Longtemps Level 1 of the Dungeon (0, 0, D:1) 9 stones (4, -6, D:1) a +0 ring mail (6, -2, D:1) a +0 club (10, -1, D:1) a +0 scale mail (13, -8, D:1) a +0 club (34, -2, D:1) a +0 club (36, 8, D:1) a +0 mace (39, -16, D:1) a +0 club (46, 7, D:1) a +0 short sword (47, 8, D:1) a +0 club (47, 26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, -12, D:2) 5 stones (8, -14, D:2) a +0 dagger (8, -13, D:2) a +0 dagger (11, 8, D:2) a +0 dagger (15, -9, D:2) a +0 flail (24, -8, D:2) a +0 club 2 stones (39, -4, D:2) a +0 short sword (42, -29, D:2) a +0 short sword (43, -13, D:2) a +0 dagger a +0 sling (43, -10, D:2) a +0 club (46, -1, D:2) a +0 long sword (49, -34, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -21, D:3) a +0 club a +0 robe (11, -11, D:3) a +0 club (14, 28, D:3) a +0 club (19, -17, D:3) a +0 ring mail (38, -4, D:3) 11 gold pieces (39, 8, D:3) a +0 club (40, -7, D:3) a +0 leather armour (40, -5, D:3) a ring of fire (41, -7, D:3) 9 gold pieces (42, -10, D:3) a scroll of torment (42, -1, D:3) 11 gold pieces (43, -16, D:3) a +2 pair of boots (45, -20, D:3) a +0 dagger (45, -5, D:3) 12 gold pieces (48, 3, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (7, 15, D:4) a +0 giant spiked club (7, 27, D:4) a +0 leather armour a +0 club (7, 29, D:4) a +0 mace a +2 hand axe of electrocution (7, 30, D:4) a +0 dagger (11, 11, D:4) a +0 robe (22, -5, D:4) a +0 hammer (23, -4, D:4) a +0 hammer (23, 22, D:4) a +0 club (34, 0, D:4) 3 stones (35, 5, D:4) a +0 whip (37, -18, D:4) a +0 whip a +0 trident (37, 35, D:4) a +0 dagger (38, -19, D:4) a +0 dagger a +0 leather armour a +0 whip (39, 24, D:4) a +0 leather armour (39, 25, D:4) a +0 dagger (40, -25, D:4) a +0 robe (52, 19, D:4) 7 stones (54, 28, D:4) a +0 scimitar a +0 robe Level 5 of the Dungeon (0, 0, D:5) a scroll of noise (11, -28, D:5) 9 stones (17, -17, D:5) a +0 club (22, -19, D:5) 3 stones (30, -13, D:5) a +0 club a +0 robe (31, -8, D:5) a +0 leather armour a +0 flail (32, -7, D:5) a +2 robe of fire resistance a +0 dagger of electrocution (37, -38, D:5) a +0 chain mail (39, -22, D:5) a +0 helmet (42, -14, D:5) a +0 pair of gloves (47, -10, D:5) a stone (48, 12, D:5) a +0 giant spiked club (54, -15, D:5) 8 stones Level 6 of the Dungeon (10, 9, D:6) a +0 robe (12, 17, D:6) a +0 pair of boots (13, 11, D:6) a +0 dagger (13, 34, D:6) a +0 leather armour (19, 13, D:6) a scroll of noise (22, 38, D:6) a +0 ring mail (31, 36, D:6) a +0 quarterstaff (33, 38, D:6) a +0 flail (33, 39, D:6) a +0 flail (34, 40, D:6) a +0 flail (39, 14, D:6) a +0 falchion (44, 4, D:6) 8 stones Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour (1, -1, D:7) a +0 short sword a +0 leather armour (1, 0, D:7) a +0 hand axe (1, 4, D:7) a +0 plate armour (4, -2, D:7) a +0 short sword (4, -1, D:7) a +0 mace a +0 leather armour a +0 battleaxe a +0 chain mail (4, 2, D:7) a +0 mace 3 boomerangs a +0 ring mail a +0 club (8, -11, D:7) a +0 robe (8, 9, D:7) a +0 dagger (9, -19, D:7) a +0 flail a +0 robe (9, -18, D:7) a +0 flail a +0 leather armour (14, -1, D:7) a +0 ring mail (17, -27, D:7) a +1 halberd 5 stones a +0 robe (18, -6, D:7) a +0 leather armour (25, -3, D:7) 7 stones (31, 0, D:7) 14 gold pieces (50, -7, D:7) a +0 whip (51, -7, D:7) a +0 trident a +0 ring mail (53, -7, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) a +3 scimitar the +4 moon troll leather armour {Spirit, Regen++ MP+5} MP: It affects your magic capacity (+5). Regen: It increases your rate of health regeneration. (6, -3, D:8) a +0 mace a +0 robe (30, 11, D:8) a +0 leather armour (33, 3, D:8) a +0 hand axe (52, 45, D:8) a ring of willpower (53, 11, D:8) 15 gold pieces (56, 14, D:8) a +0 whip (58, 13, D:8) +0 steam dragon scales Level 9 of the Dungeon (1, 11, D:9) a +0 trident (14, -12, D:9) a +0 whip a +0 robe (16, -10, D:9) 3 stones (17, 34, D:9) a +0 shortbow a +0 robe (20, 8, D:9) the +3 pair of boots "Irchogalo" {rC- Int+4 SInv} Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. (25, 5, D:9) a +3 great sword a +0 robe a +2 great sword a +0 robe a +0 dagger a +0 robe (26, 35, D:9) a +1 leather armour of poison resistance (29, 16, D:9) a +0 robe a +0 dagger (31, 19, D:9) a +0 dagger (31, 20, D:9) a +0 whip (32, 21, D:9) a +0 dagger a +0 robe (33, 25, D:9) 6 gold pieces (33, 27, D:9) 7 gold pieces (34, 2, D:9) a +0 robe a +5 spear (37, 18, D:9) a +0 chain mail a +0 glaive a +0 arbalest (38, 16, D:9) a +0 falchion (39, 34, D:9) a +0 robe (41, 19, D:9) a +0 mace (42, 18, D:9) a +0 club a +0 short sword (42, 19, D:9) a +0 plate armour a +0 glaive a +0 arbalest (47, 16, D:9) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. It allows you to gain divine favour quickly. MP: It affects your magic capacity (+5). 3 scrolls of vulnerability an amulet of the acrobat (48, 19, D:9) a +0 robe a +0 dagger (49, 19, D:9) a +0 war axe (49, 20, D:9) a +0 leather armour a +0 dagger (50, 18, D:9) a +0 leather armour a +0 hand axe (52, 25, D:9) a +0 ring mail a +0 flail (52, 28, D:9) a +0 ring mail a +1 trident of venom (52, 29, D:9) a +0 hand axe (53, 18, D:9) a +0 ring mail a +0 club (54, 23, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +2 great sword a +0 robe (0, 5, D:10) a +0 ring mail (1, 0, D:10) a +0 robe (2, -21, D:10) a scroll of blinking (3, -18, D:10) a potion of haste (3, 1, D:10) a +0 robe (3, 2, D:10) a +0 scimitar a +0 robe a +0 halberd a +0 robe (13, -21, D:10) a wand of digging (4) (15, -1, D:10) a potion of lignification (22, -15, D:10) a +0 antimagic glaive (26, -15, D:10) a +0 scimitar a +0 chain mail (26, -13, D:10) a +0 dagger a +0 robe (29, -16, D:10) a +0 dagger a +0 robe (33, -8, D:10) a +0 morningstar of draining (36, 10, D:10) a scroll of vulnerability (38, 3, D:10) 3 stones (43, -15, D:10) a +0 club (48, -13, D:10) a +0 falchion Level 11 of the Dungeon (0, 0, D:11) a +0 club (1, 9, D:11) a +0 club (2, 2, D:11) a +0 club (2, 11, D:11) 5 large rocks (7, 13, D:11) a +0 trident a +0 scale mail a +0 kite shield (10, -14, D:11) a scroll of vulnerability (12, 23, D:11) a +0 whip (26, -7, D:11) a +0 flail 3 boomerangs of dispersal (26, -4, D:11) 5 stones (58, 3, D:11) a wand of polymorph (7) Level 12 of the Dungeon (0, 0, D:12) a +0 rapier (8, -10, D:12) 3 stones (12, -16, D:12) a +0 dagger the Ecumenical Temple