Longtemps Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones (12, -2, D:1) a +0 short sword 2 stones (23, 18, D:1) a +0 club (26, 1, D:1) 5 stones (30, -30, D:1) a +0 dagger 3 stones (35, -26, D:1) a +0 leather armour (38, -13, D:1) a +0 ring mail (38, -7, D:1) a +0 scale mail (38, 4, D:1) a +0 sling (48, 3, D:1) a +0 chain mail (54, -17, D:1) a +0 club (57, -18, D:1) a +0 dagger (57, -17, D:1) a +0 mace (57, -14, D:1) 5 stones Level 2 of the Dungeon [Shop] Kousm's Jewellery Shop a +4 ring of protection (504 gold) a +4 ring of protection (504 gold) a ring of magical power (280 gold) a ring of ice (350 gold) a ring of wizardry (420 gold) a ring of fire (350 gold) a +4 ring of protection (504 gold) (9, -12, D:2) a +0 spear (9, -1, D:2) a +0 short sword (11, -34, D:2) 8 stones (18, -36, D:2) a +0 hand axe (28, -40, D:2) a +0 robe (29, -25, D:2) a +0 short sword (51, -4, D:2) a +0 sling (55, -29, D:2) 6 stones (57, -5, D:2) a +0 robe Level 3 of the Dungeon [Shop] Egamecy's Antique Weapon Shop a +3 heavy quarterstaff (484 gold) a +0 mace (60 gold) the +10 hand axe of Ekierchejo {flame, rC- Str+6 SInv} (1444 gold) Str: It affects your strength (+6). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. a +0 quarterstaff (80 gold) a +0 quarterstaff (80 gold) a +0 giant club (34 gold) a +0 hand axe (60 gold) a +0 shortbow (60 gold) a +0 dagger (40 gold) a +0 war axe (70 gold) (0, 0, D:3) a +0 short sword (10, 24, D:3) a +0 dagger (12, -15, D:3) a +0 flail a +0 leather armour (14, 1, D:3) a +0 short sword (15, 18, D:3) a +0 club (16, 0, D:3) 5 stones (19, -19, D:3) a +0 leather armour (25, 1, D:3) a +0 chain mail (27, 22, D:3) a +0 buckler (32, 5, D:3) a +0 leather armour (43, 12, D:3) a +0 club (49, 3, D:3) a +0 dagger (50, 10, D:3) a +0 dagger 3 stones Level 4 of the Dungeon [Shop] Puudim's Book Shoppe a book of Blasting (480 gold) a book of Chaos (600 gold) a Young Poisoner's Handbook (240 gold) a book of Minor Magic (216 gold) a book of the Wilderness (456 gold) Fiysu's Exposition on Conjury and Voltage (576 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Fireball Conjuration/Fire 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Spellforged Servitor Conjuration/Summoning 7 the Elucidation of the Reformed Nimbus (408 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Irradiate Conjuration/Transmutation 5 d - Silence Hexes/Air 5 a book of Party Tricks (192 gold) Sif Muna's Grimoire of the Pyromaniac and Toxicants (576 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Flame Wave Conjuration/Fire 4 c - Sticky Flame Conjuration/Fire 4 d - Fire Storm Conjuration/Fire 9 (0, 0, D:4) a +0 hand axe (2, -1, D:4) a +0 dagger (2, 0, D:4) a +0 club (3, 0, D:4) a +0 morningstar (3, 2, D:4) a +0 short sword (7, -21, D:4) a +0 giant spiked club (22, 11, D:4) a +0 leather armour (38, -19, D:4) a +0 long sword (54, -7, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 6 stones (5, -15, D:5) a +0 flail (8, -9, D:5) a +0 war axe (14, -22, D:5) a +0 robe a +0 dagger (19, 7, D:5) a +0 rapier (23, 13, D:5) a +0 dagger a +0 robe (27, 16, D:5) a +2 vampiric trident (28, 16, D:5) a +0 club (36, -9, D:5) a +0 leather armour (41, 11, D:5) a +0 great mace (51, 9, D:5) 7 stones (57, -9, D:5) a +0 shortbow (61, -8, D:5) 7 stones (63, 0, D:5) a +0 helmet (67, 9, D:5) 6 stones (70, -29, D:5) a +0 buckler (71, -31, D:5) a +0 morningstar Level 6 of the Dungeon (0, 0, D:6) 11 gold pieces (4, 15, D:6) a +0 robe a +0 whip of freezing (7, -3, D:6) a +0 ring mail (7, 3, D:6) the +8 hand axe "Xiloacs" {freeze, Will+++ MP+9 Str-2 Dex-3} Str: It affects your strength (-2). Dex: It affects your dexterity (-3). MP: It affects your magic capacity (+9). Will: It greatly increases your willpower. (12, 9, D:6) a +0 long sword a +0 chain mail a +4 great sword a +0 robe (16, 8, D:6) a +0 robe a +0 dire flail (17, 5, D:6) a +0 robe a +0 dagger (26, -5, D:6) a +0 shortbow (45, -7, D:6) 5 stones (54, -14, D:6) a +0 hammer (62, 12, D:6) a +0 robe (63, -10, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +2 spear of freezing a +0 robe (1, -1, D:7) a +0 club (19, -12, D:7) a +0 hand axe a +0 hand axe (23, -12, D:7) a +0 hand axe (25, -12, D:7) a +0 hand axe (25, -11, D:7) a +0 hand axe the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe (0, 2, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (1, 0, Bailey) a +0 leather armour