Longtemps Level 1 of the Dungeon [Shop] Jeumedas's Weapon Shoppe a +0 war axe (49 gold) 6 boomerangs of dispersal (504 gold) 3 stones (4 gold) 5 poisoned darts (42 gold) 6 javelins (252 gold) a +0 longbow (91 gold) a +0 spear (42 gold) a +0 falchion (42 gold) the +3 battleaxe of Uhutao {freeze, Will+} (550 gold) Will: It increases your willpower. [Shop] Imeu's Distillery a potion of might (56 gold) 2 potions of lignification (84 gold) 2 potions of attraction (84 gold) a potion of cancellation (112 gold) a potion of curing (42 gold) a potion of mutation (112 gold) a potion of haste (140 gold) a potion of brilliance (56 gold) [Shop] Guol Qoak's Armour Boutique a +3 scale mail of positive energy (253 gold) a +1 ring mail of fire resistance (176 gold) a +0 ring mail (44 gold) the +1 plate armour "Vine" {Will+++ Str+4 Stlth+} (816 gold) Str: It affects your strength (+4). Will: It greatly increases your willpower. Stlth: It makes you more stealthy. a +0 leather armour (22 gold) a +0 cloak (49 gold) a +0 pair of gloves of infusion (126 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) [Shop] Saner's Antique Weapon Shop a +0 short sword (63 gold) a +0 sling (31 gold) a +0 club (21 gold) a +0 dagger of venom (92 gold) the +2 whip "Lifebane" {flame, Int+6 Dex-3} (583 gold) Int: It affects your intelligence (+6). Dex: It affects your dexterity (-3). a +9 giant spiked club (1026 gold) a +0 hand axe (63 gold) the +3 shortbow "Wuomnei" {heavy, rF++ rN+} (1031 gold) rF: It greatly protects you from fire. rN: It protects you from negative energy. a +3 mace of venom (432 gold) [Shop] Burch's Weapon Shoppe a +0 short sword (30 gold) a +0 quarterstaff (40 gold) a +2 heavy battleaxe (237 gold) a +0 short sword (30 gold) a +0 hand axe (30 gold) a +0 whip (25 gold) a +0 spear (30 gold) (0, 0, D:1) a +0 dagger (14, -7, D:1) a +0 spear (14, -6, D:1) a +0 club (17, 10, D:1) a +0 dagger (18, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (27, -20, D:1) a +0 robe (38, -13, D:1) a +0 leather armour (44, -27, D:1) a +0 short sword (45, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling (0, 1, D:2) a +0 dagger (1, 0, D:2) a +0 dagger a +0 sling (3, -2, D:2) a bat corpse (3, 20, D:2) a +0 robe (9, 8, D:2) a +0 spear a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (9, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (9, 18, D:2) a frilled lizard corpse (skeletalised by now) (17, 3, D:2) a +0 club (28, 13, D:2) a staff of earth (29, 12, D:2) 3 stones (29, 16, D:2) a hobgoblin corpse (30, 17, D:2) a +0 club (31, 22, D:2) a +0 ring mail (39, 16, D:2) a rat corpse (41, 6, D:2) an adder corpse