Longtemps Level 1 of the Dungeon (13, 23, D:1) a +0 whip (26, 9, D:1) a +0 dagger (47, 52, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (27, -28, D:2) a +0 club (27, -24, D:2) a +0 club (32, -27, D:2) a +0 whip Level 3 of the Dungeon [Shop] Rapes Teud's Weapon Boutique a +4 mace of distortion (295 gold) the +6 rapier of Famine {holy, rElec rN+ Str-4} (470 gold) Str: It affects your strength (-4). rElec: It insulates you from electricity. rN: It protects you from negative energy. a +0 club (10 gold) a +0 club (10 gold) a +0 quarterstaff (40 gold) a +0 mace (30 gold) a +0 whip (25 gold) (0, 0, D:3) a +0 whip a kobold corpse (7, 34, D:3) a quokka corpse (skeletalised by now) (16, 7, D:3) a +0 club (24, -8, D:3) a +0 dagger (25, -9, D:3) a +0 club (25, 18, D:3) a +0 dagger (26, -12, D:3) a +0 robe (28, 25, D:3) a quokka corpse (skeletalised by now) (29, -16, D:3) a +0 spear (30, -12, D:3) a +0 flail (32, 16, D:3) a +0 hand axe a +0 hand axe a +0 club (33, 15, D:3) a +0 club a +0 hand axe (42, 32, D:3) a +0 mace (44, -17, D:3) a +0 quarterstaff (46, 18, D:3) a +0 dagger (48, 28, D:3) a +0 club (48, 29, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a potion of heal wounds