaff (49, -6, D:3) a +0 club (49, 13, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (21, -10, D:4) a +0 flail (24, -7, D:4) a +0 robe a +0 dagger (26, -10, D:4) a +0 hand axe (26, 6, D:4) a +0 club (30, -11, D:4) a +0 club (40, 15, D:4) a +0 halberd a +0 whip (44, 13, D:4) a +0 flail (59, 21, D:4) a +0 short sword (59, 23, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 mace a +0 leather armour (2, -2, D:5) a +0 leather armour a +3 mace of draining (3, -2, D:5) a +0 mace (5, -9, D:5) a +0 dagger a +0 robe (5, -8, D:5) a +0 dagger (still there?) a +0 robe (still there?) a +2 whip of draining (still there?) 3 boomerangs (still there?) a +0 plate armour (still there?) (9, -11, D:5) a +0 ring mail (22, 11, D:5) a +0 leather armour (26, 10, D:5) a +0 shortbow (37, -11, D:5) a +0 flail a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (7, -7, D:6) the +9 staff of Olgreb {rPois∞} If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. (13, -9, D:6) a +0 spear (16, -7, D:6) a +0 falchion (17, -7, D:6) a +0 club (26, 6, D:6) a +0 leather armour (30, 5, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, -13, D:7) a +0 giant club a +0 giant club (1, 5, D:7) a +0 whip (2, 4, D:7) a +0 dagger (7, -7, D:7) a +0 rapier of venom (7, 5, D:7) a +0 club a +0 halberd (9, 3, D:7) a +0 robe (26, -29, D:7) a +0 mace (33, -12, D:7) a +0 ring mail (39, -30, D:7) a +0 hand axe (39, -29, D:7) a +0 dagger a +0 robe (41, -29, D:7) a +0 dagger 2 boomerangs a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, 0, D:8) a +0 dagger (2, -2, D:8) a +0 dagger (2, 1, D:8) a +0 whip (24, 5, D:8) a +0 shortbow (25, -3, D:8) a +0 long sword (40, -11, D:8) a +0 rapier (42, 23, D:8) a +0 dagger (43, 22, D:8) a +0 robe a +0 dagger (43, 23, D:8) a +0 ring mail a +0 club (54, 28, D:8) a +0 whip (54, 44, D:8) a +0 helmet (55, 32, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 battleaxe a +0 plate armour (7, -16, D:9) a +0 robe (13, -1, D:9) a +4 hand axe a +0 chain mail (13, 2, D:9) a +0 ring mail a +0 club (17, -1, D:9) a +0 club (24, -5, D:9) a +0 robe (34, -15, D:9) a +0 dagger a +0 shortbow (34, -9, D:9) a +0 short sword (35, -9, D:9) a +0 dagger (35, -8, D:9) a +0 dagger (36, -29, D:9) a +1 scale mail of fire resistance a +0 halberd (37, -42, D:9) a +0 giant club a +0 giant club a +0 dagger (48, -14, D:9) a +0 giant club a +0 dire flail (51, -33, D:9) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe (51, -25, D:9) a +0 long sword (52, -33, D:9) a +0 hand axe (53, -33, D:9) a +0 short sword Level 10 of the Dungeon [Shop] Hiesiax's Weapon Boutique 17 stones (23 gold) a +0 spectral quarterstaff (168 gold) 5 silver javelins (168 gold) the +9 trident of Chaos {vamp, rC+} (973 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It protects you from cold. a +0 arbalest (63 gold) a +6 war axe (497 gold) a +2 war axe of freezing (256 gold) 23 stones (32 gold) a +0 spear (42 gold) a +0 spear (42 gold) 21 stones (29 gold) a +0 short sword (42 gold) (6, 3, D:10) a +0 club (7, 7, D:10) a +0 robe a +0 dagger (8, 3, D:10) a +0 ring mail a +0 dagger (8, 6, D:10) a +0 leather armour a +0 short sword (9, 3, D:10) a +2 hand axe of flaming (9, 5, D:10) 3 boomerangs a +0 club (9, 6, D:10) a +0 leather armour a +0 whip (12, 8, D:10) a +0 dire flail a +0 plate armour a +0 battleaxe a +0 plate armour (14, 12, D:10) a +0 falchion (17, 20, D:10) a +0 club (18, 43, D:10) a +0 chain mail (21, 7, D:10) a +0 hunting sling (35, 12, D:10) a +0 chain mail (36, 29, D:10) a +0 pair of boots Level 11 of the Dungeon (0, 0, D:11) 14 gold pieces the Ecumenical Temple