Dungeon Crawl Stone Soup version 0.30-a0-1002-ga41ad49a19 (webtiles) character file. Game seed: 3475480650532025283 2 Longtemps the Firebug (level 1, 0/11 HPs) Began as an Octopode Fire Elementalist on Apr 5, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (103 turns). Longtemps the Firebug (Octopode Fire Elementalist) Turns: 103, Time: 00:00:23 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 0/3 EV: 13 Int: 17 God: Gold: 13 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Rampage . (no ring) rCorr . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.2 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 8% 2 Inner Flame Hex/Fire 7% N/A 30% 3 Kindle Blastsparks Fire/Tloc/Air 10% 2d10 36% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you. The jackal bites you but does no damage. You barely miss the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! The foxfire hits the hobgoblin. The hobgoblin is heavily wounded. The foxfire hits the hobgoblin. The hobgoblin is severely wounded. Unknown command. The jackal closely misses you. Your magical contamination has completely faded away. The jackal attacks as you move away! The jackal bites you. The jackal bites you but does no damage. The jackal stops to sniff the ground. The jackal bites you. The jackal attacks as you move away! The jackal barely misses you. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you. The jackal bites you but does no damage. You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal. The foxfire hits the jackal but does no damage. The jackal is lightly wounded. The foxfire hits the jackal but does no damage. The jackal is lightly wounded. The jackal barely misses you. You barely miss the jackal. The jackal is lightly wounded. You constrict the jackal, but do no damage. The jackal barely misses you. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.#..##<#.#.#.#......# #.#.#.##..#.#.'.#.#### #(#.##...##.#.#...# #.##.#####.##.#..## ##.##.....##.##.## ##.#######.##..# ##.......##..## .#########vv## ........gh@## #######.#### #.# #.# #.# #.# #.# ##.## #††.# You could see a jackal (ally target) and a hobgoblin. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Vanquished Creatures (others) 4 foxfires (D:1) 4 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Longtemps the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 103 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_corners Action || total ---------------------------++------- Melee: Unarmed || 4 Constrict || 3 Tentacles || 2 Cast: Foxfire || 3 Armour: Skin || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 103 | 103 | 0 | 0 | 80 | 1 | 103.0 | Dungeon | 103 | 103 | 0 | 0 | 80 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 103 daAuts